Player Matchup

Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Matt_Hero_Shido
Baba Yaga
Level 65
God Stats
8W - 7L
1,671 SR
Queue Stats
386W - 398L
1,390 Elo+
Solo
Ullr
Ullr
temp-437136
Ullr
Level 88
God Stats
6W - 15L
1,223 SR
Queue Stats
251W - 251L
1,399 Elo+
Solo
Ymir
Ymir
xBLOOD JUSTICEx
Ymir
Level 60
God Stats
5W - 3L
1,719 SR
Queue Stats
304W - 325L
1,373 Elo+
Solo
Team Averages
Level 86
1,522 SR
1,432 Elo+

VS

Team Averages
Level 78
1,354 SR
1,354 Elo+
Poseidon
Poseidon
AetherKendall
Poseidon
Level 63
God Stats
8W - 6L
1,507 SR
Queue Stats
203W - 228L
1,368 Elo+
Party 1
Anhur
Anhur
Ahrul-CR
Anhur
Level 96
God Stats
4W - 9L
1,234 SR
Queue Stats
132W - 147L
1,341 Elo+
Party 1
Cabrakan
Cabrakan
Aria_perspolis18
Cabrakan
Level 39
God Stats
1W - 6L
1,312 SR
Queue Stats
22W - 47L
1,242 Elo+
Solo
Amaterasu
Amaterasu
OLdRuSNerD
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Vile_Twin
Cliodhna
Level 83
God Stats
9W - 6L
1,214 SR
Queue Stats
504W - 472L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
9 / 1 / 2
8,453
604
7,950
11,177
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
 
Thor
14
5 / 1 / 6
8,218
587
7,625
8,687
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Matt_Hero_Shido
Baba Yaga
11
1 / 1 / 1
6,676
477
4,285
5,402
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 3
7,869
562
13,683
8,643
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 9
7,847
561
3,586
10,670
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AetherKendall
Poseidon
12
3 / 3 / 0
7,680
549
9,579
9,507
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Ahrul-CR
Anhur
10
0 / 4 / 1
6,104
436
4,738
7,346
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 7 / 0
5,783
413
3,139
14,532
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
OLdRuSNerD
Amaterasu
10
0 / 6 / 1
6,469
462
3,893
10,498
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
Vile_Twin
Cliodhna
12
1 / 5 / 1
7,465
533
5,539
11,719
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
25
Kills
4
4
Deaths
25
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
1
2
10
W
Thor
 
Thor
5
1
6
8
L
Poseidon
AetherKendall
Poseidon
3
3
0
1
L
Anhur
Ahrul-CR
Anhur
0
4
1
0.13
L
0
7
0
0
W
Baba Yaga
Matt_Hero_Shido
Baba Yaga
1
1
1
1.5
L
Amaterasu
OLdRuSNerD
Amaterasu
0
6
1
0.08
L
Cliodhna
Vile_Twin
Cliodhna
1
5
1
0.3
W
8
1
3
9.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,129
Damage
26,888
44,579
Taken
53,602
21,702
Mitigated
25,767
16,432
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,950
3,090
215
5,025
11,177
4,392
536
2,943
8,081
0
36,197
W
Thor
 
Thor
7,625
1,606
147
4,396
8,687
2,754
0
1,520
6,996
0
51,338
L
Poseidon
AetherKendall
Poseidon
9,579
1,145
0
3,924
9,507
2,570
568
2,635
6,872
40,157
0
L
Anhur
Ahrul-CR
Anhur
4,738
2,139
560
1,362
7,346
1,865
1,036
411
6,935
0
32,111
L
3,139
272
0
2,531
14,532
8,725
0
2,400
12,132
11,062
5,899
W
Baba Yaga
Matt_Hero_Shido
Baba Yaga
4,285
371
550
1,435
5,402
1,488
339
1,925
3,210
39,403
0
L
Amaterasu
OLdRuSNerD
Amaterasu
3,893
1,269
0
2,659
10,498
8,566
814
834
9,664
0
24,232
L
Cliodhna
Vile_Twin
Cliodhna
5,539
484
0
366
11,719
4,041
0
1,591
10,128
30
45,805
W
13,683
6,620
0
1,097
8,643
3,325
2,954
2,286
6,271
0
47,695
W
3,586
1,289
0
3,567
10,670
9,743
701
2,720
7,870
24,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
33,501
352
Minions Killed
304
0
Camps Cleared
0
1,288,112
Distance Traveled
1,226,438
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,453
604
65
5
0
258,040
1
W
Thor
8,218
587
99
7
0
289,497
4
L
Poseidon
7,680
549
80
6
0
269,087
4
L
Anhur
6,104
436
51
4
0
246,831
1
L
Cabrakan
5,783
413
22
2
0
213,470
2
W
Baba Yaga
6,676
477
62
4
0
279,845
3
L
Amaterasu
6,469
462
55
4
0
221,027
4
L
Cliodhna
7,465
533
96
7
0
276,023
10
W
Ullr
7,869
562
79
6
0
226,825
0
W
Ymir
7,847
561
47
3
0
233,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role