Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlkingOsama
Bacchus
Level 103
God Stats
4W - 6L
1,280 SR
Queue Stats
88W - 81L
1,469 Elo+
Solo
Chaac
Chaac
Hellig
Chaac
Level 121
God Stats
15W - 13L
1,636 SR
Queue Stats
80W - 78L
1,455 Elo+
Solo
Awilix
Awilix
Tarkorotsu
Awilix
Level 128
God Stats
4W - 4L
1,519 SR
Queue Stats
307W - 315L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
ThatPeterGuy
Nu Wa
Level 146
God Stats
17W - 8L
1,815 SR
Queue Stats
396W - 369L
1,562 Elo+
Party 3
Team Averages
Level 113
1,550 SR
1,513 Elo+

VS

Team Averages
Level 112
1,623 SR
1,537 Elo+
Scylla
Scylla
AbsolutelyNot552
Scylla
Level 107
God Stats
2W - 5L
1,519 SR
Queue Stats
234W - 243L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
Hdrizzle
Gilgamesh
Level 107
God Stats
3W - 5L
1,876 SR
Queue Stats
328W - 287L
1,550 Elo+
Party 2
Ymir
Ymir
Jasoroi12
Ymir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 102L
1,591 Elo+
Solo
Arachne
Arachne
RedWreckin
Arachne
Level 60
God Stats
21W - 21L
1,500 SR
Queue Stats
218W - 211L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
TWBruins21
Heimdallr
Level 157
God Stats
1W - 2L
1,720 SR
Queue Stats
260W - 217L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 0 / 7
10,410
612
10,438
7,047
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
AlkingOsama
Bacchus
13
3 / 0 / 4
9,000
529
7,649
16,884
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Hellig
Chaac
15
5 / 6 / 4
10,271
604
12,966
19,239
10,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Tarkorotsu
Awilix
16
7 / 3 / 10
10,616
624
9,400
11,462
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 4 / 6
10,760
633
12,768
7,173
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
8,894
523
5,683
10,697
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Hdrizzle
Gilgamesh
15
2 / 6 / 2
8,539
502
10,195
18,984
14,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
11
0 / 5 / 7
7,605
447
5,446
15,468
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
RedWreckin
Arachne
16
7 / 6 / 3
9,755
574
10,419
14,671
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
TWBruins21
Heimdallr
16
0 / 3 / 0
8,810
518
4,017
11,283
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
28
Kills
11
13
Deaths
28
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
7
8.5
L
2
8
6
0.63
W
Bacchus
AlkingOsama
Bacchus
3
0
4
5
L
Gilgamesh
Hdrizzle
Gilgamesh
2
6
2
0.5
W
Chaac
Hellig
Chaac
5
6
4
1.17
L
Ymir
0
5
7
0.7
L
Arachne
RedWreckin
Arachne
7
6
3
1.42
L
Heimdallr
TWBruins21
Heimdallr
0
3
0
0
W
Awilix
Tarkorotsu
Awilix
7
3
10
4
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,221
Damage
35,760
61,805
Taken
71,103
31,138
Mitigated
39,231
18,649
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,438
5,399
0
3,429
7,047
2,186
1,885
1,610
5,437
0
91,991
L
5,683
820
0
290
10,697
2,104
1,004
6,325
4,181
38,367
0
W
Bacchus
AlkingOsama
Bacchus
7,649
1,057
271
8,423
16,884
11,285
96
3,929
12,897
24,617
0
L
Gilgamesh
Hdrizzle
Gilgamesh
10,195
3,016
0
4,122
18,984
14,754
0
1,953
16,997
0
52,004
W
Chaac
Hellig
Chaac
12,966
4,041
0
4,497
19,239
10,911
0
2,992
16,083
0
63,434
L
Ymir
5,446
1,267
0
1,900
15,468
12,921
0
4,938
10,352
13,710
6,821
L
Arachne
RedWreckin
Arachne
10,419
7,839
0
4,890
14,671
5,432
0
3,586
10,949
0
66,763
L
Heimdallr
TWBruins21
Heimdallr
4,017
2,018
0
4,339
11,283
4,020
0
3,051
8,207
0
80,818
W
Awilix
Tarkorotsu
Awilix
9,400
3,989
0
1,375
11,462
4,241
0
2,539
8,911
0
61,288
W
12,768
1,782
61
593
7,173
2,515
1,749
2,404
4,629
62,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
43,603
504
Minions Killed
445
0
Camps Cleared
0
1,708,694
Distance Traveled
1,588,481
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,410
612
153
9
0
331,407
4
L
Scylla
8,894
523
88
5
0
267,785
1
W
Bacchus
9,000
529
31
2
0
398,439
2
L
Gilgamesh
8,539
502
87
5
0
321,068
2
W
Chaac
10,271
604
115
7
0
296,268
0
L
Ymir
7,605
447
29
2
0
311,672
1
L
Arachne
9,755
574
93
5
0
381,702
0
L
Heimdallr
8,810
518
148
9
0
306,254
3
W
Awilix
10,616
624
86
5
0
387,365
0
W
Nu Wa
10,760
633
119
7
0
295,215
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role