Player Matchup

Nu Wa
Nu Wa
Dark Moemasu
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 107L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
InfernoNox 5887
Baron Samedi
Level 127
God Stats
2W - 6L
1,551 SR
Queue Stats
258W - 295L
1,546 Elo+
Party 1
Zeus
Zeus
Messi3401
Zeus
Level 120
God Stats
2W - 0L
1,589 SR
Queue Stats
44W - 38L
1,600 Elo+
Party 2
Thor
Thor
kurai_yugeren_7
Thor
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,308 Elo+
Solo
Athena
Athena
quickredf0x
Athena
Level 67
God Stats
1W - 0L
1,261 SR
Queue Stats
23W - 20L
1,566 Elo+
Party 2
Team Averages
Level 123
1,480 SR
1,531 Elo+

VS

Team Averages
Level 140
1,529 SR
1,501 Elo+
Shiva
Shiva
BLACKHORSE09
Shiva
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,493 Elo+
Solo
Skadi
Skadi
LuisSrGato
Skadi
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
142W - 125L
1,579 Elo+
Party 3
Ullr
Ullr
Morquecho65
Ullr
Level 149
God Stats
1W - 1L
1,390 SR
Queue Stats
46W - 44L
1,546 Elo+
Party 3
Nox
Nox
SheogorathLoki
Nox
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 109L
1,462 Elo+
Solo
Hera
Hera
WarriorWithin17
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
10,762
978
13,415
9,870
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
InfernoNox 5887
Baron Samedi
14
2 / 5 / 6
8,642
786
5,379
9,298
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
10 / 4 / 10
10,514
956
18,168
8,305
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 5 / 9
9,091
826
5,439
9,715
5,199
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
15
2 / 2 / 11
9,426
857
4,189
14,373
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 11
9,266
842
6,257
14,342
17,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
13
2 / 5 / 3
7,813
710
8,439
7,946
2,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 7
8,444
768
6,454
13,337
4,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 4 / 10
9,276
843
10,014
9,176
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 10
9,314
847
14,235
7,849
4,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
24
Kills
18
18
Deaths
24
50
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
W
5
2
14
6
W
Baron Samedi
InfernoNox 5887
Baron Samedi
2
5
6
1
L
Skadi
2
5
3
0.7
W
Zeus
10
4
10
3.75
L
3
7
7
0.93
L
6
4
10
2.75
L
4
3
10
3
W
5
5
9
1.9
W
Athena
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,590
Damage
45,399
51,561
Taken
52,650
32,115
Mitigated
32,872
11,971
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,257
425
1,079
1,676
14,342
17,108
42
8,765
5,399
0
11,248
W
13,415
2,290
186
2,516
9,870
3,629
2,198
5,126
4,744
34,509
0
W
Baron Samedi
InfernoNox 5887
Baron Samedi
5,379
409
2,546
1,169
9,298
3,947
1,145
3,625
5,673
19,522
0
L
Skadi
8,439
2,389
1,055
281
7,946
2,789
660
5,774
2,010
0
17,906
W
Zeus
18,168
2,646
784
325
8,305
3,810
1,137
3,665
4,640
34,938
0
L
6,454
1,435
1,278
850
13,337
4,915
1,437
11,114
1,947
0
22,794
L
10,014
113
1,111
1,491
9,176
3,554
666
7,751
1,217
19,994
0
L
14,235
4,639
1,236
1,813
7,849
4,506
500
6,766
926
29,723
0
W
5,439
944
1,181
802
9,715
5,199
484
4,282
5,433
0
9,395
W
Athena
4,189
546
640
1,822
14,373
15,530
461
7,551
6,822
7,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
44,113
121
Minions Killed
128
0
Camps Cleared
0
922,378
Distance Traveled
881,036
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,266
842
7
1
0
161,923
1
W
Nu Wa
10,762
978
52
5
0
216,019
1
W
Baron Samedi
8,642
786
26
2
0
167,162
0
L
Skadi
7,813
710
17
2
0
148,837
3
W
Zeus
10,514
956
32
3
0
176,028
0
L
Ullr
8,444
768
39
4
0
175,346
1
L
Nox
9,276
843
24
2
0
197,155
0
L
Hera
9,314
847
41
4
0
197,775
0
W
Thor
9,091
826
7
1
0
167,629
0
W
Athena
9,426
857
4
0
0
195,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role