Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Boromir69
Hercules
Level 84
God Stats
0W - 7L
1,049 SR
Queue Stats
9W - 42L
1,198 Elo+
Party 1
Baron Samedi
Baron Samedi
TwoUnitMath
Baron Samedi
Level 109
God Stats
1W - 2L
1,498 SR
Queue Stats
16W - 62L
1,249 Elo+
Party 1
Team Averages
Level 104
1,349 SR
1,316 Elo+

VS

Team Averages
Level 142
1,508 SR
1,482 Elo+
He Bo
He Bo
Clinn7
He Bo
Level 160
God Stats
1W - 1L
1,332 SR
Queue Stats
17W - 15L
1,527 Elo+
Party 2
Shiva
Shiva
SandPuppers
Shiva
Level 127
God Stats
6W - 6L
1,477 SR
Queue Stats
56W - 40L
1,413 Elo+
Solo
Apollo
Apollo
drew100
Apollo
Level 139
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 20L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 3 / 0
7,096
710
7,253
7,599
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Boromir69
Hercules
10
0 / 3 / 0
6,030
603
3,233
11,966
10,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TwoUnitMath
Baron Samedi
10
0 / 4 / 0
6,134
613
4,912
6,731
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Clinn7
He Bo
13
3 / 0 / 6
7,765
777
9,896
4,843
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 8
7,283
728
7,733
9,608
8,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
drew100
Apollo
13
5 / 1 / 4
8,232
823
5,934
6,724
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Hercules
Boromir69
Hercules
0
3
0
0
W
He Bo
Clinn7
He Bo
3
0
6
6
W
1
0
8
5
L
Baron Samedi
TwoUnitMath
Baron Samedi
0
4
0
0
W
Apollo
drew100
Apollo
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
23,563
26,296
Taken
21,175
16,649
Mitigated
11,617
6,230
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,253
3,185
0
782
7,599
2,696
0
3,101
4,498
0
23,996
L
Hercules
Boromir69
Hercules
3,233
394
0
2,272
11,966
10,900
0
4,615
7,351
0
6,745
W
He Bo
Clinn7
He Bo
9,896
228
0
1,755
4,843
1,269
300
776
4,000
32,874
0
W
7,733
647
298
3,794
9,608
8,167
0
2,562
6,840
0
18,071
L
Baron Samedi
TwoUnitMath
Baron Samedi
4,912
221
1,451
1,725
6,731
3,053
0
2,582
4,149
22,197
0
W
Apollo
drew100
Apollo
5,934
4,223
0
1,443
6,724
2,181
915
1,695
4,893
0
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,260
Gold Earned
23,280
92
Minions Killed
128
2
Camps Cleared
7
562,091
Distance Traveled
640,096
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,096
710
38
4
0
173,722
5
L
Hercules
6,030
603
11
1
1
209,617
3
W
He Bo
7,765
777
48
5
2
215,969
1
W
Shiva
7,283
728
25
3
2
227,560
4
L
Baron Samedi
6,134
613
43
4
1
178,752
4
W
Apollo
8,232
823
55
6
3
196,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role