Player Matchup

Cernunnos
Cernunnos
Good_Assassin
Cernunnos
Level 153
God Stats
2W - 1L
1,722 SR
Queue Stats
177W - 189L
1,587 Elo+
Solo
Sol
Sol
InqueVII
Sol
Level 140
God Stats
0W - 2L
1,276 SR
Queue Stats
134W - 121L
1,493 Elo+
Solo
Sobek
Sobek
PieconHongos
Sobek
Level 148
God Stats
1W - 2L
1,320 SR
Queue Stats
132W - 105L
1,602 Elo+
Solo
Poseidon
Poseidon
SnipeahoIic
Poseidon
Level 147
God Stats
0W - 2L
1,671 SR
Queue Stats
39W - 55L
1,555 Elo+
Solo
Terra
Terra
jarebaredubz15
Terra
Level 106
God Stats
2W - 4L
1,559 SR
Queue Stats
275W - 312L
1,557 Elo+
Solo
Team Averages
Level 139
1,510 SR
1,559 Elo+

VS

Team Averages
Level 130
1,429 SR
1,542 Elo+
Kuzenbo
Kuzenbo
CreativeCords
Kuzenbo
Level 160
God Stats
6W - 7L
1,471 SR
Queue Stats
812W - 862L
1,554 Elo+
Solo
Hera
Hera
Gnobreaker
Hera
Level 123
God Stats
8W - 6L
1,769 SR
Queue Stats
360W - 365L
1,595 Elo+
Solo
Chaac
Chaac
KoticSituashun
Chaac
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
422W - 438L
1,467 Elo+
Solo
Thanatos
Thanatos
Rkep
Thanatos
Level 93
God Stats
3W - 9L
1,160 SR
Queue Stats
409W - 397L
1,560 Elo+
Solo
Terra
Terra
Thetruethhurts
Terra
Level 124
God Stats
3W - 2L
1,247 SR
Queue Stats
452W - 491L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Good_Assassin
Cernunnos
20
12 / 7 / 7
12,852
857
23,872
20,760
10,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 11
11,182
745
16,058
14,525
6,411
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 4 / 13
11,616
774
15,514
23,363
30,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
SnipeahoIic
Poseidon
18
4 / 4 / 9
11,402
760
21,154
9,175
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 1 / 0
4,574
305
0
703
202

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
6 / 4 / 13
13,273
885
12,191
31,789
30,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 6 / 10
11,771
785
12,709
16,157
13,461
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 3 / 12
11,562
771
18,239
24,191
19,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Rkep
Thanatos
18
4 / 5 / 9
11,397
760
11,216
17,219
9,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 10
10,433
696
5,074
17,848
18,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
75
23
Kills
21
21
Deaths
23
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
6
4
13
3.13
W
6
6
10
1.83
L
Cernunnos
Good_Assassin
Cernunnos
12
7
7
2.21
L
3
5
11
1.7
W
3
3
12
3
L
4
4
13
2.63
W
Thanatos
Rkep
Thanatos
4
5
9
1.7
L
Poseidon
SnipeahoIic
Poseidon
4
4
9
2.13
W
2
5
10
1.4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,598
Damage
59,429
68,526
Taken
107,204
52,354
Mitigated
92,606
25,441
Healing
55,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
12,191
3,091
3,520
10,835
31,789
30,987
903
12,235
18,016
26,821
0
W
12,709
3,583
1,712
2,676
16,157
13,461
1,577
6,102
9,817
32,520
0
L
Cernunnos
Good_Assassin
Cernunnos
23,872
12,461
475
6,111
20,760
10,377
2,324
10,302
10,307
0
50,911
L
16,058
4,782
800
5,339
14,525
6,411
3,147
6,546
7,898
42,936
0
W
18,239
2,086
1,353
10,393
24,191
19,897
141
12,335
11,474
0
39,574
L
15,514
1,262
1,308
8,418
23,363
30,892
0
8,007
14,971
26,563
0
W
Thanatos
Rkep
Thanatos
11,216
2,843
1,692
7,894
17,219
9,274
1,963
10,351
6,684
0
25,700
L
Poseidon
SnipeahoIic
Poseidon
21,154
1,886
1,585
1,405
9,175
4,472
24
4,416
4,609
45,126
0
W
5,074
295
9,338
6,133
17,848
18,987
646
9,807
7,407
13,108
0
L
0
0
0
0
703
202
0
703
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
58,436
175
Minions Killed
146
0
Camps Cleared
0
1,028,867
Distance Traveled
1,387,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,273
885
19
1
0
270,817
0
W
Hera
11,771
785
40
3
0
237,655
1
L
Cernunnos
12,852
857
56
4
0
221,359
0
L
Sol
11,182
745
57
4
0
251,979
1
W
Chaac
11,562
771
41
3
0
299,975
0
L
Sobek
11,616
774
15
1
0
280,094
1
W
Thanatos
11,397
760
35
2
0
315,027
1
L
Poseidon
11,402
760
47
3
0
274,677
0
W
Terra
10,433
696
11
1
0
263,699
0
L
Terra
4,574
305
0
0
0
758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role