Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Flamestorm117
Cernunnos
Level 104
God Stats
30W - 23L
1,613 SR
Queue Stats
140W - 159L
1,495 Elo+
Party 2
Mulan
Mulan
Korvonus
Mulan
Level 130
God Stats
2W - 0L
1,676 SR
Queue Stats
249W - 249L
1,566 Elo+
Solo
Arachne
Arachne
Lokimia
Arachne
Level 159
God Stats
13W - 1L
1,994 SR
Queue Stats
301W - 326L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
Peroronchino
Baron Samedi
Level 148
God Stats
7W - 1L
2,043 SR
Queue Stats
280W - 259L
1,652 Elo+
Solo
Team Averages
Level 132
1,765 SR
1,548 Elo+

VS

Team Averages
Level 116
1,603 SR
1,524 Elo+
Chiron
Chiron
Arias_Try
Chiron
Level 69
God Stats
1W - 2L
1,520 SR
Queue Stats
190W - 208L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
MadSpectre
Cliodhna
Level 125
God Stats
3W - 1L
1,965 SR
Queue Stats
94W - 73L
1,604 Elo+
Solo
Cabrakan
Cabrakan
Tharssus
Cabrakan
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 178L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
Vareciaa
Baron Samedi
Level 119
God Stats
3W - 2L
1,573 SR
Queue Stats
82W - 77L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
Xoultiger
Sun Wukong
Level 126
God Stats
0W - 2L
1,459 SR
Queue Stats
21W - 29L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
1 / 1 / 17
11,997
545
9,271
18,415
24,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Flamestorm117
Cernunnos
17
3 / 5 / 6
11,312
514
15,676
20,729
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Korvonus
Mulan
19
5 / 4 / 6
12,916
587
18,432
23,551
27,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Lokimia
Arachne
19
11 / 8 / 4
12,838
584
16,034
25,031
11,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Peroronchino
Baron Samedi
18
7 / 6 / 8
12,584
572
18,286
16,114
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arias_Try
Chiron
17
5 / 3 / 5
10,742
488
11,330
15,576
6,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
MadSpectre
Cliodhna
18
5 / 8 / 9
11,413
519
18,049
21,874
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Tharssus
Cabrakan
14
3 / 5 / 10
9,963
453
7,624
19,420
32,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Vareciaa
Baron Samedi
18
7 / 6 / 9
11,714
532
15,883
18,684
9,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Xoultiger
Sun Wukong
17
4 / 5 / 10
11,236
511
18,512
25,764
21,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
67
27
Kills
24
24
Deaths
27
41
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
17
9.5
L
Chiron
Arias_Try
Chiron
5
3
5
2.5
W
Cernunnos
Flamestorm117
Cernunnos
3
5
6
1.2
W
Mulan
Korvonus
Mulan
5
4
6
2
W
Arachne
Lokimia
Arachne
11
8
4
1.63
L
Cliodhna
MadSpectre
Cliodhna
5
8
9
1.19
W
Baron Samedi
Peroronchino
Baron Samedi
7
6
8
1.83
L
Cabrakan
Tharssus
Cabrakan
3
5
10
1.6
L
Baron Samedi
Vareciaa
Baron Samedi
7
6
9
1.92
L
Sun Wukong
Xoultiger
Sun Wukong
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,699
Damage
71,398
103,840
Taken
101,318
77,856
Mitigated
79,892
37,422
Healing
29,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,271
1,027
0
3,141
18,415
24,929
15
5,232
13,183
30,813
0
L
Chiron
Arias_Try
Chiron
11,330
4,514
1,379
7,097
15,576
6,748
440
3,505
12,016
0
61,981
W
Cernunnos
Flamestorm117
Cernunnos
15,676
8,773
0
9,470
20,729
7,557
1,872
5,841
14,888
0
87,152
W
Mulan
Korvonus
Mulan
18,432
1,676
0
7,342
23,551
27,196
552
2,317
21,234
0
95,031
W
Arachne
Lokimia
Arachne
16,034
9,950
0
8,941
25,031
11,398
15
5,920
19,111
0
76,297
L
Cliodhna
MadSpectre
Cliodhna
18,049
2,163
0
4,824
21,874
10,172
560
2,796
19,078
0
90,354
W
Baron Samedi
Peroronchino
Baron Samedi
18,286
515
2,160
6,368
16,114
6,776
259
7,096
9,018
84,429
0
L
Cabrakan
Tharssus
Cabrakan
7,624
1,003
0
2,469
19,420
32,333
140
7,798
11,622
19,158
0
L
Baron Samedi
Vareciaa
Baron Samedi
15,883
404
1,486
5,342
18,684
9,472
0
8,570
10,114
84,514
0
L
Sun Wukong
Xoultiger
Sun Wukong
18,512
2,624
0
7,210
25,764
21,167
275
4,883
20,881
0
70,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,647
Gold Earned
55,068
558
Minions Killed
536
0
Camps Cleared
0
1,987,026
Distance Traveled
2,028,087
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,997
545
20
1
0
438,576
8
L
Chiron
10,742
488
99
5
0
426,934
1
W
Cernunnos
11,312
514
115
5
0
391,065
1
W
Mulan
12,916
587
176
8
0
379,318
5
W
Arachne
12,838
584
106
5
0
395,173
5
L
Cliodhna
11,413
519
141
6
0
463,905
7
W
Baron Samedi
12,584
572
141
6
0
382,894
8
L
Cabrakan
9,963
453
29
1
0
383,333
5
L
Baron Samedi
11,714
532
141
6
0
367,686
3
L
Sun Wukong
11,236
511
126
6
0
386,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role