Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
KinGKonG3773
Scylla
Level 118
God Stats
3W - 4L
1,187 SR
Queue Stats
314W - 330L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
LatrineCuisine
Erlang Shen
Level 145
God Stats
5W - 1L
1,718 SR
Queue Stats
296W - 310L
1,456 Elo+
Party 3
Atlas
Atlas
RobinRuthz
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,550 Elo+
Solo
Team Averages
Level 118
1,481 SR
1,499 Elo+

VS

Team Averages
Level 73
1,430 SR
1,571 Elo+
Jing Wei
Jing Wei
Halbz
Jing Wei
Level 118
God Stats
7W - 9L
1,651 SR
Queue Stats
130W - 154L
1,493 Elo+
Party 2
Sol
Sol
KibblesGT
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,615 Elo+
Party 1
Achilles
Achilles
MrWiggalz
Achilles
Level 124
God Stats
0W - 2L
1,281 SR
Queue Stats
198W - 230L
1,445 Elo+
Party 2
Vulcan
Vulcan
TheLunarCorvian
Vulcan
Level 18
God Stats
0W - 2L
1,216 SR
Queue Stats
19W - 12L
1,770 Elo+
Party 1
Scylla
Scylla
UGA2473
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
14 / 1 / 9
12,462
831
20,126
15,571
7,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
 
Ares
16
2 / 6 / 19
11,136
742
10,728
18,575
21,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
18
6 / 4 / 7
11,014
734
13,642
9,097
4,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
LatrineCuisine
Erlang Shen
18
3 / 3 / 16
10,814
721
9,182
17,319
16,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
16
0 / 6 / 15
10,030
669
8,544
16,405
16,434
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Halbz
Jing Wei
15
3 / 5 / 7
9,521
635
12,017
14,301
5,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 9
10,790
719
12,742
9,685
3,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MrWiggalz
Achilles
18
6 / 4 / 11
10,863
724
9,138
19,137
20,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 5 / 11
11,960
797
20,685
9,730
4,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
UGA2473
Scylla
13
1 / 8 / 2
8,657
577
2,827
14,223
5,434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
25
Kills
18
20
Deaths
25
66
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
1
9
18.5
W
Ares
 
Ares
2
6
19
1.92
L
Jing Wei
Halbz
Jing Wei
3
5
7
1.3
L
4
3
9
2.83
W
Scylla
6
4
7
2.38
W
Erlang Shen
LatrineCuisine
Erlang Shen
3
3
16
3.67
L
Achilles
MrWiggalz
Achilles
6
4
11
2.88
W
Atlas
0
6
15
1.25
L
4
5
11
1.9
L
Scylla
UGA2473
Scylla
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,222
Damage
57,409
76,967
Taken
67,076
66,476
Mitigated
39,523
27,733
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
20,126
8,157
3,276
8,677
15,571
7,709
1,689
7,936
7,635
0
44,820
W
Ares
 
Ares
10,728
135
2,990
2,466
18,575
21,397
1,238
6,387
12,188
15,411
0
L
Jing Wei
Halbz
Jing Wei
12,017
6,192
544
1,758
14,301
5,833
847
5,706
8,595
0
19,019
L
12,742
3,371
1,700
3,601
9,685
3,805
1,814
3,603
6,082
33,071
0
W
Scylla
13,642
1,053
414
870
9,097
4,135
891
4,384
4,713
38,385
0
W
Erlang Shen
LatrineCuisine
Erlang Shen
9,182
4,285
1,940
5,103
17,319
16,801
1,833
7,673
9,646
0
20,488
L
Achilles
MrWiggalz
Achilles
9,138
3,016
950
7,309
19,137
20,198
402
10,697
8,440
85
13,579
W
Atlas
8,544
1,833
1,000
997
16,405
16,434
787
9,959
6,446
25,369
0
L
20,685
10,042
242
1,242
9,730
4,253
316
5,277
4,453
44,931
0
L
Scylla
UGA2473
Scylla
2,827
572
0
1,603
14,223
5,434
110
7,631
6,592
7,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
51,791
156
Minions Killed
138
0
Camps Cleared
0
1,418,360
Distance Traveled
1,260,819
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,462
831
53
4
0
291,945
0
W
Ares
11,136
742
10
1
0
276,246
0
L
Jing Wei
9,521
635
15
1
0
253,248
0
L
Sol
10,790
719
44
3
0
276,396
0
W
Scylla
11,014
734
47
3
0
286,389
3
W
Erlang Shen
10,814
721
27
2
0
285,266
0
L
Achilles
10,863
724
2
0
0
214,856
6
W
Atlas
10,030
669
19
1
0
278,514
1
L
Vulcan
11,960
797
67
4
0
297,307
0
L
Scylla
8,657
577
10
1
0
219,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role