Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Budabirnick
Chaac
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
51W - 38L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Peerus
Nu Wa
Level 129
God Stats
10W - 4L
1,285 SR
Queue Stats
462W - 452L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Киксяша
Ne Zha
Level 49
God Stats
5W - 7L
1,587 SR
Queue Stats
189W - 196L
1,442 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,497 Elo+

VS

Team Averages
Level 76
1,599 SR
1,518 Elo+
Athena
Athena
BojidarVelev1914
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 259L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Lusioo
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,514 Elo+
Party 1
Agni
Agni
RaxusLP
Agni
Level 108
God Stats
2W - 6L
1,713 SR
Queue Stats
93W - 98L
1,550 Elo+
Party 1
Susano
Susano
b3happym8
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,567 Elo+
Solo
Apollo
Apollo
jabrarzax
Apollo
Level 147
God Stats
10W - 8L
1,780 SR
Queue Stats
648W - 650L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 3 / 17
10,332
795
7,044
12,394
14,515
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
 
Scylla
16
2 / 5 / 16
10,074
775
6,950
10,725
3,594
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 6 / 11
11,478
883
16,824
19,364
14,495
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Peerus
Nu Wa
20
14 / 1 / 12
11,870
913
22,025
8,282
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 19
10,578
814
16,545
11,472
4,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 10
8,640
665
5,737
25,774
17,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Lusioo
Jing Wei
17
1 / 5 / 10
8,966
690
5,923
10,496
3,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
RaxusLP
Agni
18
10 / 6 / 6
11,215
863
21,947
15,391
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
b3happym8
Susano
12
1 / 9 / 9
7,964
613
10,292
14,532
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
jabrarzax
Apollo
16
4 / 8 / 6
9,441
726
8,628
12,889
4,933
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
58
33
Kills
17
18
Deaths
33
75
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
17
3.83
W
Scylla
 
Scylla
2
5
16
2
L
1
5
10
1.2
W
10
6
11
2.58
L
Jing Wei
Lusioo
Jing Wei
1
5
10
1.2
W
Nu Wa
Peerus
Nu Wa
14
1
12
20
L
Agni
RaxusLP
Agni
10
6
6
2.17
L
Susano
b3happym8
Susano
1
9
9
0.61
L
Apollo
jabrarzax
Apollo
4
8
6
0.88
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,388
Damage
52,527
62,237
Taken
79,082
39,825
Mitigated
37,626
23,804
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,044
1,227
1,161
3,167
12,394
14,515
340
6,613
5,641
0
13,803
W
Scylla
 
Scylla
6,950
1,274
1,243
783
10,725
3,594
1,023
4,523
6,131
24,116
0
L
5,737
889
935
7,913
25,774
17,225
13
9,668
15,323
13,304
0
W
16,824
1,704
790
7,084
19,364
14,495
331
6,674
12,559
304
29,068
L
Jing Wei
Lusioo
Jing Wei
5,923
3,548
0
778
10,496
3,779
0
3,590
6,600
0
27,220
W
Nu Wa
Peerus
Nu Wa
22,025
4,452
2,323
3,582
8,282
3,012
2,180
5,028
3,221
37,066
0
L
Agni
RaxusLP
Agni
21,947
634
1,589
3,809
15,391
5,818
0
4,885
10,178
54,289
0
L
Susano
b3happym8
Susano
10,292
2,014
275
1,068
14,532
5,871
0
4,845
9,335
0
15,347
L
Apollo
jabrarzax
Apollo
8,628
5,168
1,014
553
12,889
4,933
558
4,291
8,367
0
18,012
W
16,545
2,149
1,881
1,790
11,472
4,209
1,801
4,846
6,595
0
30,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
46,226
145
Minions Killed
142
0
Camps Cleared
0
1,225,126
Distance Traveled
1,100,313
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,332
795
12
1
0
229,798
4
W
Scylla
10,074
775
34
3
0
227,809
4
L
Athena
8,640
665
9
1
0
237,395
1
W
Chaac
11,478
883
19
1
0
239,883
0
L
Jing Wei
8,966
690
51
4
0
242,873
0
W
Nu Wa
11,870
913
51
4
0
268,008
0
L
Agni
11,215
863
59
5
0
222,009
2
L
Susano
7,964
613
6
0
0
185,433
0
L
Apollo
9,441
726
17
1
0
212,603
1
W
Ne Zha
10,578
814
29
2
0
259,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role