Player Matchup

Ne Zha
Ne Zha
HaloVirtuosoBro
Ne Zha
Level 157
God Stats
3W - 2L
1,299 SR
Queue Stats
273W - 192L
1,637 Elo+
Party 2
Thoth
Thoth
I SBTYLER I
Thoth
Level 142
God Stats
2W - 0L
1,217 SR
Queue Stats
310W - 234L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
LilTopher
Kuzenbo
Level 160
God Stats
22W - 27L
1,359 SR
Queue Stats
549W - 448L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
Tyrone I
Sun Wukong
Level 140
God Stats
3W - 3L
1,690 SR
Queue Stats
214W - 192L
1,618 Elo+
Party 2
Izanami
Izanami
XIX_DEMIK_XCV
Izanami
Level 67
God Stats
3W - 4L
1,481 SR
Queue Stats
23W - 37L
1,351 Elo+
Solo
Team Averages
Level 133
1,409 SR
1,567 Elo+

VS

Team Averages
Level 132
1,691 SR
1,604 Elo+
Cupid
Cupid
Drunkcow101
Cupid
Level 143
God Stats
7W - 4L
1,867 SR
Queue Stats
330W - 278L
1,562 Elo+
Solo
Sylvanus
Sylvanus
KimochiYamete
Sylvanus
Level 107
God Stats
2W - 2L
1,641 SR
Queue Stats
204W - 135L
1,668 Elo+
Party 1
Hel
Hel
Los_Angeles_Slim
Hel
Level 154
God Stats
18W - 10L
1,585 SR
Queue Stats
269W - 281L
1,488 Elo+
Solo
Horus
Horus
Sourdoughboy
Horus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 76L
1,616 Elo+
Party 1
Nox
Nox
lDeniablel
Nox
Level 157
God Stats
6W - 2L
1,859 SR
Queue Stats
104W - 57L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 11
15,171
798
32,236
22,489
9,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 0 / 15
16,051
845
27,354
8,865
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
LilTopher
Kuzenbo
20
4 / 0 / 23
14,744
776
13,922
18,684
33,886
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tyrone I
Sun Wukong
20
5 / 6 / 15
13,897
731
18,072
25,457
21,728
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
20
3 / 7 / 12
13,858
729
16,248
16,905
5,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
14,000
737
16,411
21,006
9,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
KimochiYamete
Sylvanus
20
6 / 6 / 10
13,504
711
14,284
31,684
37,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 8 / 7
12,548
660
9,717
25,310
13,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 8 / 11
12,495
658
8,300
28,343
43,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
6 / 7 / 5
13,785
726
16,346
19,423
6,664
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
35
Kills
20
20
Deaths
35
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
W
12
7
11
2.5
W
11
0
15
18.5
L
Sylvanus
KimochiYamete
Sylvanus
6
6
10
1.83
W
Kuzenbo
LilTopher
Kuzenbo
4
0
23
15.5
L
3
8
7
0.81
L
1
8
11
0.81
W
Sun Wukong
Tyrone I
Sun Wukong
5
6
15
2.08
W
Izanami
3
7
12
1.29
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,832
Damage
65,058
92,400
Taken
125,766
74,022
Mitigated
111,417
18,725
Healing
30,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,411
8,533
945
4,526
21,006
9,528
1,425
6,446
14,488
0
65,808
W
32,236
8,085
0
4,896
22,489
9,557
2,350
8,639
12,524
0
77,215
W
27,354
1,304
0
964
8,865
2,981
1,699
4,659
4,206
69,797
0
L
Sylvanus
KimochiYamete
Sylvanus
14,284
4,896
3,129
4,338
31,684
37,854
303
9,995
21,083
33,205
8,705
W
Kuzenbo
LilTopher
Kuzenbo
13,922
5,114
0
3,923
18,684
33,886
1,994
5,458
13,226
42,947
0
L
9,717
414
5,003
5,250
25,310
13,992
132
8,465
16,590
34,599
0
L
8,300
3,469
2,917
4,594
28,343
43,379
57
7,630
20,342
0
19,337
W
Sun Wukong
Tyrone I
Sun Wukong
18,072
3,492
0
4,633
25,457
21,728
896
11,933
11,871
435
51,631
W
Izanami
16,248
12,786
0
4,309
16,905
5,870
3,977
8,253
8,652
0
60,028
L
16,346
1,797
0
246
19,423
6,664
0
8,617
10,752
64,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,721
Gold Earned
66,332
376
Minions Killed
323
0
Camps Cleared
0
1,937,368
Distance Traveled
1,642,835
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,000
737
118
6
0
341,826
5
W
Ne Zha
15,171
798
69
4
0
401,716
1
W
Thoth
16,051
845
115
6
0
409,693
2
L
Sylvanus
13,504
711
38
2
0
305,571
3
W
Kuzenbo
14,744
776
51
3
0
405,866
4
L
Hel
12,548
660
53
3
0
333,466
0
L
Horus
12,495
658
25
1
0
328,403
3
W
Sun Wukong
13,897
731
63
3
0
383,404
0
W
Izanami
13,858
729
78
4
0
336,689
2
L
Nox
13,785
726
89
5
0
333,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role