Player Matchup

Guan Yu
Guan Yu
Adrian1Dragon
Guan Yu
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 48L
1,425 Elo+
Party 2
Tiamat
Tiamat
FIERAesp
Tiamat
Level 43
God Stats
2W - 1L
1,299 SR
Queue Stats
66W - 83L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
IStealLastHits
Erlang Shen
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
117W - 137L
1,411 Elo+
Solo
Anubis
Anubis
Mildenko
Anubis
Level 69
God Stats
6W - 8L
1,388 SR
Queue Stats
88W - 81L
1,381 Elo+
Party 3
Heimdallr
Heimdallr
bnmkoSVK
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,370 Elo+
Party 3
Team Averages
Level 64
1,437 SR
1,417 Elo+

VS

Team Averages
Level 57
1,542 SR
1,458 Elo+
Ares
Ares
BartPeters
Ares
Level 46
God Stats
0W - 2L
1,205 SR
Queue Stats
117W - 138L
1,402 Elo+
Solo
Thoth
Thoth
CaptainSafety92
Thoth
Level 48
God Stats
0W - 1L
1,730 SR
Queue Stats
48W - 52L
1,454 Elo+
Party 1
Chaac
Chaac
Hyexos
Chaac
Level 45
God Stats
6W - 6L
1,734 SR
Queue Stats
97W - 96L
1,493 Elo+
Solo
Charybdis
Charybdis
Schneegeist9
Charybdis
Level 47
God Stats
2W - 5L
1,540 SR
Queue Stats
216W - 233L
1,484 Elo+
Party 1
Set
Set
bprzybyla8967
Set
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
452W - 471L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
0 / 6 / 10
11,825
473
8,958
22,493
23,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
FIERAesp
Tiamat
20
9 / 6 / 7
13,974
559
12,911
16,437
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
IStealLastHits
Erlang Shen
20
9 / 3 / 5
15,461
618
14,573
23,565
17,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Mildenko
Anubis
20
10 / 4 / 7
14,557
582
23,200
19,995
9,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
bnmkoSVK
Heimdallr
20
2 / 8 / 7
13,805
552
15,264
19,241
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
9,244
370
4,623
10,812
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 7 / 3
14,099
564
14,048
17,038
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Hyexos
Chaac
18
6 / 7 / 3
12,518
501
24,282
31,906
31,608
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Schneegeist9
Charybdis
19
8 / 4 / 7
12,960
518
17,504
18,127
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 9 / 11
11,212
448
11,296
22,620
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
30
Kills
27
27
Deaths
30
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
6
10
0.83
L
3
3
5
1.83
L
8
7
3
1.36
W
Tiamat
FIERAesp
Tiamat
9
6
7
2.08
L
Chaac
Hyexos
Chaac
6
7
3
1.07
W
Erlang Shen
IStealLastHits
Erlang Shen
9
3
5
3.83
W
Anubis
Mildenko
Anubis
10
4
7
3.38
L
Charybdis
Schneegeist9
Charybdis
8
4
7
2.88
W
Heimdallr
bnmkoSVK
Heimdallr
2
8
7
0.69
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,906
Damage
71,753
101,731
Taken
100,503
63,230
Mitigated
57,562
31,346
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
8,958
1,580
1,781
4,042
22,493
23,474
2,064
1,929
20,564
0
57,837
L
4,623
201
0
1,408
10,812
9,369
0
2,644
7,887
21,485
0
L
14,048
747
0
2,997
17,038
4,135
330
7,207
9,734
100,687
0
W
Tiamat
FIERAesp
Tiamat
12,911
1,173
0
3,559
16,437
7,752
3,169
3,721
12,716
61,697
0
L
Chaac
Hyexos
Chaac
24,282
6,270
0
7,555
31,906
31,608
156
15,021
15,991
0
87,941
W
Erlang Shen
IStealLastHits
Erlang Shen
14,573
8,497
0
5,608
23,565
17,231
1,403
5,323
18,242
0
126,330
W
Anubis
Mildenko
Anubis
23,200
1,254
0
11,004
19,995
9,534
2,583
4,548
15,447
108,413
0
L
Charybdis
Schneegeist9
Charybdis
17,504
8,946
0
6,724
18,127
5,300
112
4,330
13,365
0
75,964
W
Heimdallr
bnmkoSVK
Heimdallr
15,264
6,745
0
5,352
19,241
5,239
5,017
3,318
15,923
0
87,662
L
11,296
5,166
0
6,655
22,620
7,150
0
5,963
16,515
0
63,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,622
Gold Earned
60,033
662
Minions Killed
580
0
Camps Cleared
0
2,173,699
Distance Traveled
2,073,367
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,825
473
91
4
0
447,941
0
L
Ares
9,244
370
27
1
0
274,186
1
L
Thoth
14,099
564
178
7
0
430,105
0
W
Tiamat
13,974
559
106
4
0
440,187
6
L
Chaac
12,518
501
147
6
0
414,883
3
W
Erlang Shen
15,461
618
178
7
0
471,604
2
W
Anubis
14,557
582
140
6
0
419,254
4
L
Charybdis
12,960
518
131
5
0
537,662
6
W
Heimdallr
13,805
552
147
6
0
394,713
5
L
Set
11,212
448
97
4
0
416,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role