Player Matchup

Neith
Neith
Hudd0
Neith
Level 79
God Stats
18W - 10L
1,762 SR
Queue Stats
116W - 92L
1,572 Elo+
Party 2
Achilles
Achilles
Sl1therman
Achilles
Level 114
God Stats
9W - 4L
1,446 SR
Queue Stats
535W - 384L
1,600 Elo+
Party 2
Ymir
Ymir
XxMtnDewXx10
Ymir
Level 14
God Stats
3W - 4L
1,408 SR
Queue Stats
39W - 32L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
Z3K311
Ao Kuang
Level 113
God Stats
12W - 5L
1,933 SR
Queue Stats
286W - 189L
1,575 Elo+
Party 2
Bastet
Bastet
nighthawk zat
Bastet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
511W - 358L
1,617 Elo+
Party 2
Team Averages
Level 89
1,610 SR
1,566 Elo+

VS

Team Averages
Level 51
1,561 SR
1,439 Elo+
Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SmellyUrMom
Chaac
Level 47
God Stats
7W - 5L
1,588 SR
Queue Stats
144W - 172L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
Trebbble2
Sylvanus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Chernobog
Chernobog
girlfusser
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
zWhorton
Amaterasu
Level 89
God Stats
4W - 5L
1,718 SR
Queue Stats
150W - 159L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hudd0
Neith
19
8 / 0 / 15
12,966
564
18,854
13,687
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Sl1therman
Achilles
17
9 / 3 / 14
12,763
555
18,130
22,792
28,520
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 20
11,623
505
5,967
21,843
31,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Z3K311
Ao Kuang
18
10 / 2 / 10
13,065
568
16,516
20,796
8,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 2 / 16
13,616
592
23,751
24,371
10,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 7 / 3
9,977
434
17,214
15,486
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 11 / 0
9,066
394
14,418
30,226
26,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Trebbble2
Sylvanus
12
0 / 3 / 4
8,761
381
7,025
11,361
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
girlfusser
Chernobog
13
1 / 9 / 1
8,262
359
5,238
15,855
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
zWhorton
Amaterasu
14
1 / 11 / 2
9,303
404
12,926
26,194
19,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
41
Kills
8
8
Deaths
41
75
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
3
0.5
W
Neith
Hudd0
Neith
8
0
15
15.5
W
Achilles
Sl1therman
Achilles
9
3
14
5.33
L
4
11
0
0.36
L
Sylvanus
Trebbble2
Sylvanus
0
3
4
0.67
W
1
1
20
11
W
Ao Kuang
Z3K311
Ao Kuang
10
2
10
7.5
L
Chernobog
girlfusser
Chernobog
1
9
1
0.17
W
13
2
16
10.5
L
Amaterasu
zWhorton
Amaterasu
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,218
Damage
56,821
103,489
Taken
99,122
84,883
Mitigated
69,071
44,677
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,214
756
0
1,262
15,486
7,863
212
3,974
11,512
55,154
0
W
Neith
Hudd0
Neith
18,854
9,449
0
9,158
13,687
5,959
6,487
4,036
9,651
0
99,330
W
Achilles
Sl1therman
Achilles
18,130
4,892
0
6,557
22,792
28,520
1,032
5,231
17,561
0
64,542
L
14,418
3,307
0
5,505
30,226
26,783
405
7,427
22,799
0
47,320
L
Sylvanus
Trebbble2
Sylvanus
7,025
2,488
1,397
2,366
11,361
10,501
0
2,698
8,663
24,231
0
W
5,967
630
0
5,425
21,843
31,198
556
6,779
15,064
33,637
0
W
Ao Kuang
Z3K311
Ao Kuang
16,516
5,365
0
12,617
20,796
8,813
5,274
6,210
13,842
79,274
0
L
Chernobog
girlfusser
Chernobog
5,238
3,013
0
1,075
15,855
4,347
0
3,205
12,650
0
37,382
W
23,751
8,536
0
10,920
24,371
10,393
904
6,614
17,052
0
102,177
L
Amaterasu
zWhorton
Amaterasu
12,926
6,805
63
6,969
26,194
19,577
0
5,179
21,015
0
53,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,033
Gold Earned
45,369
505
Minions Killed
377
0
Camps Cleared
0
2,236,706
Distance Traveled
1,900,674
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,977
434
115
5
0
398,522
0
W
Neith
12,966
564
166
7
0
404,001
5
W
Achilles
12,763
555
93
4
0
469,401
4
L
Chaac
9,066
394
67
3
0
372,897
3
L
Sylvanus
8,761
381
36
2
0
378,008
4
W
Ymir
11,623
505
31
1
0
427,960
0
W
Ao Kuang
13,065
568
94
4
0
432,980
1
L
Chernobog
8,262
359
51
2
0
383,641
0
W
Bastet
13,616
592
121
5
0
502,364
2
L
Amaterasu
9,303
404
108
5
0
367,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role