Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kortha
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,706 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PNZ58
Ah Muzen Cab
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 205L
1,184 Elo+
Solo
Eset
Eset
lolli123
Eset
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,403 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,459 Elo+

VS

Team Averages
Level 112
1,414 SR
1,459 Elo+
Yemoja
Yemoja
HappuHero
Yemoja
Level 26
God Stats
1W - 0L
1,301 SR
Queue Stats
4W - 2L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leoaica
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,446 Elo+
Solo
Artio
Artio
Poeckel
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 106L
1,503 Elo+
Solo
Hera
Hera
SIRTURAN
Hera
Level 146
God Stats
9W - 1L
1,285 SR
Queue Stats
209W - 183L
1,417 Elo+
Solo
Neith
Neith
Волшебницa
Neith
Level 160
God Stats
25W - 17L
1,485 SR
Queue Stats
771W - 819L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 9 / 5
10,348
690
19,459
16,912
7,243
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
 
Vulcan
18
4 / 2 / 5
9,999
667
17,667
9,999
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Kortha
Yemoja
18
1 / 2 / 9
10,763
718
6,070
17,510
16,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
PNZ58
Ah Muzen Cab
18
3 / 6 / 5
10,315
688
9,093
13,426
6,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
15
1 / 10 / 4
9,414
628
6,041
19,721
8,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HappuHero
Yemoja
15
1 / 3 / 13
9,560
637
4,314
13,433
14,269
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Leoaica
Ah Muzen Cab
19
3 / 3 / 14
11,507
767
20,542
15,024
8,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Poeckel
Artio
16
2 / 3 / 15
10,066
671
5,119
18,850
23,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hera
20
16 / 2 / 8
13,199
880
28,633
13,663
7,502
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 12
10,969
731
12,331
13,132
6,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
13
Kills
28
29
Deaths
13
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
9
5
0.72
L
Vulcan
 
Vulcan
4
2
5
3.25
W
Yemoja
HappuHero
Yemoja
1
3
13
2.5
L
Yemoja
Kortha
Yemoja
1
2
9
2.75
W
Ah Muzen Cab
Leoaica
Ah Muzen Cab
3
3
14
3.33
L
Ah Muzen Cab
PNZ58
Ah Muzen Cab
3
6
5
0.92
W
Artio
Poeckel
Artio
2
3
15
3.17
W
Hera
16
2
8
10
L
Eset
1
10
4
0.3
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,330
Damage
70,939
77,568
Taken
74,102
43,694
Mitigated
60,420
26,005
Healing
41,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,459
430
760
2,647
16,912
7,243
0
6,010
10,902
31,969
0
L
Vulcan
 
Vulcan
17,667
5,199
601
1,018
9,999
4,726
300
3,678
6,321
40,210
0
W
Yemoja
HappuHero
Yemoja
4,314
257
7,852
3,180
13,433
14,269
546
10,112
3,321
11,214
0
L
Yemoja
Kortha
Yemoja
6,070
907
9,442
6,279
17,510
16,611
16
10,829
6,681
16,966
0
W
Ah Muzen Cab
Leoaica
Ah Muzen Cab
20,542
4,813
1,274
5,534
15,024
8,024
1,885
10,723
4,301
0
47,701
L
Ah Muzen Cab
PNZ58
Ah Muzen Cab
9,093
2,542
586
1,247
13,426
6,283
1,206
7,612
5,814
0
23,969
W
Artio
Poeckel
Artio
5,119
559
3,270
6,909
18,850
23,945
186
9,981
8,869
10,110
0
W
Hera
28,633
4,487
2,022
3,812
13,663
7,502
796
9,043
4,620
62,936
0
L
Eset
6,041
254
275
3,150
19,721
8,831
34
9,937
9,784
18,246
0
W
12,331
5,411
1,894
6,062
13,132
6,680
1,864
9,378
3,754
0
27,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
55,301
169
Minions Killed
235
0
Camps Cleared
0
1,249,006
Distance Traveled
1,367,046
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,348
690
34
2
0
241,465
1
L
Vulcan
9,999
667
45
3
0
325,676
6
W
Yemoja
9,560
637
13
1
0
261,976
0
L
Yemoja
10,763
718
19
1
0
254,085
0
W
Ah Muzen Cab
11,507
767
75
5
0
272,912
1
L
Ah Muzen Cab
10,315
688
46
3
0
221,688
0
W
Artio
10,066
671
11
1
0
297,023
0
W
Hera
13,199
880
79
5
0
303,571
3
L
Eset
9,414
628
25
2
0
206,092
0
W
Neith
10,969
731
57
4
0
231,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role