Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
B0Bzi
Nu Wa
Level 89
God Stats
100W - 69L
1,604 SR
Queue Stats
135W - 95L
1,522 Elo+
Solo
Geb
Geb
Gotchurun
Geb
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 44L
1,182 Elo+
Party 1
Osiris
Osiris
KABRALY
Osiris
Level 160
God Stats
6W - 1L
1,920 SR
Queue Stats
156W - 50L
1,898 Elo+
Party 1
Bastet
Bastet
NazDaKing
Bastet
Level 160
God Stats
7W - 0L
1,778 SR
Queue Stats
256W - 129L
1,762 Elo+
Party 1
Team Averages
Level 145
1,660 SR
1,573 Elo+

VS

Team Averages
Level 91
1,522 SR
1,502 Elo+
Pele
Pele
LazioFth
Pele
Level 101
God Stats
41W - 39L
1,405 SR
Queue Stats
211W - 223L
1,494 Elo+
Solo
Cupid
Cupid
MadMaxV
Cupid
Level 8
God Stats
1W - 2L
1,651 SR
Queue Stats
2W - 4L
1,449 Elo+
Solo
Shiva
Shiva
SABSU
Shiva
Level 115
God Stats
1W - 1L
1,521 SR
Queue Stats
74W - 77L
1,577 Elo+
Solo
Eset
Eset
ValkoorHex
Eset
Level 160
God Stats
0W - 2L
1,284 SR
Queue Stats
226W - 208L
1,544 Elo+
Solo
Jormungandr
Jormungandr
suddenblessing
Jormungandr
Level 69
God Stats
3W - 10L
1,746 SR
Queue Stats
78W - 110L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 1 / 7
10,664
820
7,056
11,030
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
B0Bzi
Nu Wa
16
0 / 2 / 6
10,014
770
9,639
5,160
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 11
10,523
809
7,777
13,703
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
KABRALY
Osiris
17
6 / 1 / 7
10,396
800
10,491
9,363
12,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
NazDaKing
Bastet
17
5 / 1 / 6
10,509
808
11,016
10,240
5,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
2 / 5 / 4
9,552
735
6,187
12,801
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
MadMaxV
Cupid
10
0 / 0 / 0
5,630
433
0
1,662
466
Shiva
SABSU
Shiva
16
1 / 5 / 3
9,046
696
10,852
14,265
15,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 3 / 2
9,622
740
5,521
7,340
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
suddenblessing
Jormungandr
15
0 / 5 / 3
8,782
676
8,047
15,578
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
18
Kills
6
6
Deaths
18
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
W
Nu Wa
B0Bzi
Nu Wa
0
2
6
1.5
W
3
1
11
8.5
W
Osiris
KABRALY
Osiris
6
1
7
9.5
L
Pele
2
5
4
0.8
L
Cupid
MadMaxV
Cupid
0
0
0
0
W
Bastet
NazDaKing
Bastet
5
1
6
8
L
Shiva
SABSU
Shiva
1
5
3
0.5
L
3
3
2
1.33
L
Jormungandr
suddenblessing
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,979
Damage
30,607
49,496
Taken
51,646
39,483
Mitigated
40,626
15,664
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,056
3,026
0
7,151
11,030
4,109
3,600
3,042
7,988
46,926
0
W
Nu Wa
B0Bzi
Nu Wa
9,639
618
0
38
5,160
1,812
4,311
597
4,563
50,439
0
W
7,777
1,483
473
4,301
13,703
15,521
284
4,289
9,414
26,278
0
W
Osiris
KABRALY
Osiris
10,491
3,839
0
1,493
9,363
12,139
1,520
2,975
6,388
0
26,365
L
Pele
6,187
661
0
373
12,801
5,723
0
6,251
6,550
0
31,100
L
Cupid
MadMaxV
Cupid
0
0
0
0
1,662
466
0
1,662
0
0
0
W
Bastet
NazDaKing
Bastet
11,016
2,810
0
2,208
10,240
5,902
988
2,665
7,575
0
38,539
L
Shiva
SABSU
Shiva
10,852
1,393
0
1,395
14,265
15,639
0
5,115
9,150
24
31,184
L
5,521
539
573
1,222
7,340
2,766
0
4,298
3,042
25,747
0
L
Jormungandr
suddenblessing
Jormungandr
8,047
1,905
131
987
15,578
16,032
0
7,146
8,432
24,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
42,632
272
Minions Killed
196
0
Camps Cleared
0
1,326,505
Distance Traveled
977,461
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,664
820
69
5
0
251,680
0
W
Nu Wa
10,014
770
65
5
0
215,706
7
W
Geb
10,523
809
31
2
0
250,657
0
W
Osiris
10,396
800
50
4
0
289,187
0
L
Pele
9,552
735
58
4
0
284,176
1
L
Cupid
5,630
433
0
0
0
0
0
W
Bastet
10,509
808
57
4
0
319,275
0
L
Shiva
9,046
696
46
4
0
264,332
3
L
Eset
9,622
740
59
5
0
198,600
1
L
Jormungandr
8,782
676
33
3
0
230,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role