Player Matchup

Horus
Horus
Gold V
BL00DGHARM
Horus
Gold V
Level 146
God Stats
1W - 3L
1,506 SR
Queue Stats
14W - 16L
1,632 MMR
Solo
Nemesis
Nemesis
Gold III
DKDSantos
Nemesis
Gold III
Level 156
God Stats
5W - 9L
1,798 SR
Queue Stats
269W - 263L
1,474 MMR
Party 1
Ymir
Ymir
Platinum IV
Elefantiago
Ymir
Platinum IV
Level 55
God Stats
4W - 2L
1,892 SR
Queue Stats
44W - 42L
1,562 MMR
Solo
Ullr
Ullr
Platinum V
Xxl__Fetti__lxX
Ullr
Platinum V
Level 126
God Stats
0W - 1L
1,225 SR
Queue Stats
207W - 206L
1,644 MMR
Solo
Nu Wa
Nu Wa
Gold II
abelz_17
Nu Wa
Gold II
Level 157
God Stats
63W - 48L
1,636 SR
Queue Stats
128W - 121L
1,663 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,612 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,581 SR
1,642 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver I
Ario3x
Sobek
Silver I
Level 123
God Stats
1W - 1L
1,353 SR
Queue Stats
31W - 36L
1,455 MMR
Party 3
Mulan
Mulan
Gold II
THUMBSSLOW
Mulan
Gold II
Level 81
God Stats
23W - 18L
1,533 SR
Queue Stats
513W - 523L
1,711 MMR
Solo
Hou Yi
Hou Yi
Gold I
oGKirrby
Hou Yi
Gold I
Level 140
God Stats
19W - 22L
1,723 SR
Queue Stats
120W - 108L
1,771 MMR
Party 3
Thanatos
Thanatos
Gold I
sheldon421
Thanatos
Gold I
Level 127
God Stats
9W - 8L
1,797 SR
Queue Stats
76W - 68L
1,772 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 8 / 4
8,977
449
11,359
20,524
11,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
DKDSantos
Nemesis
14
6 / 7 / 4
10,144
507
9,837
18,458
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 8
8,080
404
5,100
16,444
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 0
8,295
415
4,223
11,947
2,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
abelz_17
Nu Wa
15
5 / 6 / 7
9,980
499
21,448
11,594
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaBastetCharybdis

VS

Bans
CliodhnaAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 3 / 5
11,975
599
12,846
11,711
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Ario3x
Sobek
13
1 / 4 / 11
9,245
462
6,428
18,337
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
18
8 / 5 / 8
11,575
579
12,947
22,619
21,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
oGKirrby
Hou Yi
19
5 / 2 / 4
11,912
596
10,982
15,402
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
sheldon421
Thanatos
19
9 / 3 / 11
12,212
611
18,365
19,573
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
16
Kills
31
31
Deaths
17
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
3
5
3.5
W
Sobek
Ario3x
Sobek
1
4
11
1.63
L
Horus
4
8
4
0.75
L
Nemesis
DKDSantos
Nemesis
6
7
4
1.14
L
0
4
8
1
W
Mulan
8
5
8
2.4
L
1
6
0
0.17
L
Nu Wa
abelz_17
Nu Wa
5
6
7
1.42
W
Hou Yi
oGKirrby
Hou Yi
5
2
4
3.5
W
Thanatos
sheldon421
Thanatos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,967
Damage
61,568
78,967
Taken
87,642
37,730
Mitigated
56,463
10,644
Healing
43,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,846
1,390
0
2,777
11,711
3,397
604
4,110
7,151
86,338
0
W
Sobek
Ario3x
Sobek
6,428
1,159
0
4,818
18,337
18,555
39
6,383
11,680
22,034
0
L
Horus
11,359
5,410
779
3,258
20,524
11,369
0
4,917
15,112
0
35,950
L
Nemesis
DKDSantos
Nemesis
9,837
2,404
0
3,041
18,458
6,895
418
4,731
13,650
0
50,022
L
5,100
868
0
1,408
16,444
13,823
0
4,661
11,743
24,301
0
W
Mulan
12,947
277
0
13,063
22,619
21,184
1,566
3,630
18,773
0
66,414
L
4,223
1,665
0
824
11,947
2,309
0
1,516
10,395
0
51,478
L
Nu Wa
abelz_17
Nu Wa
21,448
7,064
0
1,334
11,594
3,334
976
3,449
8,061
64,841
0
W
Hou Yi
oGKirrby
Hou Yi
10,982
4,664
0
7,117
15,402
5,496
3,808
4,057
11,177
0
101,791
W
Thanatos
sheldon421
Thanatos
18,365
7,012
0
15,231
19,573
7,831
0
7,224
12,073
0
106,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
56,919
386
Minions Killed
558
0
Camps Cleared
0
1,745,004
Distance Traveled
1,894,707
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,975
599
141
7
0
385,260
1
W
Sobek
9,245
462
23
1
0
394,580
9
L
Horus
8,977
449
57
3
0
369,315
4
L
Nemesis
10,144
507
82
4
0
391,154
4
L
Ymir
8,080
404
42
2
0
361,830
10
W
Mulan
11,575
579
115
6
0
319,794
0
L
Ullr
8,295
415
97
5
0
275,133
5
L
Nu Wa
9,980
499
108
5
0
347,572
8
W
Hou Yi
11,912
596
159
8
0
374,290
11
W
Thanatos
12,212
611
120
6
0
420,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role