Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chrisi09at
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,505 Elo+
Party 1
Anhur
Anhur
DaOnlySLB
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1
Tyr
Tyr
crimsonwraith28
Tyr
Level 123
God Stats
5W - 4L
1,762 SR
Queue Stats
265W - 276L
1,557 Elo+
Solo
Nu Wa
Nu Wa
jei_1979
Nu Wa
Level 29
God Stats
183W - 177L
1,476 SR
Queue Stats
285W - 327L
1,415 Elo+
Solo
Team Averages
Level 68
1,548 SR
1,502 Elo+

VS

Team Averages
Level 46
1,366 SR
1,434 Elo+
Ra
Ra
AdiaFripon
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
Aphrodite
Aphrodite
AfroSamurai1vx
Aphrodite
Level 13
God Stats
7W - 12L
1,386 SR
Queue Stats
15W - 27L
1,376 Elo+
Solo
Heimdallr
Heimdallr
R3pTiLeHoNoR
Heimdallr
Level 17
God Stats
4W - 7L
1,363 SR
Queue Stats
11W - 19L
1,300 Elo+
Solo
Neith
Neith
krissisgod
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 133L
1,487 Elo+
Solo
Apollo
Apollo
tenga_fe
Apollo
Level 37
God Stats
0W - 4L
1,083 SR
Queue Stats
14W - 22L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 2 / 5
10,255
855
9,641
11,993
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 4 / 11
9,997
833
16,884
10,961
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
DaOnlySLB
Anhur
18
6 / 2 / 8
10,650
888
13,926
13,610
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 4 / 9
9,912
826
6,590
14,724
17,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
jei_1979
Nu Wa
17
5 / 1 / 6
10,395
866
9,459
6,907
2,549
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,229
769
8,284
12,237
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
AfroSamurai1vx
Aphrodite
16
5 / 4 / 4
9,393
783
9,264
13,245
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
R3pTiLeHoNoR
Heimdallr
13
1 / 9 / 4
7,864
655
4,119
13,255
3,665
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
5 / 4 / 7
9,859
822
12,337
14,473
5,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
tenga_fe
Apollo
15
0 / 4 / 6
8,319
693
5,719
12,023
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
27
Kills
13
13
Deaths
27
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
5
5.25
L
2
6
4
0.67
L
Aphrodite
AfroSamurai1vx
Aphrodite
5
4
4
1.75
W
4
4
11
2.38
W
Anhur
DaOnlySLB
Anhur
6
2
8
5
L
Heimdallr
R3pTiLeHoNoR
Heimdallr
1
9
4
0.33
W
4
4
9
2.13
W
Nu Wa
jei_1979
Nu Wa
5
1
6
8
L
Neith
5
4
7
2.13
L
Apollo
tenga_fe
Apollo
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,500
Damage
39,723
58,195
Taken
65,233
36,782
Mitigated
22,858
9,596
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,641
681
0
846
11,993
6,620
668
3,061
8,932
0
23,958
L
8,284
1,206
1,374
2,417
12,237
3,879
0
4,238
7,999
41,830
0
L
Aphrodite
AfroSamurai1vx
Aphrodite
9,264
578
3,741
6,847
13,245
5,999
156
4,529
8,716
24,165
0
W
16,884
6,607
98
2,087
10,961
4,573
2,241
4,857
6,104
35,947
3,926
W
Anhur
DaOnlySLB
Anhur
13,926
7,311
0
2,463
13,610
5,656
6,666
4,621
8,989
0
35,524
L
Heimdallr
R3pTiLeHoNoR
Heimdallr
4,119
2,542
0
87
13,255
3,665
134
5,305
7,950
0
12,372
W
6,590
717
255
2,512
14,724
17,384
199
4,371
10,350
0
15,414
W
Nu Wa
jei_1979
Nu Wa
9,459
4,024
0
1,335
6,907
2,549
1,125
638
6,269
37,260
0
L
Neith
12,337
4,788
0
2,178
14,473
5,293
50
5,661
8,812
0
39,852
L
Apollo
tenga_fe
Apollo
5,719
1,341
393
2,570
12,023
4,022
600
4,844
7,179
0
29,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
44,664
199
Minions Killed
235
0
Camps Cleared
0
1,320,319
Distance Traveled
1,069,992
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,255
855
20
2
0
298,203
1
L
Ra
9,229
769
69
6
0
210,915
0
L
Aphrodite
9,393
783
41
3
0
205,139
1
W
Sol
9,997
833
59
5
0
217,017
0
W
Anhur
10,650
888
59
5
0
248,430
2
L
Heimdallr
7,864
655
13
1
0
180,417
1
W
Tyr
9,912
826
15
1
0
333,079
5
W
Nu Wa
10,395
866
46
4
0
223,590
0
L
Neith
9,859
822
60
5
0
230,322
3
L
Apollo
8,319
693
52
4
0
243,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role