Player Matchup

Ares
Ares
Rhymlow
Ares
Level 140
God Stats
5W - 2L
1,375 SR
Queue Stats
118W - 114L
1,551 Elo+
Party 1
Medusa
Medusa
richarddrs
Medusa
Level 128
God Stats
0W - 2L
1,293 SR
Queue Stats
111W - 96L
1,553 Elo+
Party 1
Discordia
Discordia
sombergabo
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,191 Elo+
Party 1
Team Averages
Level 104
1,390 SR
1,432 Elo+

VS

Team Averages
Level 87
1,393 SR
1,519 Elo+
Sylvanus
Sylvanus
HanPolo520
Sylvanus
Level 129
God Stats
26W - 21L
1,365 SR
Queue Stats
371W - 347L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
PapaDee27
Baron Samedi
Level 87
God Stats
74W - 73L
1,535 SR
Queue Stats
99W - 130L
1,440 Elo+
Party 2
Chaac
Chaac
SMITEFcCKINBLOWS
Chaac
Level 46
God Stats
7W - 3L
1,278 SR
Queue Stats
41W - 45L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Rhymlow
Ares
20
5 / 8 / 14
16,621
665
39,801
35,337
50,030
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
richarddrs
Medusa
20
14 / 8 / 3
18,203
728
43,529
34,074
13,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
sombergabo
Discordia
19
2 / 15 / 7
15,896
636
13,383
21,259
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HanPolo520
Sylvanus
20
13 / 7 / 16
19,306
772
27,959
35,808
49,731
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
PapaDee27
Baron Samedi
20
8 / 7 / 16
17,846
714
23,261
33,114
19,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
10 / 7 / 14
18,353
734
29,694
48,134
52,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
21
Kills
31
31
Deaths
21
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HanPolo520
Sylvanus
13
7
16
3
W
Baron Samedi
PapaDee27
Baron Samedi
8
7
16
2.29
L
Ares
Rhymlow
Ares
5
8
14
1.5
W
10
7
14
2.43
L
Medusa
richarddrs
Medusa
14
8
3
1.94
L
Discordia
sombergabo
Discordia
2
15
7
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,713
Damage
80,914
90,670
Taken
117,056
71,313
Mitigated
122,348
20,217
Healing
55,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HanPolo520
Sylvanus
27,959
8,992
6,253
10,787
35,808
49,731
1,812
16,582
19,226
65,511
10,800
W
Baron Samedi
PapaDee27
Baron Samedi
23,261
2,020
4,764
12,608
33,114
19,764
300
20,198
12,916
73,214
0
L
Ares
Rhymlow
Ares
39,801
266
0
8,372
35,337
50,030
965
16,478
17,638
63,984
0
W
29,694
7,176
672
20,317
48,134
52,853
0
16,953
31,181
705
70,735
L
Medusa
richarddrs
Medusa
43,529
27,524
0
10,153
34,074
13,935
1,648
20,599
12,640
0
105,158
L
Discordia
sombergabo
Discordia
13,383
504
226
1,466
21,259
7,348
373
10,873
9,630
42,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,720
Gold Earned
55,505
200
Minions Killed
249
6
Camps Cleared
11
1,205,796
Distance Traveled
1,248,976
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
19,306
772
83
3
6
386,072
2
W
Baron Samedi
17,846
714
88
4
2
424,997
1
L
Ares
16,621
665
21
1
1
456,725
3
W
Chaac
18,353
734
78
3
3
437,907
2
L
Medusa
18,203
728
120
5
5
405,283
0
L
Discordia
15,896
636
59
2
0
343,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role