Player Matchup

Nox
Nox
LeKouzak
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,408 Elo+
Solo
Sol
Sol
TGDxARCANE
Sol
Level 15
God Stats
5W - 6L
1,231 SR
Queue Stats
247W - 275L
1,239 Elo+
Solo
Thor
Thor
hanok19
Thor
Level 115
God Stats
5W - 8L
1,752 SR
Queue Stats
1,685W - 1,744L
1,559 Elo+
Solo
Heimdallr
Heimdallr
istealspoons
Heimdallr
Level 158
God Stats
1W - 5L
1,715 SR
Queue Stats
261W - 281L
1,468 Elo+
Solo
He Bo
He Bo
monszy
He Bo
Level 154
God Stats
1W - 3L
1,325 SR
Queue Stats
115W - 123L
1,457 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,426 Elo+

VS

Team Averages
Level 118
1,551 SR
1,460 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MoTheGreat6272
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,575 Elo+
Party 1
Hades
Hades
PincessRena420
Hades
Level 62
God Stats
6W - 2L
1,764 SR
Queue Stats
147W - 181L
1,378 Elo+
Solo
Loki
Loki
YoungG1602
Loki
Level 126
God Stats
2W - 3L
1,687 SR
Queue Stats
345W - 355L
1,408 Elo+
Solo
Nu Wa
Nu Wa
ZoraAzuma
Nu Wa
Level 98
God Stats
3W - 3L
1,305 SR
Queue Stats
243W - 252L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,670
767
3,104
6,732
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 7 / 3
7,610
761
8,974
9,988
2,819
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
hanok19
Thor
13
2 / 7 / 3
8,048
805
6,443
10,716
8,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
istealspoons
Heimdallr
15
2 / 7 / 1
8,451
845
6,609
11,109
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
monszy
He Bo
14
2 / 6 / 4
8,115
812
6,072
8,097
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
7 / 2 / 14
9,697
970
6,259
15,441
15,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
9 / 2 / 15
10,173
1,017
12,590
7,458
2,932
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 2 / 15
9,164
916
4,509
7,324
3,618
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 1 / 16
9,550
955
7,373
8,180
2,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
ZoraAzuma
Nu Wa
16
6 / 2 / 19
9,678
968
9,485
7,019
2,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
110
8
Kills
31
31
Deaths
9
12
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
2
14
7
L
1
4
1
0.38
W
9
2
15
8.25
W
3
2
15
5.25
L
1
7
3
0.36
W
6
1
16
14
W
Nu Wa
ZoraAzuma
Nu Wa
6
2
19
7.75
L
Thor
hanok19
Thor
2
7
3
0.5
L
Heimdallr
istealspoons
Heimdallr
2
7
1
0.36
L
He Bo
monszy
He Bo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,202
Damage
40,216
46,642
Taken
45,422
20,490
Mitigated
27,702
5,910
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,259
2,459
2,931
7,780
15,441
15,768
395
5,544
9,897
0
12,409
L
3,104
258
237
193
6,732
2,546
602
1,044
5,688
16,590
0
W
12,590
5,392
962
869
7,458
2,932
1,517
3,394
4,064
0
24,754
W
4,509
478
1,169
1,775
7,324
3,618
1,291
4,023
3,301
14,488
0
L
8,974
1,227
804
1,201
9,988
2,819
1,127
3,640
6,348
20,763
0
W
7,373
1,556
797
3,775
8,180
2,856
640
2,292
5,888
0
16,441
W
Nu Wa
ZoraAzuma
Nu Wa
9,485
3,723
59
747
7,019
2,528
1,707
2,897
4,122
24,228
0
L
Thor
hanok19
Thor
6,443
260
76
587
10,716
8,988
0
2,346
8,370
0
16,161
L
Heimdallr
istealspoons
Heimdallr
6,609
2,010
509
792
11,109
3,692
132
4,221
6,888
0
28,471
L
He Bo
monszy
He Bo
6,072
271
308
1,203
8,097
2,445
0
2,743
5,354
10,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
48,262
115
Minions Killed
87
0
Camps Cleared
0
834,240
Distance Traveled
1,089,455
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,697
970
7
1
0
226,078
0
L
Nox
7,670
767
28
3
0
177,991
3
W
Artemis
10,173
1,017
22
2
0
203,115
0
W
Hades
9,164
916
17
2
0
199,746
0
L
Sol
7,610
761
21
2
0
164,770
1
W
Loki
9,550
955
17
2
0
267,063
0
W
Nu Wa
9,678
968
24
2
0
193,453
0
L
Thor
8,048
805
13
1
0
182,716
0
L
Heimdallr
8,451
845
43
4
0
147,519
0
L
He Bo
8,115
812
10
1
0
161,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role