Player Matchup

Zhong Kui
Zhong Kui
DiegoBurrito
Zhong Kui
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 29L
1,403 Elo+
Party 1
King Arthur
King Arthur
Johnny9536
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,323 Elo+
Party 1
Tiamat
Tiamat
MikeHuncho
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,395 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,374 Elo+

VS

Team Averages
Level 86
1,544 SR
1,371 Elo+
Bellona
Bellona
Extry
Bellona
Level 108
God Stats
13W - 22L
1,471 SR
Queue Stats
337W - 425L
1,390 Elo+
Solo
Ullr
Ullr
IM_RASECX_15
Ullr
Level 68
God Stats
23W - 27L
1,416 SR
Queue Stats
37W - 40L
1,415 Elo+
Solo
Nu Wa
Nu Wa
SoulWolf25
Nu Wa
Level 81
God Stats
5W - 4L
1,746 SR
Queue Stats
33W - 77L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiegoBurrito
Zhong Kui
14
7 / 3 / 1
9,556
796
8,987
7,821
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Johnny9536
King Arthur
12
1 / 3 / 4
7,850
654
4,417
10,774
9,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
MikeHuncho
Tiamat
14
2 / 3 / 7
8,708
726
7,762
9,802
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Extry
Bellona
12
5 / 3 / 3
8,653
721
7,370
9,993
6,894
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 4 / 6
8,291
691
6,464
8,641
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
12
3 / 3 / 6
8,291
691
8,894
8,480
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
9
9
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DiegoBurrito
Zhong Kui
7
3
1
2.5
L
Bellona
Extry
Bellona
5
3
3
2.17
L
1
4
6
1
W
King Arthur
Johnny9536
King Arthur
1
3
4
1
W
Tiamat
MikeHuncho
Tiamat
2
3
7
1.83
L
Nu Wa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
22,728
28,397
Taken
27,114
17,564
Mitigated
12,234
5,420
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DiegoBurrito
Zhong Kui
8,987
1,189
0
1,385
7,821
4,453
632
2,171
5,454
33,024
0
L
Bellona
Extry
Bellona
7,370
1,923
0
1,521
9,993
6,894
0
6,207
3,786
0
21,814
L
6,464
3,030
0
182
8,641
3,064
717
5,922
2,719
0
31,738
W
King Arthur
Johnny9536
King Arthur
4,417
388
0
857
10,774
9,290
147
3,864
6,543
0
21,823
W
Tiamat
MikeHuncho
Tiamat
7,762
1,041
184
2,994
9,802
3,821
270
2,522
7,021
26,153
0
L
Nu Wa
8,894
2,609
13
144
8,480
2,276
438
5,138
3,342
24,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
25,235
129
Minions Killed
128
6
Camps Cleared
6
626,515
Distance Traveled
596,957
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,556
796
60
5
4
198,724
2
L
Bellona
8,653
721
26
2
0
195,807
3
L
Ullr
8,291
691
67
6
4
207,528
3
W
King Arthur
7,850
654
30
3
0
226,967
0
W
Tiamat
8,708
726
39
3
2
200,824
0
L
Nu Wa
8,291
691
35
3
2
193,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role