Player Matchup

Sol
Sol
Juxnita
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,256 Elo+
Party 3
Chaac
Chaac
StormBlazing
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
dardar301
Cernunnos
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 220L
1,531 Elo+
Party 3
Ao Kuang
Ao Kuang
mybubblefart
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,435 Elo+
Party 2
Hades
Hades
ohmygary
Hades
Level 102
God Stats
0W - 3L
1,285 SR
Queue Stats
118W - 107L
1,452 Elo+
Solo
Team Averages
Level 69
1,457 SR
1,426 Elo+

VS

Team Averages
Level 92
1,416 SR
1,475 Elo+
Da Ji
Da Ji
Doomburglar
Da Ji
Level 108
God Stats
1W - 2L
1,164 SR
Queue Stats
116W - 132L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
LgTr1215
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Hou Yi
Hou Yi
Markush VLKN
Hou Yi
Level 105
God Stats
1W - 0L
1,414 SR
Queue Stats
84W - 47L
1,562 Elo+
Party 1
Geb
Geb
TaKodeLusT
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,560 Elo+
Party 1
He Bo
He Bo
TacosDeYizy
He Bo
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 69L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 6 / 7
7,088
644
2,405
7,629
1,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 9
9,020
820
6,695
13,139
11,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
dardar301
Cernunnos
15
4 / 5 / 8
8,754
796
13,104
11,787
4,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
mybubblefart
Ao Kuang
15
5 / 5 / 5
8,599
782
4,746
10,006
3,493
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
ohmygary
Hades
14
2 / 6 / 9
8,480
771
7,076
12,348
10,068
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 8
9,816
892
8,329
6,514
3,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
LgTr1215
Baba Yaga
16
0 / 2 / 15
8,791
799
7,058
7,837
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hou Yi
18
11 / 3 / 12
10,533
958
16,733
9,541
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 4 / 16
10,116
920
9,150
13,826
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 15
8,724
793
8,683
6,616
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
15
Kills
26
26
Deaths
17
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Sol
0
6
7
0.58
W
Baba Yaga
LgTr1215
Baba Yaga
0
2
15
3.75
W
Hou Yi
11
3
12
5.67
L
4
4
9
2.13
W
4
4
16
3
W
2
5
15
1.9
L
Cernunnos
dardar301
Cernunnos
4
5
8
1.6
L
Ao Kuang
mybubblefart
Ao Kuang
5
5
5
1.5
L
Hades
ohmygary
Hades
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
49,953
54,909
Taken
44,334
32,058
Mitigated
24,776
16,190
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,329
1,746
1,051
894
6,514
3,174
1,270
1,947
4,362
0
10,021
L
Sol
2,405
268
37
743
7,629
1,962
0
3,401
4,228
6,178
0
W
Baba Yaga
LgTr1215
Baba Yaga
7,058
904
0
2,553
7,837
3,523
1,324
3,603
4,018
17,447
0
W
Hou Yi
16,733
5,631
228
2,511
9,541
4,533
1,397
2,566
6,798
0
37,577
L
6,695
1,595
990
5,815
13,139
11,597
0
6,766
6,373
33
17,013
W
9,150
651
1,421
3,484
13,826
11,334
31
3,122
10,324
17,648
0
W
8,683
145
885
412
6,616
2,212
457
2,302
4,151
15,701
0
L
Cernunnos
dardar301
Cernunnos
13,104
6,115
151
3,085
11,787
4,938
0
4,934
6,853
0
22,701
L
Ao Kuang
mybubblefart
Ao Kuang
4,746
1,233
268
2,590
10,006
3,493
0
4,231
5,775
7,775
0
L
Hades
ohmygary
Hades
7,076
827
36
2,475
12,348
10,068
140
5,559
6,789
18,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
47,980
91
Minions Killed
107
0
Camps Cleared
0
891,207
Distance Traveled
1,104,188
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,816
892
5
0
0
224,251
0
L
Sol
7,088
644
9
1
0
159,948
1
W
Baba Yaga
8,791
799
33
3
0
254,506
0
W
Hou Yi
10,533
958
41
4
0
212,853
0
L
Chaac
9,020
820
8
1
0
205,846
0
W
Geb
10,116
920
6
1
0
209,312
0
W
He Bo
8,724
793
22
2
0
203,266
0
L
Cernunnos
8,754
796
28
3
0
176,923
0
L
Ao Kuang
8,599
782
8
1
0
184,717
1
L
Hades
8,480
771
38
3
0
163,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role