Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BANANAnil
Ullr
Level 66
God Stats
3W - 2L
1,546 SR
Queue Stats
127W - 128L
1,618 Elo+
Solo
Ares
Ares
Dreuze
Ares
Level 127
God Stats
1W - 2L
1,636 SR
Queue Stats
240W - 229L
1,578 Elo+
Solo
Nemesis
Nemesis
Zygaso
Nemesis
Level 108
God Stats
7W - 6L
1,511 SR
Queue Stats
163W - 165L
1,532 Elo+
Solo
Tiamat
Tiamat
mariscalBlack
Tiamat
Level 86
God Stats
4W - 3L
1,625 SR
Queue Stats
30W - 27L
1,637 Elo+
Solo
Team Averages
Level 109
1,564 SR
1,573 Elo+

VS

Team Averages
Level 131
1,461 SR
1,626 Elo+
Cthulhu
Cthulhu
DJPorod
Cthulhu
Level 158
God Stats
0W - 2L
1,341 SR
Queue Stats
115W - 81L
1,612 Elo+
Solo
Ne Zha
Ne Zha
TolikVinogradov
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,588 Elo+
Solo
Anhur
Anhur
Whiiiiz
Anhur
Level 159
God Stats
6W - 3L
1,731 SR
Queue Stats
136W - 119L
1,607 Elo+
Solo
Ra
Ra
arkhamasyum667
Ra
Level 127
God Stats
5W - 7L
1,231 SR
Queue Stats
231W - 242L
1,585 Elo+
Solo
Geb
Geb
pinxoabel
Geb
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 45L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
4 / 1 / 3
11,827
657
11,652
9,951
7,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
17
2 / 4 / 5
9,852
547
6,178
11,969
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Dreuze
Ares
14
1 / 1 / 11
8,714
484
7,109
11,116
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Zygaso
Nemesis
19
9 / 2 / 12
11,380
632
12,534
11,997
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 1 / 7
10,659
592
11,800
9,295
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJPorod
Cthulhu
13
5 / 2 / 3
9,710
539
7,193
12,291
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 9 / 3
7,354
409
5,353
15,831
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Whiiiiz
Anhur
16
4 / 4 / 4
10,023
557
13,168
13,463
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 7 / 1
8,650
481
5,385
11,498
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 2 / 0
7,348
408
3,283
13,078
16,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
24
Kills
9
9
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
3
5.5
W
Ullr
2
4
5
1.13
L
Cthulhu
DJPorod
Cthulhu
5
2
3
3.25
W
Ares
Dreuze
Ares
1
1
11
6.5
L
0
9
3
0.17
L
Anhur
Whiiiiz
Anhur
4
4
4
1.5
W
Nemesis
Zygaso
Nemesis
9
2
12
7.5
L
0
7
1
0.07
W
8
1
7
11.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
34,382
54,328
Taken
66,161
32,239
Mitigated
40,693
18,619
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,652
1,566
0
6,800
9,951
7,579
0
3,782
6,169
0
103,559
W
Ullr
6,178
2,649
0
1,747
11,969
2,003
2,529
1,361
10,608
0
75,001
L
Cthulhu
DJPorod
Cthulhu
7,193
794
261
1,466
12,291
11,145
0
5,724
6,567
26,719
0
W
Ares
Dreuze
Ares
7,109
755
0
2,665
11,116
10,606
0
4,596
6,520
25,885
0
L
5,353
1,201
0
4,032
15,831
4,822
0
5,639
10,192
0
44,592
L
Anhur
Whiiiiz
Anhur
13,168
6,392
0
4,567
13,463
4,478
0
2,147
11,316
0
78,493
W
Nemesis
Zygaso
Nemesis
12,534
4,962
0
3,583
11,997
5,216
0
3,158
8,839
0
99,999
L
5,385
425
846
3,365
11,498
3,974
0
5,411
6,087
68,287
0
W
11,800
1,024
0
3,824
9,295
6,835
0
3,091
6,204
81,841
0
L
3,283
290
0
1,435
13,078
16,274
0
312
12,766
41,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
43,085
686
Minions Killed
504
0
Camps Cleared
0
1,890,978
Distance Traveled
1,672,486
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,827
657
230
13
0
391,250
5
W
Ullr
9,852
547
132
7
0
350,897
7
L
Cthulhu
9,710
539
37
2
0
337,614
6
W
Ares
8,714
484
35
2
0
386,776
10
L
Ne Zha
7,354
409
76
4
0
328,034
7
L
Anhur
10,023
557
163
9
0
332,199
8
W
Nemesis
11,380
632
134
7
0
411,827
4
L
Ra
8,650
481
152
8
0
335,798
3
W
Tiamat
10,659
592
155
9
0
350,228
5
L
Geb
7,348
408
76
4
0
338,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role