Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
HarryMojo
Fenrir
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
211W - 227L
1,642 Elo+
Solo
Baba Yaga
Baba Yaga
Ravetube
Baba Yaga
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 42L
1,676 Elo+
Party 3
Ares
Ares
scrouls
Ares
Level 76
God Stats
3W - 1L
1,949 SR
Queue Stats
11W - 10L
1,673 Elo+
Party 3
Thanatos
Thanatos
spellboy
Thanatos
Level 147
God Stats
4W - 2L
1,767 SR
Queue Stats
78W - 43L
1,677 Elo+
Party 3
Team Averages
Level 96
1,643 SR
1,634 Elo+

VS

Team Averages
Level 143
1,590 SR
1,616 Elo+
Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AluaOfEto
Mulan
Level 129
God Stats
4W - 1L
1,415 SR
Queue Stats
48W - 49L
1,542 Elo+
Party 1
Chiron
Chiron
Dracchir
Chiron
Level 160
God Stats
8W - 2L
2,012 SR
Queue Stats
227W - 122L
1,756 Elo+
Party 2
Vulcan
Vulcan
Rafael1396
Vulcan
Level 157
God Stats
13W - 10L
1,390 SR
Queue Stats
239W - 132L
1,766 Elo+
Party 2
Tiamat
Tiamat
introcession
Tiamat
Level 159
God Stats
4W - 4L
1,631 SR
Queue Stats
45W - 42L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 8 / 2
7,521
627
5,618
12,496
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
HarryMojo
Fenrir
14
1 / 2 / 2
7,773
648
3,431
10,696
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Ravetube
Baba Yaga
15
1 / 4 / 2
8,060
672
7,692
10,184
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
scrouls
Ares
13
1 / 8 / 2
8,172
681
4,576
16,570
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
spellboy
Thanatos
15
2 / 3 / 3
8,263
689
5,749
9,060
2,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
6 / 1 / 14
9,141
762
7,254
10,238
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
AluaOfEto
Mulan
14
1 / 2 / 16
8,254
688
8,847
10,138
7,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Dracchir
Chiron
17
8 / 0 / 11
9,869
822
14,561
4,654
1,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Rafael1396
Vulcan
16
7 / 3 / 13
9,898
825
14,318
6,919
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
3 / 0 / 10
9,133
761
8,020
7,330
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
5
Kills
25
25
Deaths
6
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
8
2
0.13
W
Horus
 
Horus
6
1
14
13
W
Mulan
AluaOfEto
Mulan
1
2
16
4.5
W
Chiron
Dracchir
Chiron
8
0
11
13.5
L
Fenrir
HarryMojo
Fenrir
1
2
2
1
W
Vulcan
Rafael1396
Vulcan
7
3
13
4.5
L
Baba Yaga
Ravetube
Baba Yaga
1
4
2
0.5
W
Tiamat
3
0
10
8
L
Ares
scrouls
Ares
1
8
2
0.25
L
Thanatos
spellboy
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
53,000
59,006
Taken
39,279
27,649
Mitigated
25,714
8,006
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,618
1,469
0
757
12,496
3,386
62
5,664
6,183
0
25,229
W
Horus
 
Horus
7,254
1,755
3,691
4,899
10,238
10,515
284
3,965
6,151
0
11,805
W
Mulan
AluaOfEto
Mulan
8,847
1,256
0
1,340
10,138
7,329
0
2,609
7,465
1,194
18,816
W
Chiron
Dracchir
Chiron
14,561
7,423
1,323
1,632
4,654
1,412
1,846
1,968
2,662
0
47,821
L
Fenrir
HarryMojo
Fenrir
3,431
672
0
1,437
10,696
7,474
0
3,201
6,999
0
18,117
W
Vulcan
Rafael1396
Vulcan
14,318
3,706
0
24
6,919
2,113
851
2,240
4,606
47,207
0
L
Baba Yaga
Ravetube
Baba Yaga
7,692
188
0
1,830
10,184
3,063
0
2,876
7,026
28,044
0
W
Tiamat
8,020
402
0
2,114
7,330
4,345
434
1,486
5,782
30,418
0
L
Ares
scrouls
Ares
4,576
394
0
461
16,570
10,861
0
4,258
11,681
10,263
0
L
Thanatos
spellboy
Thanatos
5,749
1,225
0
3,521
9,060
2,865
0
5,265
3,431
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
46,295
157
Minions Killed
246
0
Camps Cleared
0
1,179,545
Distance Traveled
1,316,143
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,521
627
47
4
0
215,150
1
W
Horus
9,141
762
7
1
0
255,751
5
W
Mulan
8,254
688
13
1
0
301,591
3
W
Chiron
9,869
822
87
7
0
268,358
1
L
Fenrir
7,773
648
23
2
0
260,670
4
W
Vulcan
9,898
825
64
5
0
238,607
0
L
Baba Yaga
8,060
672
49
4
0
230,896
2
W
Tiamat
9,133
761
75
6
0
251,836
3
L
Ares
8,172
681
8
1
0
218,907
1
L
Thanatos
8,263
689
30
3
0
253,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role