Player Matchup

Mercury
Mercury
Bronze IV
ARZATE
Mercury
Bronze IV
Level 148
God Stats
1W - 3L
1,267 SR
Queue Stats
8W - 14L
1,378 MMR
Solo
Kukulkan
Kukulkan
Silver II
AlricusAdalric
Kukulkan
Silver II
Level 128
God Stats
3W - 0L
1,822 SR
Queue Stats
11W - 14L
1,341 MMR
Party 2
Atlas
Atlas
Gold IV
JoshyPooLuvsYoo
Atlas
Gold IV
Level 127
God Stats
7W - 6L
1,824 SR
Queue Stats
91W - 80L
1,645 MMR
Solo
Xing Tian
Xing Tian
Silver I
YuukiJoestar
Xing Tian
Silver I
Level 117
God Stats
7W - 7L
1,443 SR
Queue Stats
32W - 38L
1,364 MMR
Solo
Rama
Rama
Silver I
Zetashi
Rama
Silver I
Level 125
God Stats
17W - 18L
1,558 SR
Queue Stats
35W - 37L
1,345 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,583 SR
1,415 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,531 SR
1,406 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
DekomaIAm
Heimdallr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Poseidon
Poseidon
Bronze III
RedGyrados
Poseidon
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,341 MMR
Solo
Fafnir
Fafnir
Bronze IV
StoogeyIAm
Fafnir
Bronze IV
Level 109
God Stats
0W - 1L
1,915 SR
Queue Stats
7W - 11L
1,422 MMR
Party 1
Chaac
Chaac
Silver III
modeamity
Chaac
Silver III
Level 160
God Stats
0W - 2L
1,240 SR
Queue Stats
17W - 32L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARZATE
Mercury
20
9 / 5 / 8
15,175
542
20,891
23,674
17,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
7 / 3 / 13
15,202
543
21,413
11,697
5,636
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 0 / 17
14,789
528
12,039
24,900
40,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
YuukiJoestar
Xing Tian
20
5 / 2 / 11
13,811
493
17,840
24,587
25,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Zetashi
Rama
20
10 / 8 / 5
14,469
517
25,035
28,777
12,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MulanGebCliodhnaIzanami

VS

Bans
ThothHou YiCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 9 / 0
13,739
491
26,572
33,643
32,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
DekomaIAm
Heimdallr
19
4 / 6 / 3
12,541
448
11,781
21,310
10,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
RedGyrados
Poseidon
19
6 / 10 / 1
12,911
461
19,358
17,925
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
StoogeyIAm
Fafnir
14
0 / 6 / 6
10,905
389
6,983
27,686
43,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
modeamity
Chaac
19
0 / 5 / 2
11,599
414
6,931
31,780
24,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
36
Kills
18
18
Deaths
36
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
9
0
0.89
W
Mercury
ARZATE
Mercury
9
5
8
2.6
W
Kukulkan
7
3
13
4.5
L
Heimdallr
DekomaIAm
Heimdallr
4
6
3
0.92
W
5
0
17
13.5
L
Poseidon
RedGyrados
Poseidon
6
10
1
0.65
L
Fafnir
StoogeyIAm
Fafnir
0
6
6
0.5
W
Xing Tian
YuukiJoestar
Xing Tian
5
2
11
5.25
W
Rama
Zetashi
Rama
10
8
5
1.56
L
Chaac
modeamity
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,218
Damage
71,625
113,635
Taken
132,344
102,007
Mitigated
119,429
26,040
Healing
32,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
26,572
6,097
0
13,308
33,643
32,372
697
14,929
17,858
0
86,320
W
Mercury
ARZATE
Mercury
20,891
11,337
0
3,227
23,674
17,811
2,442
6,123
17,551
0
129,390
W
Kukulkan
21,413
1,997
0
2,079
11,697
5,636
2,479
3,583
8,114
115,225
0
L
Heimdallr
DekomaIAm
Heimdallr
11,781
7,433
0
3,919
21,310
10,635
739
5,244
16,012
0
93,169
W
12,039
4,642
0
4,957
24,900
40,258
962
6,024
18,876
38,892
0
L
Poseidon
RedGyrados
Poseidon
19,358
1,146
0
250
17,925
8,206
0
8,354
9,473
86,323
0
L
Fafnir
StoogeyIAm
Fafnir
6,983
1,463
0
5,754
27,686
43,885
549
10,544
16,914
20,673
0
W
Xing Tian
YuukiJoestar
Xing Tian
17,840
1,174
0
3,170
24,587
25,934
663
5,364
19,223
68,724
0
W
Rama
Zetashi
Rama
25,035
19,048
0
12,607
28,777
12,368
4,584
7,483
21,294
302
105,959
L
Chaac
modeamity
Chaac
6,931
616
472
9,289
31,780
24,331
1,226
11,183
20,493
0
82,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,446
Gold Earned
61,695
613
Minions Killed
604
0
Camps Cleared
0
2,743,495
Distance Traveled
2,533,628
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,739
491
147
5
0
485,221
5
W
Mercury
15,175
542
152
5
0
614,054
7
W
Kukulkan
15,202
543
198
7
0
559,649
6
L
Heimdallr
12,541
448
153
5
0
528,123
8
W
Atlas
14,789
528
46
2
0
577,832
16
L
Poseidon
12,911
461
159
6
0
509,961
2
L
Fafnir
10,905
389
28
1
0
525,758
12
W
Xing Tian
13,811
493
95
3
0
534,917
1
W
Rama
14,469
517
122
4
0
457,043
4
L
Chaac
11,599
414
117
4
0
484,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role