Player Matchup

Thoth
Thoth
 
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AleOField
Tsukuyomi
Level 40
God Stats
8W - 5L
1,614 SR
Queue Stats
248W - 251L
1,387 Elo+
Party 1
King Arthur
King Arthur
Bhuvha
King Arthur
Level 83
God Stats
6W - 6L
1,170 SR
Queue Stats
270W - 271L
1,386 Elo+
Party 1
Medusa
Medusa
dantiking
Medusa
Level 46
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 2L
1,624 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,479 Elo+

VS

Team Averages
Level 64
1,525 SR
1,451 Elo+
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Daddamer
Xing Tian
Level 45
God Stats
3W - 8L
1,500 SR
Queue Stats
170W - 196L
1,403 Elo+
Solo
Anubis
Anubis
QQQSPY
Anubis
Level 37
God Stats
6W - 7L
1,454 SR
Queue Stats
13W - 17L
1,358 Elo+
Solo
Cernunnos
Cernunnos
frozenbovine
Cernunnos
Level 65
God Stats
2W - 0L
1,671 SR
Queue Stats
118W - 107L
1,513 Elo+
Party 2
Ra
Ra
incrediblebulk8
Ra
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 106L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 1 / 1
4,232
705
1,146
2,346
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
6
1 / 0 / 0
3,787
631
318
1,142
308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
AleOField
Tsukuyomi
5
1 / 1 / 0
3,857
643
1,121
3,208
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Bhuvha
King Arthur
8
1 / 1 / 0
4,491
749
1,952
4,073
1,105
Medusa
dantiking
Medusa
3
0 / 0 / 0
2,851
475
449
1,187
129
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 0 / 1
3,637
606
852
2,701
637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Daddamer
Xing Tian
6
0 / 0 / 0
3,789
632
49
2,178
929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
QQQSPY
Anubis
6
2 / 1 / 0
3,750
625
1,725
2,983
1,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
frozenbovine
Cernunnos
6
0 / 1 / 0
3,497
583
1,026
2,657
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
3,788
631
1,135
2,780
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
3
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
1
1.5
L
Cthulhu
 
Cthulhu
1
0
0
1
W
Cupid
 
Cupid
0
0
1
0.5
L
Tsukuyomi
AleOField
Tsukuyomi
1
1
0
1
L
King Arthur
Bhuvha
King Arthur
1
1
0
1
W
Xing Tian
Daddamer
Xing Tian
0
0
0
0
W
Anubis
QQQSPY
Anubis
2
1
0
2
L
Medusa
dantiking
Medusa
0
0
0
0
W
Cernunnos
frozenbovine
Cernunnos
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,986
Damage
4,787
11,956
Taken
13,299
2,797
Mitigated
4,035
1,911
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,146
65
0
500
2,346
564
0
883
1,319
16,304
0
L
Cthulhu
 
Cthulhu
318
0
391
280
1,142
308
0
0
1,142
6,825
0
W
Cupid
 
Cupid
852
253
70
1,691
2,701
637
0
308
2,393
0
11,727
L
Tsukuyomi
AleOField
Tsukuyomi
1,121
368
0
140
3,208
691
0
779
2,415
0
15,645
L
King Arthur
Bhuvha
King Arthur
1,952
615
0
600
4,073
1,105
117
1,040
3,033
0
20,694
W
Xing Tian
Daddamer
Xing Tian
49
0
0
837
2,178
929
162
0
2,178
9,217
0
W
Anubis
QQQSPY
Anubis
1,725
90
0
682
2,983
1,088
0
0
2,983
10,116
0
L
Medusa
dantiking
Medusa
449
80
0
0
1,187
129
0
49
1,138
0
4,511
W
Cernunnos
frozenbovine
Cernunnos
1,026
473
0
1,022
2,657
702
810
318
2,339
0
18,203
W
1,135
42
9
602
2,780
679
0
838
1,942
16,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,218
Gold Earned
18,461
132
Minions Killed
139
0
Camps Cleared
0
511,787
Distance Traveled
561,267
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,232
705
37
6
0
117,603
2
L
Cthulhu
3,787
631
9
2
0
74,075
0
W
Cupid
3,637
606
31
5
0
110,256
4
L
Tsukuyomi
3,857
643
27
5
0
134,849
2
L
King Arthur
4,491
749
55
9
0
111,802
1
W
Xing Tian
3,789
632
25
4
0
125,402
2
W
Anubis
3,750
625
15
3
0
95,205
0
L
Medusa
2,851
475
4
1
0
73,458
0
W
Cernunnos
3,497
583
36
6
0
107,292
2
W
Ra
3,788
631
32
5
0
123,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role