Player Matchup

Izanami
Izanami
FlubbedSword41
Izanami
Level 26
God Stats
4W - 9L
1,132 SR
Queue Stats
5W - 9L
1,195 Elo+
Party 1
Cthulhu
Cthulhu
LordBaconater
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
Mrunwise
Baron Samedi
Level 51
God Stats
1W - 7L
1,173 SR
Queue Stats
44W - 61L
1,489 Elo+
Party 1
Nemesis
Nemesis
PigLamp
Nemesis
Level 2
God Stats
3W - 10L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Ra
Ra
xRawkwah
Ra
Level 53
God Stats
9W - 5L
1,555 SR
Queue Stats
254W - 227L
1,590 Elo+
Party 1
Team Averages
Level 30
1,372 SR
1,422 Elo+

VS

Team Averages
Level 69
1,529 SR
1,423 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Absolry
Nike
Level 116
God Stats
6W - 5L
1,595 SR
Queue Stats
472W - 417L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
FROSTYSWORDHOOK
Erlang Shen
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 95L
1,501 Elo+
Party 2
Artemis
Artemis
H3d3r60m6
Artemis
Level 6
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 4L
1,102 Elo+
Party 2
Ganesha
Ganesha
RickPearson
Ganesha
Level 108
God Stats
12W - 4L
1,765 SR
Queue Stats
166W - 158L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
9,032
475
8,396
12,519
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
11
0 / 1 / 6
7,552
397
4,563
12,703
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Mrunwise
Baron Samedi
13
0 / 5 / 2
8,061
424
5,773
13,924
13,283
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
PigLamp
Nemesis
13
1 / 7 / 0
7,947
418
4,755
13,472
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 1
10,170
535
10,212
12,673
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 1 / 4
10,338
544
9,449
9,589
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Absolry
Nike
18
9 / 2 / 3
11,348
597
15,295
16,685
14,578
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
FROSTYSWORDHOOK
Erlang Shen
18
6 / 0 / 5
10,602
558
10,602
13,682
9,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
H3d3r60m6
Artemis
12
2 / 5 / 1
8,291
436
5,321
7,426
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
RickPearson
Ganesha
13
0 / 2 / 10
8,989
473
7,064
15,431
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
21
21
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
4
6
W
Nike
Absolry
Nike
9
2
3
5.25
W
Erlang Shen
FROSTYSWORDHOOK
Erlang Shen
6
0
5
8.5
L
5
5
0
1
W
Artemis
H3d3r60m6
Artemis
2
5
1
0.5
L
Cthulhu
0
1
6
3
L
Baron Samedi
Mrunwise
Baron Samedi
0
5
2
0.2
L
Nemesis
PigLamp
Nemesis
1
7
0
0.14
W
Ganesha
RickPearson
Ganesha
0
2
10
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
47,731
65,291
Taken
62,813
35,752
Mitigated
44,390
20,122
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,449
1,476
0
1,738
9,589
3,759
828
5,804
3,785
64,763
0
W
Nike
Absolry
Nike
15,295
1,823
0
2,598
16,685
14,578
0
8,423
8,262
416
82,588
W
Erlang Shen
FROSTYSWORDHOOK
Erlang Shen
10,602
4,843
0
2,369
13,682
9,913
0
2,956
10,726
0
94,807
L
8,396
4,965
0
3,471
12,519
3,659
738
3,539
8,980
0
62,853
W
Artemis
H3d3r60m6
Artemis
5,321
2,998
0
832
7,426
1,825
622
1,234
6,192
0
33,961
L
Cthulhu
4,563
790
248
2,507
12,703
9,197
0
3,665
9,038
15,778
0
L
Baron Samedi
Mrunwise
Baron Samedi
5,773
953
674
5,464
13,924
13,283
148
1,198
12,726
48,847
0
L
Nemesis
PigLamp
Nemesis
4,755
1,620
0
1,984
13,472
5,906
0
2,311
11,161
0
53,511
W
Ganesha
RickPearson
Ganesha
7,064
438
0
2,909
15,431
14,315
124
2,232
13,199
31,794
0
L
10,212
1,380
1,174
4,600
12,673
3,707
0
6,279
6,394
73,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
49,568
473
Minions Killed
533
0
Camps Cleared
0
1,753,207
Distance Traveled
1,806,401
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,338
544
145
8
0
348,881
0
W
Nike
11,348
597
172
9
0
362,769
7
W
Erlang Shen
10,602
558
136
7
0
407,494
5
L
Izanami
9,032
475
112
6
0
312,894
3
W
Artemis
8,291
436
70
4
0
310,561
1
L
Cthulhu
7,552
397
23
1
0
356,809
3
L
Baron Samedi
8,061
424
95
5
0
324,405
3
L
Nemesis
7,947
418
93
5
0
374,781
0
W
Ganesha
8,989
473
10
1
0
376,696
7
L
Ra
10,170
535
150
8
0
384,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role