Player Matchup

Awilix
Awilix
BesbuyWoW
Awilix
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 29L
1,514 Elo+
Party 1
Medusa
Medusa
IMTEAMNINJA
Medusa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 136L
1,607 Elo+
Party 1
Eset
Eset
WowOla
Eset
Level 142
God Stats
34W - 20L
2,015 SR
Queue Stats
330W - 333L
1,630 Elo+
Party 1
Cliodhna
Cliodhna
rojasdominator
Cliodhna
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
386W - 348L
1,599 Elo+
Party 1
Atlas
Atlas
xALOHAz
Atlas
Level 136
God Stats
18W - 20L
1,469 SR
Queue Stats
319W - 245L
1,634 Elo+
Party 1
Team Averages
Level 136
1,597 SR
1,597 Elo+

VS

Team Averages
Level 121
1,670 SR
1,607 Elo+
Tiamat
Tiamat
AlexTh3Great
Tiamat
Level 145
God Stats
1W - 1L
1,773 SR
Queue Stats
303W - 257L
1,631 Elo+
Solo
Bakasura
Bakasura
Drootin
Bakasura
Level 100
God Stats
1W - 1L
1,682 SR
Queue Stats
55W - 41L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LarrydaMagicMan
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,728 SR
Queue Stats
53W - 44L
1,564 Elo+
Party 2
Ne Zha
Ne Zha
blu22q
Ne Zha
Level 127
God Stats
5W - 5L
1,667 SR
Queue Stats
115W - 102L
1,680 Elo+
Solo
Heimdallr
Heimdallr
zourok1
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 275L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BesbuyWoW
Awilix
17
7 / 2 / 8
10,863
572
9,367
12,061
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
18
4 / 4 / 2
11,158
587
11,018
12,177
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Eset
WowOla
Eset
17
9 / 1 / 8
11,188
589
14,679
9,898
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
18
5 / 1 / 3
11,258
593
10,519
15,428
11,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
xALOHAz
Atlas
14
3 / 4 / 8
9,204
484
4,370
15,606
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 3 / 1
9,834
518
7,533
11,730
14,982
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Drootin
Bakasura
15
1 / 8 / 2
9,144
481
4,854
16,670
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
LarrydaMagicMan
Morgan Le Fay
15
2 / 5 / 2
9,325
491
8,666
9,651
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
blu22q
Ne Zha
14
4 / 5 / 4
9,479
499
5,628
14,404
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
zourok1
Heimdallr
15
4 / 7 / 3
9,737
512
11,617
14,779
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
28
Kills
12
12
Deaths
28
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
1
0.5
W
Awilix
BesbuyWoW
Awilix
7
2
8
5.5
L
Bakasura
Drootin
Bakasura
1
8
2
0.25
W
Medusa
4
4
2
1.25
L
Morgan Le Fay
LarrydaMagicMan
Morgan Le Fay
2
5
2
0.6
W
Eset
WowOla
Eset
9
1
8
13
L
Ne Zha
blu22q
Ne Zha
4
5
4
1.2
W
Cliodhna
5
1
3
6.5
W
Atlas
xALOHAz
Atlas
3
4
8
1.75
L
Heimdallr
zourok1
Heimdallr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
38,298
65,170
Taken
67,234
35,802
Mitigated
35,325
25,781
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,533
1,058
0
5,096
11,730
14,982
184
1,201
10,529
61,292
0
W
Awilix
BesbuyWoW
Awilix
9,367
3,338
0
3,503
12,061
4,347
1,122
2,659
9,283
0
57,820
L
Bakasura
Drootin
Bakasura
4,854
3,370
0
3,001
16,670
5,059
0
6,129
10,541
0
53,751
W
Medusa
11,018
3,565
0
4,884
12,177
3,371
2,122
1,271
10,906
0
89,592
L
Morgan Le Fay
LarrydaMagicMan
Morgan Le Fay
8,666
818
0
867
9,651
2,379
0
4,432
5,219
71,834
0
W
Eset
WowOla
Eset
14,679
670
2,513
3,285
9,898
3,383
1,294
2,582
6,998
74,591
0
L
Ne Zha
blu22q
Ne Zha
5,628
491
0
2,553
14,404
9,283
0
3,735
10,669
0
36,073
W
Cliodhna
10,519
926
122
8,866
15,428
11,504
739
6,166
8,877
0
74,068
W
Atlas
xALOHAz
Atlas
4,370
1,467
268
2,340
15,606
13,197
148
3,521
11,101
22,331
1,987
L
Heimdallr
zourok1
Heimdallr
11,617
4,862
0
3,170
14,779
3,622
0
3,364
11,415
0
60,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
47,519
557
Minions Killed
543
0
Camps Cleared
0
2,103,528
Distance Traveled
1,783,452
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,834
518
157
8
0
358,604
6
W
Awilix
10,863
572
88
5
0
437,584
6
L
Bakasura
9,144
481
102
5
0
383,761
4
W
Medusa
11,158
587
153
8
0
404,193
2
L
Morgan Le Fay
9,325
491
132
7
0
336,387
7
W
Eset
11,188
589
124
7
0
422,674
8
L
Ne Zha
9,479
499
49
3
0
382,125
8
W
Cliodhna
11,258
593
166
9
0
422,063
7
W
Atlas
9,204
484
26
1
0
417,014
6
L
Heimdallr
9,737
512
103
5
0
322,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role