Player Matchup

Eset
Eset
BrockFletcher
Eset
Level 49
God Stats
1W - 1L
1,291 SR
Queue Stats
21W - 28L
1,356 Elo+
Party 1
Chiron
Chiron
Cocarade
Chiron
Level 57
God Stats
3W - 0L
1,771 SR
Queue Stats
21W - 29L
1,350 Elo+
Party 1
Guan Yu
Guan Yu
Luckylemon
Guan Yu
Level 68
God Stats
4W - 4L
1,341 SR
Queue Stats
36W - 48L
1,458 Elo+
Solo
Team Averages
Level 58
1,468 SR
1,388 Elo+

VS

Team Averages
Level 116
1,426 SR
1,363 Elo+
Merlin
Merlin
NiCkôDoM
Merlin
Level 115
God Stats
1W - 7L
1,264 SR
Queue Stats
11W - 17L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
micheal1998
Gilgamesh
Level 109
God Stats
0W - 2L
1,186 SR
Queue Stats
29W - 29L
1,272 Elo+
Solo
Charybdis
Charybdis
omarhadjam
Charybdis
Level 125
God Stats
2W - 1L
1,828 SR
Queue Stats
122W - 145L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
12,130
674
10,716
14,350
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Cocarade
Chiron
18
5 / 3 / 8
13,169
732
17,115
19,481
6,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Luckylemon
Guan Yu
19
7 / 5 / 7
14,068
782
14,877
24,144
23,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NiCkôDoM
Merlin
17
6 / 6 / 2
12,398
689
20,961
14,968
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
micheal1998
Gilgamesh
15
3 / 5 / 6
11,556
642
9,637
20,839
16,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
omarhadjam
Charybdis
18
5 / 4 / 6
12,644
702
17,948
15,023
4,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
15
Kills
14
14
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Chiron
Cocarade
Chiron
5
3
8
3
W
Guan Yu
Luckylemon
Guan Yu
7
5
7
2.1
L
Merlin
NiCkôDoM
Merlin
6
6
2
1.17
L
Gilgamesh
micheal1998
Gilgamesh
3
5
6
1.2
L
Charybdis
omarhadjam
Charybdis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
48,546
57,975
Taken
50,830
34,755
Mitigated
26,208
19,602
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,716
0
1,571
2,214
14,350
4,413
546
5,401
8,949
42,610
0
W
Chiron
Cocarade
Chiron
17,115
6,130
2,041
4,277
19,481
6,508
1,546
8,386
11,094
0
56,871
W
Guan Yu
Luckylemon
Guan Yu
14,877
4,711
2,332
7,167
24,144
23,834
756
7,675
16,469
284
44,047
L
Merlin
NiCkôDoM
Merlin
20,961
95
135
2,955
14,968
5,247
128
1,984
12,405
56,135
0
L
Gilgamesh
micheal1998
Gilgamesh
9,637
2,192
877
4,239
20,839
16,362
0
5,504
14,420
0
31,429
L
Charybdis
omarhadjam
Charybdis
17,948
8,020
375
4,033
15,023
4,599
2,527
2,998
11,618
0
51,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
36,598
168
Minions Killed
195
4
Camps Cleared
10
960,603
Distance Traveled
893,254
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,130
674
49
3
3
301,090
0
W
Chiron
13,169
732
73
4
0
313,076
0
W
Guan Yu
14,068
782
46
3
1
346,437
4
L
Merlin
12,398
689
82
5
5
285,041
2
L
Gilgamesh
11,556
642
39
2
1
325,820
5
L
Charybdis
12,644
702
74
4
4
282,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role