Player Matchup

Hel
Hel
Gold IV
BIGMAX6777
Hel
Gold IV
Level 107
God Stats
21W - 20L
1,516 SR
Queue Stats
80W - 88L
1,496 MMR
Solo
Cthulhu
Cthulhu
Gold II
Ezio78
Cthulhu
Gold II
Level 158
God Stats
2W - 2L
1,764 SR
Queue Stats
137W - 130L
1,633 MMR
Party 1
Chiron
Chiron
Gold V
TonyChooper35
Chiron
Gold V
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 286L
1,354 MMR
Party 1
Mercury
Mercury
Gold V
hassasin0308
Mercury
Gold V
Level 127
God Stats
4W - 1L
1,760 SR
Queue Stats
141W - 128L
1,489 MMR
Solo
Sobek
Sobek
Gold III
mo_hawai
Sobek
Gold III
Level 160
God Stats
4W - 4L
1,595 SR
Queue Stats
235W - 232L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,627 SR
1,494 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,630 SR
1,478 MMR
Achilles
Achilles
Bronze V
Bailey Snowden
Achilles
Bronze V
Level 124
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 12L
1,500 MMR
Solo
Loki
Loki
Bronze V
SmellyMeatball
Loki
Bronze V
Level 126
God Stats
1W - 1L
1,910 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Zeuxkrai
Izanami
Silver III
Level 85
God Stats
1W - 2L
1,751 SR
Queue Stats
7W - 17L
1,445 MMR
Party 2
Scylla
Scylla
Bronze IV
e656607
Scylla
Bronze IV
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 10L
1,501 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
mclosape
Kuzenbo
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,060
642
2,927
2,493
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Ezio78
Cthulhu
12
1 / 1 / 1
7,017
638
5,371
6,331
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 2
7,428
675
5,669
7,103
2,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
hassasin0308
Mercury
13
6 / 0 / 1
7,509
683
4,102
5,250
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
mo_hawai
Sobek
10
2 / 0 / 6
6,519
593
2,860
7,182
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HeraArachneYemojaKali

VS

Bans
Hou YiShivaArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 3 / 0
5,810
528
4,408
11,019
7,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
5,931
539
828
3,413
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Zeuxkrai
Izanami
8
0 / 5 / 1
5,150
468
2,619
6,955
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
e656607
Scylla
9
0 / 5 / 0
5,295
481
2,160
5,919
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
mclosape
Kuzenbo
9
1 / 2 / 0
5,462
497
2,227
4,981
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Achilles
1
3
0
0.33
W
Cthulhu
Ezio78
Cthulhu
1
1
1
1.5
L
0
0
0
0
W
4
1
2
5
L
Izanami
Zeuxkrai
Izanami
0
5
1
0.1
L
Scylla
e656607
Scylla
0
5
0
0
W
Mercury
hassasin0308
Mercury
6
0
1
6.5
L
Kuzenbo
mclosape
Kuzenbo
1
2
0
0.5
W
Sobek
mo_hawai
Sobek
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
12,242
28,359
Taken
32,287
17,891
Mitigated
15,873
11,429
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,927
47
757
1,631
2,493
745
0
965
1,528
43,778
0
L
Achilles
4,408
998
0
2,904
11,019
7,652
0
5,418
4,870
0
25,755
W
Cthulhu
Ezio78
Cthulhu
5,371
589
41
3,202
6,331
6,824
0
0
6,331
40,544
0
L
828
51
0
2,512
3,413
932
0
159
3,254
0
38,703
W
5,669
1,447
282
2,329
7,103
2,224
1,092
1,295
5,808
0
49,076
L
Izanami
Zeuxkrai
Izanami
2,619
1,504
0
901
6,955
1,724
0
948
5,973
0
28,030
L
Scylla
e656607
Scylla
2,160
133
0
250
5,919
1,643
344
2,338
3,529
28,099
0
W
Mercury
hassasin0308
Mercury
4,102
1,638
0
750
5,250
1,720
213
477
4,773
0
48,104
L
Kuzenbo
mclosape
Kuzenbo
2,227
777
0
1,118
4,981
3,922
0
1,447
3,503
8,637
0
W
Sobek
mo_hawai
Sobek
2,860
601
0
2,437
7,182
6,378
0
1,650
5,532
15,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
27,648
416
Minions Killed
271
0
Camps Cleared
0
1,287,326
Distance Traveled
1,102,458
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,060
642
96
9
0
255,017
1
L
Achilles
5,810
528
57
5
0
226,922
3
W
Cthulhu
7,017
638
85
8
0
252,988
2
L
Loki
5,931
539
89
8
0
252,066
2
W
Chiron
7,428
675
110
10
0
216,287
5
L
Izanami
5,150
468
60
5
0
206,611
1
L
Scylla
5,295
481
56
5
0
203,712
4
W
Mercury
7,509
683
110
10
0
319,799
1
L
Kuzenbo
5,462
497
9
1
0
213,147
3
W
Sobek
6,519
593
15
1
0
243,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role