Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CaptainWarvick
Sun Wukong
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 204L
1,449 Elo+
Party 2
Anhur
Anhur
Kramsher
Anhur
Level 48
God Stats
1W - 3L
1,274 SR
Queue Stats
313W - 349L
1,480 Elo+
Party 2
Raijin
Raijin
bubloid
Raijin
Level 154
God Stats
2W - 9L
1,272 SR
Queue Stats
400W - 404L
1,496 Elo+
Solo
Team Averages
Level 116
1,409 SR
1,485 Elo+

VS

Team Averages
Level 104
1,614 SR
1,568 Elo+
Bastet
Bastet
Dawson128
Bastet
Level 145
God Stats
6W - 6L
1,653 SR
Queue Stats
215W - 224L
1,498 Elo+
Solo
Chronos
Chronos
FoxLover259
Chronos
Level 99
God Stats
4W - 2L
1,495 SR
Queue Stats
204W - 215L
1,523 Elo+
Solo
King Arthur
King Arthur
TopDeadOne
King Arthur
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 144L
1,653 Elo+
Solo
Discordia
Discordia
greenmallet
Discordia
Level 145
God Stats
3W - 0L
1,715 SR
Queue Stats
33W - 20L
1,660 Elo+
Solo
Atlas
Atlas
iiBarbasPT
Atlas
Level 41
God Stats
2W - 0L
1,704 SR
Queue Stats
36W - 40L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
6 / 5 / 7
9,846
821
11,702
22,121
30,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
 
Janus
15
3 / 5 / 9
9,060
755
12,595
8,578
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
CaptainWarvick
Sun Wukong
14
0 / 3 / 12
8,164
680
6,928
13,004
9,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Kramsher
Anhur
13
3 / 6 / 9
8,379
698
6,342
10,815
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
bubloid
Raijin
15
3 / 6 / 5
9,207
767
11,780
13,551
7,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dawson128
Bastet
16
7 / 3 / 11
10,104
842
19,673
10,871
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
FoxLover259
Chronos
18
8 / 2 / 6
10,699
892
6,597
9,747
3,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
TopDeadOne
King Arthur
15
1 / 7 / 10
9,004
750
8,244
19,202
14,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
greenmallet
Discordia
18
4 / 2 / 17
10,596
883
16,925
7,152
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
18
5 / 1 / 14
10,902
909
9,688
15,256
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
83
15
Kills
25
25
Deaths
15
42
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
5
7
1.9
L
Janus
 
Janus
3
5
9
1.5
L
Sun Wukong
CaptainWarvick
Sun Wukong
0
3
12
2
W
Bastet
Dawson128
Bastet
7
3
11
4.17
W
Chronos
FoxLover259
Chronos
8
2
6
5.5
L
Anhur
Kramsher
Anhur
3
6
9
1.25
W
King Arthur
TopDeadOne
King Arthur
1
7
10
0.86
L
Raijin
bubloid
Raijin
3
6
5
0.92
W
Discordia
greenmallet
Discordia
4
2
17
6.25
W
Atlas
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,347
Damage
61,127
68,069
Taken
62,228
55,698
Mitigated
43,748
19,073
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,702
898
616
6,227
22,121
30,834
585
11,670
10,238
19,297
0
L
Janus
 
Janus
12,595
944
761
867
8,578
3,467
583
3,477
4,993
27,406
0
L
Sun Wukong
CaptainWarvick
Sun Wukong
6,928
611
1,005
3,050
13,004
9,520
0
6,979
5,920
0
12,010
W
Bastet
Dawson128
Bastet
19,673
4,148
1,252
3,521
10,871
5,040
872
5,767
4,782
0
26,284
W
Chronos
FoxLover259
Chronos
6,597
3,086
2,013
2,621
9,747
3,741
2,608
6,635
2,835
15,599
0
L
Anhur
Kramsher
Anhur
6,342
3,266
269
979
10,815
4,372
244
4,838
5,782
0
9,559
W
King Arthur
TopDeadOne
King Arthur
8,244
430
2,704
779
19,202
14,898
255
10,575
7,886
0
18,742
L
Raijin
bubloid
Raijin
11,780
868
1,325
3,974
13,551
7,505
50
6,246
7,042
29,343
0
W
Discordia
greenmallet
Discordia
16,925
1,385
2,357
1,886
7,152
2,737
1,810
4,984
2,064
41,001
0
W
Atlas
9,688
3,165
967
2,282
15,256
17,332
609
6,350
8,584
25,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
51,305
127
Minions Killed
135
0
Camps Cleared
0
1,001,870
Distance Traveled
1,222,969
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,846
821
20
2
0
214,675
2
L
Janus
9,060
755
37
3
0
216,229
3
L
Sun Wukong
8,164
680
18
2
0
235,408
0
W
Bastet
10,104
842
14
1
0
249,009
2
W
Chronos
10,699
892
18
2
0
246,160
0
L
Anhur
8,379
698
13
1
0
161,789
0
W
King Arthur
9,004
750
23
2
0
229,172
0
L
Raijin
9,207
767
39
3
0
173,769
2
W
Discordia
10,596
883
65
5
0
247,564
1
W
Atlas
10,902
909
15
1
0
251,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role