Player Matchup

Heimdallr
Heimdallr
Darkdemoman
Heimdallr
Level 25
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 2
Mercury
Mercury
Geonightman
Mercury
Level 87
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 2
Cthulhu
Cthulhu
LordPhantom1313
Cthulhu
Level 16
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
death2155
Cerberus
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
theflash464
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 2
Team Averages
Level 32
1,314 SR
1,303 Elo+

VS

Team Averages
Level 53
1,622 SR
1,507 Elo+
Nemesis
Nemesis
OmegaKiva
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,673 Elo+
Party 1
Amaterasu
Amaterasu
Swe3ts
Amaterasu
Level 67
God Stats
20W - 7L
1,827 SR
Queue Stats
205W - 134L
1,677 Elo+
Party 1
Janus
Janus
TheGreatOne1412
Janus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
436W - 343L
1,682 Elo+
Party 1
Hou Yi
Hou Yi
dragonoic sayan
Hou Yi
Level 82
God Stats
1W - 0L
1,564 SR
Queue Stats
19W - 27L
1,335 Elo+
Party 3
Ares
Ares
ericksierra216
Ares
Level 40
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 9L
1,168 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkdemoman
Heimdallr
18
5 / 8 / 3
11,276
752
13,137
17,331
7,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Geonightman
Mercury
17
1 / 6 / 5
10,243
683
11,717
14,540
6,432
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 6 / 0
10,271
685
10,551
19,947
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
death2155
Cerberus
17
2 / 9 / 4
10,448
697
3,616
21,767
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 9 / 3
10,386
692
9,089
12,322
4,707
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OmegaKiva
Nemesis
17
2 / 7 / 21
11,094
740
11,779
14,691
6,777
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Swe3ts
Amaterasu
20
13 / 0 / 18
13,020
868
19,098
15,922
19,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 5 / 12
12,478
832
18,535
12,313
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 1 / 12
12,237
816
16,787
12,135
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 1 / 13
10,570
705
4,735
14,787
18,831
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
13
Kills
38
38
Deaths
14
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Darkdemoman
Heimdallr
5
8
3
0.81
L
Mercury
Geonightman
Mercury
1
6
5
0.58
L
3
6
0
0.5
W
Nemesis
OmegaKiva
Nemesis
2
7
21
1.79
W
Amaterasu
Swe3ts
Amaterasu
13
0
18
22
W
11
5
12
3.4
L
Cerberus
death2155
Cerberus
2
9
4
0.44
W
9
1
12
15
W
3
1
13
9.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
70,934
85,907
Taken
69,848
52,576
Mitigated
55,960
6,286
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Darkdemoman
Heimdallr
13,137
4,948
303
1,791
17,331
7,490
254
7,110
10,221
0
43,521
L
Mercury
Geonightman
Mercury
11,717
3,867
0
211
14,540
6,432
0
5,373
9,167
0
27,342
L
10,551
1,037
210
1,199
19,947
15,769
0
4,179
15,768
24,903
0
W
Nemesis
OmegaKiva
Nemesis
11,779
5,622
716
1,502
14,691
6,777
2,932
4,038
10,653
0
22,588
W
Amaterasu
Swe3ts
Amaterasu
19,098
9,347
0
5,848
15,922
19,769
3,421
5,211
10,521
0
45,130
W
18,535
1,120
0
969
12,313
4,863
344
1,971
10,245
47,335
0
L
Cerberus
death2155
Cerberus
3,616
602
0
1,771
21,767
18,178
90
4,452
17,315
26,743
0
W
16,787
7,893
1,449
1,941
12,135
5,720
3,823
4,209
7,660
0
51,203
W
4,735
305
555
742
14,787
18,831
977
6,777
7,512
17,880
0
L
9,089
1,409
128
673
12,322
4,707
0
2,156
10,166
30,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
59,399
221
Minions Killed
230
0
Camps Cleared
0
1,290,594
Distance Traveled
1,542,893
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,276
752
54
4
0
268,674
2
L
Mercury
10,243
683
36
2
0
318,866
1
L
Cthulhu
10,271
685
37
2
0
270,614
0
W
Nemesis
11,094
740
12
1
0
315,592
0
W
Amaterasu
13,020
868
65
4
0
344,908
0
W
Janus
12,478
832
62
4
0
351,446
0
L
Cerberus
10,448
697
53
4
0
200,898
0
W
Hou Yi
12,237
816
78
5
0
276,634
1
W
Ares
10,570
705
13
1
0
254,313
0
L
Zeus
10,386
692
41
3
0
231,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role