Player Matchup

Xing Tian
Xing Tian
TheGodsBreaker
Xing Tian
Level 106
God Stats
4W - 1L
1,608 SR
Queue Stats
70W - 68L
1,546 Elo+
Party 2
King Arthur
King Arthur
Tonayaar
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 38L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
darrck mask
Baron Samedi
Level 126
God Stats
6W - 8L
1,220 SR
Queue Stats
61W - 52L
1,489 Elo+
Party 2
Team Averages
Level 119
1,443 SR
1,543 Elo+

VS

Team Averages
Level 103
1,359 SR
1,466 Elo+
Xing Tian
Xing Tian
BlazeArcticP
Xing Tian
Level 142
God Stats
0W - 2L
1,348 SR
Queue Stats
54W - 46L
1,606 Elo+
Solo
Ra
Ra
Ori The Wisp
Ra
Level 42
God Stats
2W - 5L
1,191 SR
Queue Stats
5W - 14L
1,262 Elo+
Party 1
Thanatos
Thanatos
andy5264
Thanatos
Level 126
God Stats
1W - 5L
1,538 SR
Queue Stats
212W - 136L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TheGodsBreaker
Xing Tian
19
7 / 0 / 12
12,963
720
13,763
18,466
24,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Tonayaar
King Arthur
18
9 / 4 / 10
13,421
746
17,970
20,247
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
darrck mask
Baron Samedi
17
4 / 1 / 15
12,746
708
21,147
8,475
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlazeArcticP
Xing Tian
15
0 / 4 / 5
11,247
625
7,058
26,424
32,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 2
10,731
596
8,748
20,959
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
andy5264
Thanatos
16
3 / 8 / 1
11,990
666
11,854
18,489
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
5
5
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlazeArcticP
Xing Tian
0
4
5
0.63
L
2
8
2
0.38
W
Xing Tian
TheGodsBreaker
Xing Tian
7
0
12
13
W
King Arthur
Tonayaar
King Arthur
9
4
10
3.5
L
Thanatos
andy5264
Thanatos
3
8
1
0.44
W
Baron Samedi
darrck mask
Baron Samedi
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,880
Damage
27,660
47,188
Taken
65,872
44,733
Mitigated
47,423
17,590
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlazeArcticP
Xing Tian
7,058
623
102
3,268
26,424
32,592
0
12,348
12,731
25,173
0
L
8,748
1,567
2,163
4,146
20,959
7,879
0
11,931
8,538
40,126
0
W
Xing Tian
TheGodsBreaker
Xing Tian
13,763
967
0
3,686
18,466
24,886
261
5,480
12,986
31,674
0
W
King Arthur
Tonayaar
King Arthur
17,970
2,603
0
4,860
20,247
15,922
345
7,482
12,169
0
45,950
L
Thanatos
andy5264
Thanatos
11,854
3,138
0
8,413
18,489
6,952
0
9,736
8,074
0
42,989
W
Baron Samedi
darrck mask
Baron Samedi
21,147
1,608
5,013
4,031
8,475
3,925
1,027
3,449
5,026
70,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
33,968
192
Minions Killed
146
9
Camps Cleared
7
1,018,377
Distance Traveled
896,001
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,247
625
19
1
0
318,277
2
L
Ra
10,731
596
65
4
0
260,577
0
W
Xing Tian
12,963
720
34
2
0
346,171
3
W
King Arthur
13,421
746
69
4
3
353,512
3
L
Thanatos
11,990
666
62
3
7
317,147
1
W
Baron Samedi
12,746
708
89
5
6
318,694
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role