Player Matchup

Gilgamesh
Gilgamesh
DooobieDev
Gilgamesh
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 24L
1,250 Elo+
Party 1
Ymir
Ymir
Facturar
Ymir
Level 84
God Stats
0W - 3L
1,277 SR
Queue Stats
10W - 31L
1,214 Elo+
Party 1
Erlang Shen
Erlang Shen
JangKangDang
Erlang Shen
Level 98
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 46L
1,193 Elo+
Party 1
Agni
Agni
JesusWasOK
Agni
Level 108
God Stats
0W - 2L
1,332 SR
Queue Stats
18W - 41L
1,193 Elo+
Party 1
Ullr
Ullr
violaChamacos
Ullr
Level 51
God Stats
2W - 8L
1,396 SR
Queue Stats
33W - 38L
1,455 Elo+
Solo
Team Averages
Level 89
1,401 SR
1,261 Elo+

VS

Team Averages
Level 54
1,614 SR
1,630 Elo+
Sol
Sol
CaptainClanker
Sol
Level 53
God Stats
20W - 12L
1,741 SR
Queue Stats
110W - 94L
1,639 Elo+
Party 2
Kuzenbo
Kuzenbo
Garland42
Kuzenbo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 98L
1,666 Elo+
Party 2
Sylvanus
Sylvanus
MISTABUSTABASE
Sylvanus
Level 76
God Stats
4W - 1L
1,913 SR
Queue Stats
96W - 72L
1,666 Elo+
Party 2
Neith
Neith
ZachTalarico
Neith
Level 17
God Stats
3W - 8L
1,414 SR
Queue Stats
38W - 33L
1,621 Elo+
Party 2
Ratatoskr
Ratatoskr
ljmont13
Ratatoskr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DooobieDev
Gilgamesh
9
0 / 3 / 0
4,878
488
1,005
6,548
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
7
0 / 3 / 0
4,730
473
2,523
9,047
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
JangKangDang
Erlang Shen
8
1 / 3 / 0
4,771
477
2,701
7,591
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,327
433
2,849
5,033
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,489
449
2,500
5,726
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 0
7,158
716
9,937
5,589
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Garland42
Kuzenbo
11
2 / 0 / 2
6,261
626
3,398
5,015
5,604
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
8
1 / 0 / 5
5,008
501
3,314
4,814
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 0 / 3
4,927
493
3,735
3,091
694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
ljmont13
Ratatoskr
10
0 / 1 / 5
5,476
548
3,020
6,284
1,906
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
13
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
L
Gilgamesh
DooobieDev
Gilgamesh
0
3
0
0
L
Ymir
0
3
0
0
W
Kuzenbo
Garland42
Kuzenbo
2
0
2
3
L
Erlang Shen
JangKangDang
Erlang Shen
1
3
0
0.33
L
0
3
0
0
W
Sylvanus
1
0
5
3.5
W
1
0
3
2.5
W
Ratatoskr
ljmont13
Ratatoskr
0
1
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,578
Damage
23,404
33,945
Taken
24,793
14,228
Mitigated
13,420
8,590
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,937
2,859
0
3,073
5,589
1,700
2,840
2,717
2,839
45,096
0
L
Gilgamesh
DooobieDev
Gilgamesh
1,005
199
0
2,021
6,548
4,555
0
3,627
2,921
0
16,061
L
Ymir
2,523
543
0
2,512
9,047
4,100
0
3,680
5,367
12,823
0
W
Kuzenbo
Garland42
Kuzenbo
3,398
1,510
0
1,523
5,015
5,604
351
450
4,386
27,235
0
L
Erlang Shen
JangKangDang
Erlang Shen
2,701
795
0
782
7,591
2,508
0
3,149
4,442
0
20,756
L
2,849
228
0
1,490
5,033
1,496
0
3,106
1,927
20,411
0
W
Sylvanus
3,314
1,224
702
1,942
4,814
3,516
560
1,297
3,517
12,740
3,045
W
3,735
878
0
747
3,091
694
646
384
2,707
0
23,072
W
Ratatoskr
ljmont13
Ratatoskr
3,020
615
0
750
6,284
1,906
446
524
5,760
0
31,044
L
2,500
284
0
1,785
5,726
1,569
0
2,627
3,099
0
24,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
28,830
188
Minions Killed
267
0
Camps Cleared
0
945,356
Distance Traveled
1,026,324
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,158
716
78
8
0
193,849
2
L
Gilgamesh
4,878
488
39
4
0
191,160
2
L
Ymir
4,730
473
24
2
0
179,384
6
W
Kuzenbo
6,261
626
64
6
0
200,967
1
L
Erlang Shen
4,771
477
45
5
0
204,794
5
L
Agni
4,327
433
29
3
0
190,239
3
W
Sylvanus
5,008
501
36
4
0
194,434
2
W
Neith
4,927
493
36
4
0
194,863
0
W
Ratatoskr
5,476
548
53
5
0
242,211
0
L
Ullr
4,489
449
51
5
0
179,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role