Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GoldenBanBoy
Merlin
Level 126
God Stats
17W - 6L
1,536 SR
Queue Stats
711W - 655L
1,570 Elo+
Party 3
Apollo
Apollo
Mirakon
Apollo
Level 159
God Stats
12W - 7L
1,786 SR
Queue Stats
244W - 254L
1,540 Elo+
Party 2
Cliodhna
Cliodhna
Yerkóxmaul
Cliodhna
Level 142
God Stats
9W - 4L
1,709 SR
Queue Stats
291W - 249L
1,551 Elo+
Party 3
Team Averages
Level 149
1,606 SR
1,532 Elo+

VS

Team Averages
Level 139
1,538 SR
1,527 Elo+
Discordia
Discordia
DRIFTvv
Discordia
Level 128
God Stats
4W - 6L
1,851 SR
Queue Stats
91W - 141L
1,452 Elo+
Party 1
Artemis
Artemis
DistinctTaste
Artemis
Level 153
God Stats
15W - 6L
1,715 SR
Queue Stats
397W - 320L
1,663 Elo+
Solo
Osiris
Osiris
Jameztri
Osiris
Level 122
God Stats
0W - 1L
1,211 SR
Queue Stats
8W - 21L
1,482 Elo+
Party 1
Ares
Ares
happyhawry jr
Ares
Level 145
God Stats
5W - 7L
1,532 SR
Queue Stats
201W - 231L
1,470 Elo+
Solo
Da Ji
Da Ji
paneyzops123
Da Ji
Level 145
God Stats
0W - 2L
1,382 SR
Queue Stats
119W - 129L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
10 / 2 / 4
10,309
644
8,178
12,983
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
11
0 / 5 / 8
7,204
450
3,943
14,032
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
16
7 / 2 / 8
10,030
627
10,793
8,197
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Mirakon
Apollo
16
3 / 5 / 5
9,359
585
8,513
11,815
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Yerkóxmaul
Cliodhna
15
5 / 2 / 5
9,505
594
11,177
12,315
9,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DRIFTvv
Discordia
14
2 / 7 / 3
8,581
536
8,072
8,802
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
17
7 / 5 / 5
10,345
647
13,605
13,562
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Jameztri
Osiris
13
1 / 3 / 0
7,653
478
3,732
9,768
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 8
7,446
465
5,379
10,825
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 7 / 5
8,987
562
7,740
14,532
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
25
Kills
15
16
Deaths
25
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
2
4
6
W
Bacchus
 
Bacchus
0
5
8
0.8
L
Discordia
DRIFTvv
Discordia
2
7
3
0.5
L
Artemis
7
5
5
1.9
W
Merlin
7
2
8
5.5
L
Osiris
Jameztri
Osiris
1
3
0
0.33
W
Apollo
Mirakon
Apollo
3
5
5
1.1
W
Cliodhna
Yerkóxmaul
Cliodhna
5
2
5
3.75
L
1
3
8
1.67
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
38,528
59,342
Taken
57,489
32,243
Mitigated
25,710
16,201
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,178
4,929
0
4,190
12,983
4,438
0
2,426
10,557
0
73,820
W
Bacchus
 
Bacchus
3,943
439
605
2,295
14,032
11,176
0
3,818
10,214
12,029
0
L
Discordia
DRIFTvv
Discordia
8,072
210
0
717
8,802
2,270
0
4,108
4,694
57,302
0
L
Artemis
13,605
8,284
0
5,822
13,562
3,564
0
1,199
12,363
0
83,801
W
Merlin
10,793
379
0
866
8,197
2,902
742
3,335
4,862
66,133
0
L
Osiris
Jameztri
Osiris
3,732
1,127
0
3,215
9,768
6,695
0
2,290
7,478
0
38,414
W
Apollo
Mirakon
Apollo
8,513
5,168
0
2,679
11,815
4,046
990
1,447
10,368
0
68,447
W
Cliodhna
Yerkóxmaul
Cliodhna
11,177
1,149
0
5,566
12,315
9,681
310
2,425
9,890
0
59,069
L
5,379
348
0
1,868
10,825
8,174
0
3,444
7,381
12,899
0
L
7,740
2,237
0
4,622
14,532
5,007
0
3,695
10,837
0
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
43,012
521
Minions Killed
423
0
Camps Cleared
0
1,673,258
Distance Traveled
1,509,425
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,309
644
123
8
0
370,891
2
W
Bacchus
7,204
450
12
1
0
310,768
9
L
Discordia
8,581
536
112
7
0
283,471
4
L
Artemis
10,345
647
135
8
0
276,153
4
W
Merlin
10,030
627
132
8
0
307,536
1
L
Osiris
7,653
478
92
6
0
309,398
5
W
Apollo
9,359
585
122
8
0
320,731
6
W
Cliodhna
9,505
594
132
8
0
363,332
0
L
Ares
7,446
465
8
1
0
333,565
2
L
Da Ji
8,987
562
76
5
0
306,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role