Player Matchup

Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ReyCheT_T
Discordia
Level 146
God Stats
25W - 38L
1,460 SR
Queue Stats
155W - 241L
1,408 Elo+
Solo
Ne Zha
Ne Zha
SirDardan--
Ne Zha
Level 102
God Stats
2W - 7L
1,219 SR
Queue Stats
57W - 95L
1,342 Elo+
Solo
Team Averages
Level 124
1,393 SR
1,417 Elo+

VS

Team Averages
Level 36
1,503 SR
1,299 Elo+
Zeus
Zeus
 
Zeus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Fullysickturtle
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,176 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Girth Vader5774
Kumbhakarna
Level 69
God Stats
14W - 12L
1,510 SR
Queue Stats
92W - 136L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 2 / 10
7,552
687
8,932
9,740
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ReyCheT_T
Discordia
13
1 / 1 / 11
8,355
760
10,182
6,578
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
12 / 1 / 1
9,842
895
9,209
7,051
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 7 / 0
7,646
695
7,666
9,346
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 3
6,980
635
4,180
10,651
6,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Girth Vader5774
Kumbhakarna
11
0 / 4 / 2
6,978
634
3,004
14,040
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
10
2.5
W
Zeus
 
Zeus
3
7
0
0.43
W
0
2
3
0.75
W
Kumbhakarna
Girth Vader5774
Kumbhakarna
0
4
2
0.25
L
Discordia
ReyCheT_T
Discordia
1
1
11
6.5
L
Ne Zha
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
14,850
23,369
Taken
34,037
15,797
Mitigated
20,514
8,449
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,932
928
591
2,695
9,740
9,579
142
4,889
4,637
0
21,886
W
Zeus
 
Zeus
7,666
1,150
59
1,281
9,346
2,824
0
3,495
5,714
24,859
0
W
4,180
2,340
0
4,453
10,651
6,651
0
3,625
6,827
0
15,704
W
Kumbhakarna
Girth Vader5774
Kumbhakarna
3,004
285
0
3,318
14,040
11,039
0
3,454
10,204
10,271
0
L
Discordia
ReyCheT_T
Discordia
10,182
598
81
2,106
6,578
2,302
48
4,021
2,393
36,052
0
L
Ne Zha
9,209
2,244
0
2,976
7,051
3,916
0
1,863
5,092
0
21,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
21,604
123
Minions Killed
86
6
Camps Cleared
4
539,114
Distance Traveled
590,056
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,552
687
29
3
1
210,361
2
W
Zeus
7,646
695
50
5
3
162,124
5
W
Vamana
6,980
635
23
2
1
211,772
1
W
Kumbhakarna
6,978
634
13
1
0
216,160
5
L
Discordia
8,355
760
61
6
4
155,633
1
L
Ne Zha
9,842
895
33
3
1
173,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role