Player Matchup

Ares
Ares
Prehtzel
Ares
Level 8
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 6L
1,053 Elo+
Party 2
Da Ji
Da Ji
TheFoxyVixen
Da Ji
Level 16
God Stats
4W - 6L
1,478 SR
Queue Stats
26W - 25L
1,522 Elo+
Party 2
Hades
Hades
Yungtrap500
Hades
Level 44
God Stats
0W - 1L
1,161 SR
Queue Stats
101W - 92L
1,203 Elo+
Party 2
Team Averages
Level 23
1,283 SR
1,259 Elo+

VS

Team Averages
Level 60
1,529 SR
1,433 Elo+
Thanatos
Thanatos
BerzerkerIceman-
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,511 Elo+
Party 1
Atlas
Atlas
Kdot_Vega
Atlas
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 136L
1,298 Elo+
Solo
Pele
Pele
PacifistPuncher
Pele
Level 54
God Stats
26W - 21L
1,588 SR
Queue Stats
126W - 116L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 3
8,341
695
2,841
14,145
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 8 / 4
8,312
693
6,885
11,695
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 8 / 3
9,248
771
11,500
16,295
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 12
10,575
881
13,611
10,593
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
Kdot_Vega
Atlas
14
5 / 1 / 13
10,341
862
6,258
8,845
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 2 / 10
10,504
875
13,059
11,362
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
22
22
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
4
12
3.75
W
Atlas
Kdot_Vega
Atlas
5
1
13
11.5
W
8
2
10
6.5
L
Ares
1
6
3
0.42
L
3
8
4
0.63
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
32,928
42,135
Taken
30,800
22,334
Mitigated
21,477
5,079
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,611
4,128
0
6,812
10,593
5,411
1,106
4,543
5,932
0
22,485
W
Atlas
Kdot_Vega
Atlas
6,258
2,100
288
1,228
8,845
8,947
286
3,466
5,379
19,331
0
W
13,059
2,882
0
3,868
11,362
7,119
1,108
6,659
4,703
0
51,088
L
Ares
2,841
839
0
867
14,145
11,028
0
1,712
12,010
10,833
0
L
6,885
1,425
0
825
11,695
3,926
0
1,766
9,576
0
15,480
L
11,500
718
952
2,435
16,295
7,380
0
2,959
12,662
37,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
31,420
86
Minions Killed
117
1
Camps Cleared
7
543,271
Distance Traveled
689,249
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,575
881
18
2
3
217,063
1
W
Atlas
10,341
862
27
2
0
218,216
0
W
Pele
10,504
875
72
6
4
253,970
2
L
Ares
8,341
695
13
1
0
196,168
0
L
Da Ji
8,312
693
17
1
1
152,289
0
L
Hades
9,248
771
56
5
0
194,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role