Player Matchup

Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
JTaids
Fenrir
Level 159
God Stats
3W - 1L
1,151 SR
Queue Stats
71W - 63L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
LenientOdin17
Danzaburou
Level 119
God Stats
15W - 10L
1,582 SR
Queue Stats
346W - 329L
1,526 Elo+
Party 3
Scylla
Scylla
XMystSoReyX
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Yahir241
He Bo
Level 125
God Stats
4W - 4L
1,449 SR
Queue Stats
260W - 240L
1,535 Elo+
Party 3
Team Averages
Level 105
1,436 SR
1,530 Elo+

VS

Team Averages
Level 99
1,434 SR
1,493 Elo+
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Barinder16
Merlin
Level 127
God Stats
1W - 2L
1,171 SR
Queue Stats
12W - 19L
1,510 Elo+
Party 2
Kali
Kali
DragonLord_007
Kali
Level 159
God Stats
1W - 2L
1,716 SR
Queue Stats
168W - 153L
1,475 Elo+
Party 2
Apollo
Apollo
GrislyPower6636
Apollo
Level 38
God Stats
1W - 7L
1,282 SR
Queue Stats
80W - 86L
1,480 Elo+
Solo
Sol
Sol
JoeyJoestar-_-
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 3
6,451
645
1,321
2,654
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JTaids
Fenrir
11
7 / 0 / 3
6,754
675
4,872
6,751
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
LenientOdin17
Danzaburou
11
3 / 0 / 4
6,735
674
4,422
4,359
1,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
11
4 / 0 / 2
6,582
658
6,856
5,285
1,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
Yahir241
He Bo
11
3 / 3 / 1
6,109
611
2,585
4,939
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 4 / 0
4,204
420
1,126
5,132
3,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Barinder16
Merlin
10
1 / 2 / 1
6,209
621
2,709
4,133
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,305
531
4,434
8,688
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
4,611
461
2,820
6,602
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,575
458
1,176
6,348
3,093
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
2
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
3
1.5
L
Khepri
 
Khepri
0
4
0
0
L
Merlin
Barinder16
Merlin
1
2
1
0.75
L
1
2
1
0.75
L
0
4
1
0.13
W
Fenrir
JTaids
Fenrir
7
0
3
8.5
L
0
5
0
0
W
Danzaburou
LenientOdin17
Danzaburou
3
0
4
5
W
Scylla
4
0
2
5
W
He Bo
Yahir241
He Bo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
12,265
23,988
Taken
30,903
7,707
Mitigated
11,156
8,706
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,321
178
0
1,095
2,654
684
0
1,143
1,297
36,698
0
L
Khepri
 
Khepri
1,126
153
116
705
5,132
3,074
0
1,377
3,755
8,579
0
L
Merlin
Barinder16
Merlin
2,709
156
0
911
4,133
1,305
0
405
3,728
35,751
0
L
4,434
2,088
0
2,065
8,688
2,268
0
3,816
4,872
0
28,153
L
2,820
1,425
0
1,548
6,602
1,416
0
714
5,888
0
24,838
W
Fenrir
JTaids
Fenrir
4,872
1,298
0
2,415
6,751
3,199
0
845
5,896
0
19,999
L
1,176
408
0
390
6,348
3,093
0
4,450
1,898
13,080
0
W
Danzaburou
LenientOdin17
Danzaburou
4,422
1,149
0
1,227
4,359
1,231
914
661
3,668
0
41,213
W
Scylla
6,856
1,315
0
2,089
5,285
1,523
639
1,110
4,175
31,768
0
W
He Bo
Yahir241
He Bo
2,585
179
0
1,880
4,939
1,070
0
912
3,941
32,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
24,904
332
Minions Killed
226
0
Camps Cleared
0
1,024,723
Distance Traveled
960,910
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,451
645
88
9
0
216,677
3
L
Khepri
4,204
420
14
1
0
192,627
4
L
Merlin
6,209
621
90
9
0
182,504
2
L
Kali
5,305
531
48
5
0
227,906
0
L
Apollo
4,611
461
45
5
0
170,262
0
W
Fenrir
6,754
675
31
3
0
228,878
1
L
Sol
4,575
458
29
3
0
187,611
0
W
Danzaburou
6,735
674
80
8
0
195,101
2
W
Scylla
6,582
658
65
7
0
171,253
1
W
He Bo
6,109
611
68
7
0
212,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role