Player Matchup

Guan Yu
Guan Yu
Bronze I
DzNoScopes
Guan Yu
Bronze I
Level 116
God Stats
4W - 2L
1,749 SR
Queue Stats
48W - 62L
1,279 MMR
Party 1
Thoth
Thoth
Silver II
missita62
Thoth
Silver II
Level 40
God Stats
1W - 0L
1,681 SR
Queue Stats
5W - 1L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
xeV_Axilya
Kuzenbo
Silver I
Level 147
God Stats
1W - 0L
1,509 SR
Queue Stats
11W - 12L
1,531 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,647 SR
1,437 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,473 SR
1,411 MMR
Eset
Eset
Silver II
CrazyGame_3D7
Eset
Silver II
Level 144
God Stats
8W - 9L
1,583 SR
Queue Stats
29W - 40L
1,394 MMR
Party 2
Neith
Neith
Gold IV
Meliodas62
Neith
Gold IV
Level 138
God Stats
0W - 2L
1,699 SR
Queue Stats
20W - 23L
1,637 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
lilik92400
Sylvanus
Bronze V
Level 122
God Stats
0W - 1L
1,137 SR
Queue Stats
2W - 28L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DzNoScopes
Guan Yu
17
4 / 1 / 7
12,006
667
9,525
18,339
23,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
missita62
Thoth
19
8 / 1 / 4
13,396
744
33,518
15,793
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
xeV_Axilya
Kuzenbo
16
1 / 2 / 8
12,225
679
8,875
19,036
24,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ShivaPersephoneBacchusGilgameshAgni

VS

Bans
BastetKumbhakarnaMedusaAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
10,194
566
11,399
19,810
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
4 / 1 / 0
10,963
609
20,494
16,178
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
lilik92400
Sylvanus
15
0 / 6 / 3
11,007
612
6,123
22,983
22,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Guan Yu
DzNoScopes
Guan Yu
4
1
7
7.5
L
Neith
4
1
0
4
L
Sylvanus
lilik92400
Sylvanus
0
6
3
0.25
W
Thoth
missita62
Thoth
8
1
4
10
W
Kuzenbo
xeV_Axilya
Kuzenbo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,918
Damage
38,016
53,168
Taken
58,971
53,780
Mitigated
33,929
25,560
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,399
400
1,102
4,887
19,810
6,089
25
12,720
6,728
44,036
0
W
Guan Yu
DzNoScopes
Guan Yu
9,525
1,498
7,089
10,155
18,339
23,346
247
6,666
11,225
0
26,344
L
Neith
20,494
8,440
0
2,694
16,178
4,869
0
12,771
3,112
0
52,025
L
Sylvanus
lilik92400
Sylvanus
6,123
1,693
2,570
5,902
22,983
22,971
0
17,051
5,442
20,870
0
W
Thoth
missita62
Thoth
33,518
390
412
5,767
15,793
6,316
1,023
5,148
10,197
96,111
0
W
Kuzenbo
xeV_Axilya
Kuzenbo
8,875
3,517
0
2,137
19,036
24,118
797
5,290
13,447
34,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
32,164
231
Minions Killed
173
8
Camps Cleared
5
1,040,385
Distance Traveled
833,949
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,194
566
68
4
1
296,029
2
W
Guan Yu
12,006
667
32
2
1
352,611
2
L
Neith
10,963
609
69
4
1
303,793
1
L
Sylvanus
11,007
612
36
2
3
234,127
0
W
Thoth
13,396
744
138
8
4
358,107
2
W
Kuzenbo
12,225
679
61
3
3
329,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role