Player Matchup

Sobek
Sobek
BanefulSoul
Sobek
Level 99
God Stats
8W - 5L
1,364 SR
Queue Stats
140W - 71L
1,646 Elo+
Party 2
Tyr
Tyr
FireDragonGodSS
Tyr
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 83L
1,662 Elo+
Party 2
Nox
Nox
Ineptiitude
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,629 Elo+
Party 2
Hera
Hera
clivet2268
Hera
Level 143
God Stats
3W - 1L
1,708 SR
Queue Stats
161W - 79L
1,662 Elo+
Party 2
Anhur
Anhur
opboii
Anhur
Level 145
God Stats
10W - 4L
1,500 SR
Queue Stats
161W - 69L
1,801 Elo+
Party 2
Team Averages
Level 129
1,514 SR
1,680 Elo+

VS

Team Averages
Level 88
1,478 SR
1,485 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EquitemAlbi
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Sol
Sol
OniNsidE
Sol
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Achilles
Achilles
SyndykatorTSW
Achilles
Level 128
God Stats
5W - 3L
1,586 SR
Queue Stats
223W - 229L
1,431 Elo+
Solo
Cliodhna
Cliodhna
timal97450
Cliodhna
Level 87
God Stats
1W - 6L
1,304 SR
Queue Stats
149W - 146L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 28
10,791
899
6,235
15,648
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 2 / 24
9,975
831
9,558
10,623
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 2 / 20
10,393
866
9,452
7,672
2,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 1 / 22
11,073
923
18,349
7,949
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
opboii
Anhur
17
15 / 4 / 9
10,747
896
16,950
10,802
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 10 / 3
8,623
719
4,714
13,887
4,160
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
15
3 / 8 / 3
8,725
727
4,122
11,033
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 5 / 3
8,108
676
7,089
9,326
2,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SyndykatorTSW
Achilles
16
3 / 4 / 5
9,027
752
8,229
15,544
17,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
timal97450
Cliodhna
17
1 / 8 / 7
9,545
795
12,191
17,784
6,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
35
Kills
10
11
Deaths
35
103
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
10
3
0.45
W
3
2
28
8.5
L
Serqet
3
8
3
0.56
W
3
2
24
7.5
W
8
2
20
9
L
0
5
3
0.3
L
Achilles
SyndykatorTSW
Achilles
3
4
5
1.38
W
6
1
22
17
W
Anhur
opboii
Anhur
15
4
9
4.88
L
Cliodhna
timal97450
Cliodhna
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,544
Damage
36,345
52,694
Taken
67,574
40,381
Mitigated
36,083
22,385
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,714
1,029
36
1,347
13,887
4,160
445
7,187
6,560
6,652
0
W
6,235
272
726
4,569
15,648
15,167
294
4,480
10,674
14,200
0
L
Serqet
4,122
481
33
707
11,033
5,468
601
7,389
3,601
0
4,970
W
9,558
819
714
3,617
10,623
14,405
1,031
2,698
7,416
0
14,375
W
9,452
569
3,592
1,477
7,672
2,840
682
1,956
5,073
14,984
0
L
7,089
1,068
120
2,238
9,326
2,641
883
4,316
4,884
18,587
0
L
Achilles
SyndykatorTSW
Achilles
8,229
177
154
3,842
15,544
17,321
312
4,830
10,454
0
19,583
W
18,349
3,994
2,052
2,435
7,949
3,137
1,723
1,302
6,615
50,343
0
W
Anhur
opboii
Anhur
16,950
10,494
344
2,859
10,802
4,832
855
1,367
9,395
0
27,469
L
Cliodhna
timal97450
Cliodhna
12,191
839
819
3,062
17,784
6,493
275
10,314
7,271
0
35,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
44,028
122
Minions Killed
104
0
Camps Cleared
0
1,114,826
Distance Traveled
972,066
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,623
719
1
0
0
174,572
1
W
Sobek
10,791
899
8
1
0
247,403
0
L
Serqet
8,725
727
1
0
0
167,041
0
W
Tyr
9,975
831
11
1
0
248,333
1
W
Nox
10,393
866
13
1
0
211,625
0
L
Sol
8,108
676
24
2
0
217,241
0
L
Achilles
9,027
752
19
2
0
212,976
1
W
Hera
11,073
923
66
6
0
232,630
2
W
Anhur
10,747
896
24
2
0
174,835
0
L
Cliodhna
9,545
795
59
5
0
200,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role