Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bsavvvy
Loki
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 308L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
DuckYea
Kuzenbo
Level 96
God Stats
11W - 10L
1,908 SR
Queue Stats
231W - 213L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ProfessorSamedi
Morgan Le Fay
Level 131
God Stats
13W - 9L
1,616 SR
Queue Stats
416W - 323L
1,669 Elo+
Party 1
Cernunnos
Cernunnos
iZaintV7
Cernunnos
Level 103
God Stats
10W - 6L
1,781 SR
Queue Stats
399W - 412L
1,539 Elo+
Solo
Team Averages
Level 121
1,661 SR
1,566 Elo+

VS

Team Averages
Level 119
1,732 SR
1,564 Elo+
Heimdallr
Heimdallr
BlackIcy
Heimdallr
Level 114
God Stats
1W - 0L
1,775 SR
Queue Stats
32W - 32L
1,579 Elo+
Solo
Olorun
Olorun
CorDucky
Olorun
Level 86
God Stats
1W - 0L
1,761 SR
Queue Stats
8W - 12L
1,478 Elo+
Party 2
Chaac
Chaac
KombatxAngel
Chaac
Level 128
God Stats
1W - 0L
1,618 SR
Queue Stats
48W - 42L
1,585 Elo+
Party 2
Chang'e
Chang'e
xBlackYokaiix
Chang'e
Level 141
God Stats
11W - 5L
1,882 SR
Queue Stats
60W - 52L
1,594 Elo+
Party 2
Fenrir
Fenrir
zlBluedream
Fenrir
Level 128
God Stats
3W - 0L
1,623 SR
Queue Stats
46W - 43L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 7 / 4
10,294
468
12,227
17,536
18,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Bsavvvy
Loki
17
5 / 9 / 3
10,465
476
12,815
18,794
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
DuckYea
Kuzenbo
13
1 / 5 / 4
8,906
405
5,069
16,357
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ProfessorSamedi
Morgan Le Fay
17
6 / 8 / 2
11,496
523
19,923
17,242
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
iZaintV7
Cernunnos
16
2 / 8 / 1
10,038
456
9,770
20,172
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackIcy
Heimdallr
20
7 / 1 / 5
13,262
603
11,533
17,161
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
CorDucky
Olorun
18
3 / 7 / 12
11,179
508
10,947
17,149
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 3 / 10
11,479
522
12,653
24,716
18,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
18
12 / 1 / 10
12,048
548
22,079
19,751
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
19
11 / 5 / 11
12,439
565
13,063
20,827
8,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
17
Kills
37
37
Deaths
17
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
4
0.71
W
Heimdallr
BlackIcy
Heimdallr
7
1
5
9.5
L
Loki
Bsavvvy
Loki
5
9
3
0.72
W
Olorun
CorDucky
Olorun
3
7
12
1.29
L
Kuzenbo
DuckYea
Kuzenbo
1
5
4
0.6
W
4
3
10
3
L
Morgan Le Fay
ProfessorSamedi
Morgan Le Fay
6
8
2
0.88
L
Cernunnos
iZaintV7
Cernunnos
2
8
1
0.31
W
Chang'e
12
1
10
17
W
Fenrir
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,804
Damage
70,275
90,101
Taken
99,604
56,204
Mitigated
48,168
22,038
Healing
43,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,227
1,732
971
6,586
17,536
18,542
0
2,954
13,593
54,630
0
W
Heimdallr
BlackIcy
Heimdallr
11,533
5,668
0
8,240
17,161
7,596
6,301
4,214
12,817
0
125,304
L
Loki
Bsavvvy
Loki
12,815
4,037
0
628
18,794
6,581
0
6,846
11,735
0
81,146
W
Olorun
CorDucky
Olorun
10,947
4,556
615
5,031
17,149
6,881
1,490
6,127
10,782
65,280
6,829
L
Kuzenbo
DuckYea
Kuzenbo
5,069
1,787
105
3,214
16,357
18,987
0
7,437
7,177
26,427
0
W
12,653
2,195
0
10,466
24,716
18,031
1,034
9,648
14,954
0
62,702
L
Morgan Le Fay
ProfessorSamedi
Morgan Le Fay
19,923
1,096
514
3,672
17,242
6,376
0
6,208
10,773
78,595
0
L
Cernunnos
iZaintV7
Cernunnos
9,770
4,136
0
6,348
20,172
5,718
0
7,017
12,532
0
61,323
W
Chang'e
22,079
497
4,670
8,002
19,751
7,065
241
7,669
11,826
56,103
0
W
Fenrir
13,063
1,870
0
6,959
20,827
8,595
1,235
8,583
11,834
0
73,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
60,407
498
Minions Killed
600
0
Camps Cleared
0
1,868,866
Distance Traveled
2,128,032
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,294
468
98
4
0
333,999
5
W
Heimdallr
13,262
603
188
9
0
401,921
2
L
Loki
10,465
476
133
6
0
337,008
1
W
Olorun
11,179
508
130
6
0
383,676
6
L
Kuzenbo
8,906
405
42
2
0
376,580
3
W
Chaac
11,479
522
110
5
0
414,163
0
L
Morgan Le Fay
11,496
523
124
6
0
451,961
10
L
Cernunnos
10,038
456
101
5
0
369,318
1
W
Chang'e
12,048
548
67
3
0
468,658
4
W
Fenrir
12,439
565
105
5
0
459,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role