Player Matchup

Achilles
Achilles
ComingAnhur
Achilles
Level 16
God Stats
3W - 2L
1,877 SR
Queue Stats
34W - 40L
1,584 Elo+
Solo
Bacchus
Bacchus
FaintestSquid12
Bacchus
Level 142
God Stats
19W - 24L
1,529 SR
Queue Stats
125W - 142L
1,663 Elo+
Solo
Chernobog
Chernobog
Ninnguang
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,216 Elo+
Party 2
Persephone
Persephone
S0lstace
Persephone
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,216 Elo+
Party 2
Artemis
Artemis
Simps4Baizhu
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,581 SR
1,436 Elo+

VS

Team Averages
Level 110
1,503 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AdyAdz
Jormungandr
Level 144
God Stats
13W - 7L
1,214 SR
Queue Stats
112W - 96L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Raggudasauce
Nu Wa
Level 84
God Stats
46W - 41L
1,634 SR
Queue Stats
405W - 408L
1,528 Elo+
Party 1
King Arthur
King Arthur
UnfixedCardinal
King Arthur
Level 107
God Stats
3W - 2L
1,489 SR
Queue Stats
33W - 53L
1,362 Elo+
Solo
Freya
Freya
reaxtionz
Freya
Level 125
God Stats
22W - 13L
1,678 SR
Queue Stats
203W - 189L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ComingAnhur
Achilles
17
0 / 5 / 4
10,324
645
11,751
21,739
18,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 5 / 3
9,982
624
7,049
17,941
21,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Ninnguang
Chernobog
17
1 / 2 / 3
10,202
638
13,280
14,921
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
S0lstace
Persephone
15
1 / 4 / 1
9,660
604
2,742
9,808
3,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Simps4Baizhu
Artemis
18
2 / 3 / 1
10,426
652
6,184
11,140
3,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 0 / 8
13,507
844
16,299
9,971
4,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
AdyAdz
Jormungandr
18
0 / 2 / 15
11,517
720
10,522
16,516
19,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 8
11,605
725
11,153
4,018
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
UnfixedCardinal
King Arthur
17
2 / 1 / 10
10,997
687
8,820
16,738
13,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
reaxtionz
Freya
19
6 / 1 / 7
12,730
796
19,988
14,265
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
5
Kills
19
19
Deaths
5
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
8
12
W
Jormungandr
AdyAdz
Jormungandr
0
2
15
3.75
L
Achilles
ComingAnhur
Achilles
0
5
4
0.4
L
1
5
3
0.5
L
Chernobog
Ninnguang
Chernobog
1
2
3
1.25
W
3
1
8
7
L
Persephone
S0lstace
Persephone
1
4
1
0.38
L
Artemis
Simps4Baizhu
Artemis
2
3
1
0.83
W
King Arthur
UnfixedCardinal
King Arthur
2
1
10
7
W
Freya
reaxtionz
Freya
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,006
Damage
66,782
75,549
Taken
61,508
52,638
Mitigated
47,250
14,891
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,299
6,385
0
4,252
9,971
4,425
5,336
1,535
8,242
0
69,084
W
Jormungandr
AdyAdz
Jormungandr
10,522
1,635
639
4,851
16,516
19,303
680
2,246
14,209
39,744
0
L
Achilles
ComingAnhur
Achilles
11,751
2,543
0
5,586
21,739
18,673
0
12,273
8,700
1,295
45,477
L
7,049
371
121
3,246
17,941
21,669
184
6,629
10,661
19,348
0
L
Chernobog
Ninnguang
Chernobog
13,280
6,573
0
2,659
14,921
5,301
1,219
7,100
7,446
0
44,856
W
11,153
2,699
0
131
4,018
1,408
1,011
396
3,622
31,298
0
L
Persephone
S0lstace
Persephone
2,742
57
64
530
9,808
3,290
0
5,510
3,962
14,868
0
L
Artemis
Simps4Baizhu
Artemis
6,184
1,915
0
2,685
11,140
3,705
0
6,242
4,399
0
36,810
W
King Arthur
UnfixedCardinal
King Arthur
8,820
911
239
6,283
16,738
13,910
622
3,560
12,957
0
14,900
W
Freya
reaxtionz
Freya
19,988
6,110
0
8,284
14,265
8,204
1,836
3,256
10,747
72,938
4,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
60,356
255
Minions Killed
300
0
Camps Cleared
0
1,516,549
Distance Traveled
1,699,648
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,507
844
108
7
0
362,483
1
W
Jormungandr
11,517
720
58
4
0
345,868
4
L
Achilles
10,324
645
72
5
0
313,882
3
L
Bacchus
9,982
624
12
1
0
265,018
2
L
Chernobog
10,202
638
84
5
0
305,887
2
W
Nu Wa
11,605
725
44
3
0
323,358
2
L
Persephone
9,660
604
18
1
0
327,986
0
L
Artemis
10,426
652
69
4
0
303,776
0
W
King Arthur
10,997
687
10
1
0
342,246
0
W
Freya
12,730
796
80
5
0
325,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role