Player Matchup

Thanatos
Thanatos
bizzo2902
Thanatos
Level 60
God Stats
0W - 4L
1,133 SR
Queue Stats
21W - 22L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
deadsskyzz
Ah Muzen Cab
Level 25
God Stats
0W - 3L
1,154 SR
Queue Stats
83W - 147L
1,147 Elo+
Party 3
Hades
Hades
lucao002305
Hades
Level 35
God Stats
2W - 2L
1,622 SR
Queue Stats
4W - 13L
1,270 Elo+
Party 2
Odin
Odin
pandawcostine
Odin
Level 47
God Stats
11W - 13L
1,427 SR
Queue Stats
17W - 23L
1,373 Elo+
Party 2
Atlas
Atlas
xXFeuthunder_YTB
Atlas
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 74L
1,264 Elo+
Party 3
Team Averages
Level 40
1,367 SR
1,289 Elo+

VS

Team Averages
Level 54
1,434 SR
1,311 Elo+
Osiris
Osiris
BestisSilvano
Osiris
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
96W - 99L
1,360 Elo+
Party 1
Anhur
Anhur
Fake_Yoa06
Anhur
Level 49
God Stats
4W - 4L
1,522 SR
Queue Stats
280W - 312L
1,369 Elo+
Solo
Ao Kuang
Ao Kuang
PRIME__CJ
Ao Kuang
Level 116
God Stats
4W - 4L
1,552 SR
Queue Stats
238W - 242L
1,360 Elo+
Party 1
Ganesha
Ganesha
nwarside
Ganesha
Level 39
God Stats
1W - 3L
1,209 SR
Queue Stats
219W - 396L
1,148 Elo+
Solo
Shiva
Shiva
thijsdirk
Shiva
Level 47
God Stats
76W - 55L
1,390 SR
Queue Stats
138W - 124L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
bizzo2902
Thanatos
13
2 / 13 / 4
9,521
366
10,945
19,978
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
deadsskyzz
Ah Muzen Cab
15
1 / 7 / 1
9,558
368
7,429
14,882
4,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 7 / 2
12,727
490
18,641
19,213
18,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 5
10,294
396
6,780
12,684
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 3 / 8
11,173
430
16,133
20,983
25,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 10
12,005
462
6,232
16,782
17,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
18
3 / 6 / 7
11,671
449
9,772
18,317
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
PRIME__CJ
Ao Kuang
20
24 / 2 / 1
16,040
617
31,258
27,764
14,256
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
nwarside
Ganesha
17
0 / 1 / 8
11,861
456
5,870
21,041
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
thijsdirk
Shiva
20
8 / 3 / 5
13,947
536
10,611
15,215
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
15
Kills
36
36
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Anhur
3
6
7
1.08
W
Ao Kuang
PRIME__CJ
Ao Kuang
24
2
1
12.25
L
Thanatos
bizzo2902
Thanatos
2
13
4
0.31
L
Ah Muzen Cab
deadsskyzz
Ah Muzen Cab
1
7
1
0.21
L
9
7
2
1.43
W
Ganesha
nwarside
Ganesha
0
1
8
4
L
0
6
5
0.42
W
Shiva
thijsdirk
Shiva
8
3
5
3.5
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,928
Damage
63,743
87,740
Taken
99,119
61,255
Mitigated
66,432
26,307
Healing
34,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,232
3,796
0
4,928
16,782
17,382
380
6,104
10,208
0
51,308
W
Anhur
9,772
5,168
0
5,720
18,317
7,376
2,204
7,119
11,198
0
81,584
W
Ao Kuang
PRIME__CJ
Ao Kuang
31,258
13,828
0
12,550
27,764
14,256
2,502
9,087
18,592
157,241
0
L
Thanatos
bizzo2902
Thanatos
10,945
3,865
0
9,395
19,978
5,654
295
10,229
9,749
0
50,377
L
Ah Muzen Cab
deadsskyzz
Ah Muzen Cab
7,429
4,169
0
4,320
14,882
4,544
624
5,111
9,771
0
55,362
L
18,641
2,130
1,246
5,803
19,213
18,480
703
10,784
8,429
62,906
0
W
Ganesha
nwarside
Ganesha
5,870
309
0
7,311
21,041
21,175
630
6,191
14,850
45,057
0
L
6,780
2,240
0
2,370
12,684
7,126
0
3,321
9,363
0
46,024
W
Shiva
thijsdirk
Shiva
10,611
3,296
138
3,421
15,215
6,243
0
6,273
8,902
0
81,245
L
16,133
6,469
228
2,945
20,983
25,451
262
7,683
13,300
48,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
65,524
401
Minions Killed
584
0
Camps Cleared
0
2,222,066
Distance Traveled
2,428,516
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,005
462
83
3
0
474,671
0
W
Anhur
11,671
449
146
6
0
449,078
5
W
Ao Kuang
16,040
617
162
6
0
536,083
4
L
Thanatos
9,521
366
64
2
0
443,692
0
L
Ah Muzen Cab
9,558
368
99
4
0
460,457
1
L
Hades
12,727
490
86
3
0
426,575
0
W
Ganesha
11,861
456
39
2
0
440,407
0
L
Odin
10,294
396
110
4
0
396,052
0
W
Shiva
13,947
536
154
6
0
528,277
3
L
Atlas
11,173
430
42
2
0
495,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role