Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
BoreHarD
Thanatos
Gold III
Level 159
God Stats
4W - 3L
1,912 SR
Queue Stats
99W - 104L
1,555 MMR
Solo
Rama
Rama
Gold V
G0Iiath
Rama
Gold V
Level 159
God Stats
1W - 2L
1,547 SR
Queue Stats
52W - 41L
1,600 MMR
Party 1
Atlas
Atlas
Gold V
Uppishsloweasy
Atlas
Gold V
Level 126
God Stats
19W - 11L
1,625 SR
Queue Stats
44W - 32L
1,646 MMR
Party 1
Chronos
Chronos
Platinum III
looneychemist
Chronos
Platinum III
Level 106
God Stats
34W - 25L
1,751 SR
Queue Stats
624W - 612L
1,762 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,667 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,496 SR
1,552 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
AllResolve7
Cu Chulainn
Bronze V
Level 118
God Stats
0W - 1L
1,439 SR
Queue Stats
6W - 8L
1,457 MMR
Solo
Serqet
Serqet
Platinum V
ELPADRINO636
Serqet
Platinum V
Level 160
God Stats
0W - 2L
1,701 SR
Queue Stats
207W - 228L
1,581 MMR
Solo
Ganesha
Ganesha
Gold II
Kínĝ
Ganesha
Gold II
Level 158
God Stats
2W - 4L
1,200 SR
Queue Stats
308W - 325L
1,542 MMR
Solo
Hachiman
Hachiman
Gold IV
yaskyj
Hachiman
Gold IV
Level 126
God Stats
3W - 2L
1,640 SR
Queue Stats
12W - 11L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 0 / 1
5,179
518
3,305
3,763
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BoreHarD
Thanatos
10
2 / 2 / 0
5,696
570
983
5,964
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
G0Iiath
Rama
13
4 / 0 / 0
7,691
769
3,955
5,811
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 3
5,794
579
3,970
6,076
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
14
4 / 2 / 1
7,553
755
4,780
6,114
1,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
CliodhnaShiva

VS

Bans
BastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 2
5,348
535
2,853
3,734
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
AllResolve7
Cu Chulainn
9
0 / 4 / 2
5,117
512
2,990
7,078
5,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
9
5 / 2 / 0
5,721
572
4,819
5,874
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Kínĝ
Ganesha
9
0 / 2 / 2
5,142
514
3,706
8,119
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
yaskyj
Hachiman
10
0 / 2 / 0
5,296
530
1,564
4,704
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
10
Kills
5
5
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
L
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Cu Chulainn
AllResolve7
Cu Chulainn
0
4
2
0.25
W
Thanatos
BoreHarD
Thanatos
2
2
0
1
L
Serqet
5
2
0
2.5
W
Rama
G0Iiath
Rama
4
0
0
4
L
Ganesha
Kínĝ
Ganesha
0
2
2
0.5
W
0
1
3
1.5
W
Chronos
4
2
1
2.25
L
Hachiman
yaskyj
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
15,932
27,728
Taken
29,509
9,814
Mitigated
13,433
11,690
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,305
753
0
500
3,763
1,046
0
2,407
1,356
31,047
0
L
Baron Samedi
 
Baron Samedi
2,853
168
516
1,645
3,734
1,253
0
1,882
1,852
36,802
0
L
Cu Chulainn
AllResolve7
Cu Chulainn
2,990
272
0
1,266
7,078
5,233
0
3,957
3,121
0
26,300
W
Thanatos
BoreHarD
Thanatos
983
48
0
4,501
5,964
2,137
0
1,300
4,548
0
29,661
L
Serqet
4,819
962
0
1,809
5,874
1,619
0
1,319
4,555
0
23,457
W
Rama
G0Iiath
Rama
3,955
2,903
0
3,381
5,811
1,602
594
235
5,576
0
60,410
L
Ganesha
Kínĝ
Ganesha
3,706
895
80
2,012
8,119
4,648
0
4,651
3,468
18,097
0
W
3,970
1,930
0
1,903
6,076
3,201
0
2,617
3,378
18,747
0
W
Chronos
4,780
1,475
0
1,405
6,114
1,828
756
0
5,928
49,298
0
L
Hachiman
yaskyj
Hachiman
1,564
677
0
1,910
4,704
680
0
246
4,458
0
33,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
26,624
395
Minions Killed
264
0
Camps Cleared
0
982,268
Distance Traveled
1,014,287
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,179
518
69
7
0
190,396
4
L
Baron Samedi
5,348
535
98
10
0
198,212
2
L
Cu Chulainn
5,117
512
45
5
0
205,228
2
W
Thanatos
5,696
570
60
6
0
191,699
3
L
Serqet
5,721
572
46
5
0
231,545
1
W
Rama
7,691
769
128
13
0
187,539
6
L
Ganesha
5,142
514
4
0
0
196,838
1
W
Atlas
5,794
579
28
3
0
201,112
7
W
Chronos
7,553
755
110
11
0
211,522
4
L
Hachiman
5,296
530
71
7
0
182,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role