Player Matchup

Tiamat
Tiamat
CIRCUSPHREAK
Tiamat
Level 65
God Stats
13W - 13L
1,503 SR
Queue Stats
270W - 291L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
DaaNg1T
Baron Samedi
Level 160
God Stats
5W - 5L
1,189 SR
Queue Stats
864W - 818L
1,472 Elo+
Solo
Chronos
Chronos
FatherSnow8356
Chronos
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
326W - 366L
1,427 Elo+
Solo
Ganesha
Ganesha
ItsSoSerious
Ganesha
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
374W - 380L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
taocibaby
Sun Wukong
Level 109
God Stats
5W - 8L
1,034 SR
Queue Stats
426W - 451L
1,481 Elo+
Solo
Team Averages
Level 126
1,345 SR
1,480 Elo+

VS

Team Averages
Level 116
1,605 SR
1,473 Elo+
Olorun
Olorun
Alchemister13
Olorun
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,526 Elo+
Solo
Pele
Pele
AzureNinja89
Pele
Level 140
God Stats
3W - 1L
1,317 SR
Queue Stats
119W - 109L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
firezombieclown
Kukulkan
Level 122
God Stats
3W - 0L
1,701 SR
Queue Stats
224W - 211L
1,470 Elo+
Party 1
Kali
Kali
memoized
Kali
Level 43
God Stats
1W - 2L
1,701 SR
Queue Stats
153W - 177L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
x ONE WING x
Baba Yaga
Level 153
God Stats
3W - 2L
1,807 SR
Queue Stats
588W - 612L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 3 / 7
10,736
596
12,145
11,340
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DaaNg1T
Baron Samedi
20
9 / 4 / 7
13,200
733
19,626
21,597
10,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 5 / 7
13,103
728
10,720
16,687
6,893
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ItsSoSerious
Ganesha
20
0 / 5 / 21
11,567
643
11,024
32,215
24,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sun Wukong
taocibaby
Sun Wukong
18
5 / 3 / 8
11,929
663
10,575
18,336
20,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 9
12,768
709
10,255
13,601
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
3 / 6 / 14
12,525
696
21,444
20,210
8,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
20
6 / 4 / 8
12,706
706
22,873
11,662
4,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
17
3 / 5 / 10
11,635
646
11,622
13,381
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
x ONE WING x
Baba Yaga
20
4 / 4 / 11
12,947
719
19,833
16,705
10,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
23
Kills
20
20
Deaths
24
50
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
W
3
6
14
1.67
L
Tiamat
2
3
7
1.83
L
Baron Samedi
DaaNg1T
Baron Samedi
9
4
7
3.13
L
7
5
7
2.1
L
Ganesha
ItsSoSerious
Ganesha
0
5
21
2.1
W
Kukulkan
6
4
8
2.5
W
Kali
3
5
10
1.6
L
Sun Wukong
taocibaby
Sun Wukong
5
3
8
3
W
Baba Yaga
x ONE WING x
Baba Yaga
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,090
Damage
86,027
100,175
Taken
75,559
68,504
Mitigated
37,084
47,377
Healing
35,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,255
6,860
4,122
4,242
13,601
5,798
1,738
10,399
3,019
35,010
0
W
21,444
2,744
1,411
9,524
20,210
8,819
94
12,939
7,037
0
41,566
L
Tiamat
12,145
300
1,578
3,500
11,340
6,165
274
6,387
4,797
18,890
0
L
Baron Samedi
DaaNg1T
Baron Samedi
19,626
839
8,349
10,855
21,597
10,972
818
12,721
8,660
42,992
0
L
10,720
5,906
1,525
3,835
16,687
6,893
1,773
10,025
6,629
37,780
0
L
Ganesha
ItsSoSerious
Ganesha
11,024
1,046
784
10,430
32,215
24,091
547
14,919
16,817
25,687
0
W
Kukulkan
22,873
1,475
1,280
2,262
11,662
4,844
540
8,555
2,916
43,844
0
W
Kali
11,622
2,812
1,579
4,929
13,381
7,496
79
9,410
3,789
0
15,896
L
Sun Wukong
taocibaby
Sun Wukong
10,575
538
1,666
4,855
18,336
20,383
0
8,909
9,160
666
22,379
W
Baba Yaga
x ONE WING x
Baba Yaga
19,833
1,246
734
5,161
16,705
10,127
1,299
12,599
3,906
41,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,535
Gold Earned
62,581
182
Minions Killed
198
0
Camps Cleared
0
1,499,767
Distance Traveled
1,526,172
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,768
709
57
3
0
268,750
0
W
Pele
12,525
696
41
2
0
297,349
0
L
Tiamat
10,736
596
15
1
0
282,841
1
L
Baron Samedi
13,200
733
46
3
0
326,008
0
L
Chronos
13,103
728
86
5
0
284,458
2
L
Ganesha
11,567
643
0
0
0
288,382
0
W
Kukulkan
12,706
706
60
3
0
290,306
0
W
Kali
11,635
646
4
0
0
349,748
2
L
Sun Wukong
11,929
663
35
2
0
318,078
0
W
Baba Yaga
12,947
719
36
2
0
320,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role