Player Matchup

Nox
Nox
Hιrαετh
Nox
Level 152
God Stats
0W - 3L
1,230 SR
Queue Stats
3W - 13L
1,186 Elo+
Party 2
Sun Wukong
Sun Wukong
SwiftSMike
Sun Wukong
Level 43
God Stats
0W - 2L
1,205 SR
Queue Stats
1W - 3L
1,535 Elo+
Solo
Da Ji
Da Ji
YesterdayZip
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 2
Team Averages
Level 80
1,312 SR
1,309 Elo+

VS

Team Averages
Level 108
1,750 SR
1,658 Elo+
Thoth
Thoth
Kingflc
Thoth
Level 106
God Stats
101W - 58L
1,748 SR
Queue Stats
346W - 271L
1,660 Elo+
Party 1
Achilles
Achilles
ThorTheAlmighty
Achilles
Level 116
God Stats
10W - 6L
1,814 SR
Queue Stats
362W - 283L
1,655 Elo+
Party 1
Bacchus
Bacchus
aninjadog
Bacchus
Level 103
God Stats
13W - 10L
1,688 SR
Queue Stats
319W - 242L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,857
732
3,535
6,665
1,713
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SwiftSMike
Sun Wukong
10
2 / 5 / 1
5,936
742
2,263
7,833
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 1
4,728
591
1,103
3,961
1,110
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kingflc
Thoth
11
4 / 1 / 9
7,019
877
4,551
2,361
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
7 / 2 / 4
7,062
883
6,502
9,728
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
aninjadog
Bacchus
11
3 / 0 / 9
6,643
830
3,576
5,554
3,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thoth
Kingflc
Thoth
4
1
9
8.5
L
Sun Wukong
SwiftSMike
Sun Wukong
2
5
1
0.5
W
Achilles
7
2
4
4.5
L
0
4
1
0.13
W
Bacchus
aninjadog
Bacchus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,901
Damage
14,629
18,459
Taken
17,643
7,257
Mitigated
11,418
1,229
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,535
292
0
0
6,665
1,713
78
3,510
3,032
13,580
0
W
Thoth
Kingflc
Thoth
4,551
108
0
290
2,361
684
984
584
1,725
23,173
0
L
Sun Wukong
SwiftSMike
Sun Wukong
2,263
304
85
919
7,833
4,434
0
3,174
4,562
0
9,866
W
Achilles
6,502
2,151
162
1,475
9,728
6,792
65
2,185
7,370
0
22,698
L
1,103
99
0
225
3,961
1,110
0
1,956
1,901
0
5,376
W
Bacchus
aninjadog
Bacchus
3,576
513
255
830
5,554
3,942
218
943
4,585
8,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,521
Gold Earned
20,724
51
Minions Killed
92
3
Camps Cleared
5
328,382
Distance Traveled
475,165
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,857
732
26
3
1
123,321
0
W
Thoth
7,019
877
53
7
2
143,459
1
L
Sun Wukong
5,936
742
15
2
1
134,403
2
W
Achilles
7,062
883
26
3
2
163,275
3
L
Da Ji
4,728
591
10
1
1
70,658
0
W
Bacchus
6,643
830
13
2
1
168,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role