Player Matchup

Chronos
Chronos
Rhymlow
Chronos
Level 140
God Stats
3W - 5L
1,480 SR
Queue Stats
118W - 114L
1,565 Elo+
Party 1
Geb
Geb
richarddrs
Geb
Level 128
God Stats
0W - 2L
1,311 SR
Queue Stats
111W - 96L
1,567 Elo+
Party 1
Neith
Neith
sombergabo
Neith
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Team Averages
Level 104
1,430 SR
1,544 Elo+

VS

Team Averages
Level 76
1,592 SR
1,370 Elo+
Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
strohb_420
Baron Samedi
Level 57
God Stats
44W - 34L
1,777 SR
Queue Stats
470W - 712L
1,339 Elo+
Solo
Cthulhu
Cthulhu
z ScuM
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Rhymlow
Chronos
14
1 / 8 / 2
9,419
589
14,186
19,435
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 2
9,093
568
9,327
22,668
20,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
4 / 5 / 1
9,982
624
19,411
14,202
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
11 / 0 / 7
12,821
801
26,311
21,112
9,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
strohb_420
Baron Samedi
18
6 / 0 / 9
12,174
761
15,344
15,721
18,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
z ScuM
Cthulhu
14
1 / 5 / 10
10,454
653
8,708
23,740
19,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
18
18
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
0
7
14.5
L
Chronos
Rhymlow
Chronos
1
8
2
0.25
L
0
5
2
0.2
L
Neith
4
5
1
0.9
W
Baron Samedi
strohb_420
Baron Samedi
6
0
9
10.5
W
Cthulhu
z ScuM
Cthulhu
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
50,363
56,305
Taken
60,573
31,820
Mitigated
46,779
10,551
Healing
31,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
26,311
5,726
0
8,220
21,112
9,372
2,117
9,512
11,600
0
57,989
L
Chronos
Rhymlow
Chronos
14,186
1,919
0
3,870
19,435
7,343
0
7,289
11,930
47,506
0
L
9,327
351
424
4,335
22,668
20,094
0
9,636
12,432
23,805
0
L
Neith
19,411
9,021
55
1,867
14,202
4,383
0
6,202
7,799
0
41,506
W
Baron Samedi
strohb_420
Baron Samedi
15,344
329
7,908
9,589
15,721
18,238
266
9,306
6,415
48,311
0
W
Cthulhu
z ScuM
Cthulhu
8,708
114
587
5,133
23,740
19,169
0
5,664
18,076
21,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
35,449
151
Minions Killed
158
3
Camps Cleared
10
834,637
Distance Traveled
897,549
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,821
801
73
5
5
330,704
3
L
Chronos
9,419
589
80
5
3
295,440
2
L
Geb
9,093
568
12
1
0
297,944
0
L
Neith
9,982
624
59
4
0
241,253
3
W
Baron Samedi
12,174
761
56
4
3
306,782
4
W
Cthulhu
10,454
653
29
2
2
260,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role