Player Matchup

Sol
Sol
DoomMagnet24
Sol
Level 67
God Stats
1W - 3L
1,244 SR
Queue Stats
215W - 216L
1,449 Elo+
Party 3
Hou Yi
Hou Yi
GIANCARLO_6
Hou Yi
Level 107
God Stats
0W - 4L
1,653 SR
Queue Stats
69W - 79L
1,495 Elo+
Party 4
Mulan
Mulan
Minoa64
Mulan
Level 44
God Stats
13W - 7L
1,616 SR
Queue Stats
161W - 179L
1,457 Elo+
Party 3
Mercury
Mercury
SpaceMonkey123
Mercury
Level 67
God Stats
17W - 18L
1,752 SR
Queue Stats
200W - 219L
1,408 Elo+
Party 3
Yemoja
Yemoja
xv300vx
Yemoja
Level 82
God Stats
2W - 3L
1,405 SR
Queue Stats
68W - 86L
1,419 Elo+
Party 4
Team Averages
Level 73
1,534 SR
1,446 Elo+

VS

Team Averages
Level 84
1,597 SR
1,588 Elo+
Izanami
Izanami
FoxStrata
Izanami
Level 20
God Stats
8W - 0L
1,610 SR
Queue Stats
44W - 15L
1,647 Elo+
Party 2
Geb
Geb
HotChocolateK
Geb
Level 13
God Stats
12W - 2L
1,812 SR
Queue Stats
22W - 7L
1,759 Elo+
Party 2
Thanatos
Thanatos
NappoBappo
Thanatos
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 19L
1,632 Elo+
Party 2
Thoth
Thoth
PinKyAndDaBrain7
Thoth
Level 135
God Stats
72W - 78L
1,534 SR
Queue Stats
251W - 263L
1,479 Elo+
Party 1
Chang'e
Chang'e
lemongrass615
Chang'e
Level 99
God Stats
106W - 90L
1,529 SR
Queue Stats
239W - 247L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,349
550
10,283
13,610
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
12
2 / 6 / 1
7,446
438
4,940
8,557
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Minoa64
Mulan
10
0 / 9 / 2
6,581
387
4,221
13,794
4,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 9 / 1
9,469
557
6,983
14,276
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
xv300vx
Yemoja
10
1 / 5 / 3
7,118
419
4,130
13,796
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FoxStrata
Izanami
16
10 / 1 / 6
11,158
656
11,078
10,287
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 15
10,174
598
5,844
16,227
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
NappoBappo
Thanatos
17
20 / 3 / 6
12,028
708
18,031
16,418
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 7
10,519
619
6,706
8,317
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
16
3 / 1 / 9
10,711
630
8,842
13,072
10,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
11
Kills
37
37
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Izanami
FoxStrata
Izanami
10
1
6
13
L
Hou Yi
2
6
1
0.42
W
2
2
15
4.75
L
Mulan
Minoa64
Mulan
0
9
2
0.11
W
Thanatos
NappoBappo
Thanatos
20
3
6
7.67
W
2
5
7
1.1
L
5
9
1
0.61
W
Chang'e
3
1
9
7.5
L
Yemoja
xv300vx
Yemoja
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,557
Damage
50,501
64,033
Taken
64,321
17,982
Mitigated
42,010
8,365
Healing
33,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,283
3,246
0
2,708
13,610
2,683
1,173
6,803
6,807
56,124
0
W
Izanami
FoxStrata
Izanami
11,078
8,108
0
4,766
10,287
3,619
4,319
1,863
8,424
0
75,237
L
Hou Yi
4,940
2,487
0
1,323
8,557
1,751
0
1,603
6,954
0
37,024
W
5,844
834
0
3,144
16,227
17,304
1,311
3,424
12,803
24,837
5,187
L
Mulan
Minoa64
Mulan
4,221
444
0
1,571
13,794
4,205
0
6,917
6,877
0
22,638
W
Thanatos
NappoBappo
Thanatos
18,031
6,399
0
16,550
16,418
7,349
2,883
4,193
12,225
0
75,715
W
6,706
114
0
210
8,317
2,841
1,898
4,551
3,766
63,609
0
L
6,983
3,186
0
386
14,276
3,470
0
3,855
10,421
0
45,336
W
Chang'e
8,842
363
608
7,873
13,072
10,897
1,034
3,312
9,760
59,609
0
L
Yemoja
xv300vx
Yemoja
4,130
565
317
2,060
13,796
5,873
0
1,924
11,872
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
54,590
311
Minions Killed
477
0
Camps Cleared
0
1,498,681
Distance Traveled
1,664,239
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,349
550
107
6
0
300,517
7
W
Izanami
11,158
656
112
7
0
298,114
3
L
Hou Yi
7,446
438
61
4
0
225,064
2
W
Geb
10,174
598
43
3
0
344,768
2
L
Mulan
6,581
387
51
3
0
251,739
0
W
Thanatos
12,028
708
91
5
0
396,576
3
W
Thoth
10,519
619
120
7
0
314,081
2
L
Mercury
9,469
557
66
4
0
379,884
3
W
Chang'e
10,711
630
111
7
0
310,700
0
L
Yemoja
7,118
419
26
2
0
341,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role