Player Matchup

Ymir
Ymir
Carmac-
Ymir
Level 69
God Stats
1W - 3L
1,340 SR
Queue Stats
26W - 26L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
Ignaztio
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
Level 58
God Stats
30W - 25L
1,478 SR
Queue Stats
48W - 49L
1,340 Elo+
Party 1
Mercury
Mercury
JoshuJoestar
Mercury
Level 45
God Stats
20W - 23L
1,296 SR
Queue Stats
284W - 329L
1,294 Elo+
Solo
Hou Yi
Hou Yi
josed3701
Hou Yi
Level 62
God Stats
22W - 36L
1,348 SR
Queue Stats
41W - 48L
1,314 Elo+
Party 1
Team Averages
Level 59
1,392 SR
1,327 Elo+

VS

Team Averages
Level 83
1,470 SR
1,399 Elo+
Achilles
Achilles
CGExAdDexsxX
Achilles
Level 86
God Stats
5W - 11L
1,524 SR
Queue Stats
480W - 502L
1,420 Elo+
Solo
Artemis
Artemis
Nawimthefool
Artemis
Level 85
God Stats
37W - 30L
1,503 SR
Queue Stats
105W - 109L
1,402 Elo+
Solo
Mercury
Mercury
SugaryGolf16
Mercury
Level 39
God Stats
5W - 5L
1,504 SR
Queue Stats
376W - 384L
1,276 Elo+
Solo
Anubis
Anubis
SweatySocks6
Anubis
Level 80
God Stats
10W - 4L
1,500 SR
Queue Stats
62W - 64L
1,500 Elo+
Solo
Cliodhna
Cliodhna
joodiknight
Cliodhna
Level 125
God Stats
4W - 3L
1,317 SR
Queue Stats
36W - 34L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Carmac-
Ymir
19
11 / 4 / 14
13,039
543
14,052
22,134
11,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Ignaztio
Ah Puch
18
1 / 0 / 11
11,712
488
8,730
13,168
8,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
19
8 / 6 / 18
12,864
536
19,658
14,182
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
JoshuJoestar
Mercury
20
4 / 8 / 8
13,315
555
11,517
19,012
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
josed3701
Hou Yi
19
17 / 1 / 16
13,767
574
21,540
18,137
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CGExAdDexsxX
Achilles
14
2 / 6 / 3
10,188
425
7,431
20,281
23,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Nawimthefool
Artemis
15
2 / 10 / 3
10,579
441
10,271
16,441
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
SugaryGolf16
Mercury
16
1 / 10 / 1
10,175
424
8,268
18,394
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
19
8 / 8 / 0
12,421
518
13,023
20,606
8,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
joodiknight
Cliodhna
18
6 / 7 / 2
11,342
473
15,926
23,554
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
41
Kills
19
19
Deaths
41
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
CGExAdDexsxX
Achilles
2
6
3
0.58
W
Ymir
Carmac-
Ymir
11
4
14
4.5
W
Ah Puch
Ignaztio
Ah Puch
1
0
11
6.5
W
Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
8
6
18
2.83
W
Mercury
JoshuJoestar
Mercury
4
8
8
1
L
Artemis
Nawimthefool
Artemis
2
10
3
0.35
L
Mercury
SugaryGolf16
Mercury
1
10
1
0.15
L
Anubis
8
8
0
1
L
Cliodhna
joodiknight
Cliodhna
6
7
2
1
W
Hou Yi
josed3701
Hou Yi
17
1
16
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,497
Damage
54,919
86,633
Taken
99,276
40,241
Mitigated
50,584
22,057
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CGExAdDexsxX
Achilles
7,431
1,709
26
2,892
20,281
23,331
0
10,486
9,579
0
39,729
W
Ymir
Carmac-
Ymir
14,052
2,799
1,032
4,977
22,134
11,909
1,145
4,645
17,375
56,498
0
W
Ah Puch
Ignaztio
Ah Puch
8,730
1,288
0
7,050
13,168
8,780
935
2,151
10,630
60,512
0
W
Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
19,658
1,538
0
946
14,182
5,419
1,778
3,139
10,933
68,069
0
W
Mercury
JoshuJoestar
Mercury
11,517
6,337
0
3,582
19,012
7,078
3,130
2,027
16,883
0
98,626
L
Artemis
Nawimthefool
Artemis
10,271
3,635
0
1,132
16,441
5,589
2,028
5,532
10,745
0
42,411
L
Mercury
SugaryGolf16
Mercury
8,268
3,965
0
0
18,394
5,925
4,282
6,187
12,051
0
66,272
L
Anubis
13,023
0
0
6,276
20,606
8,010
0
12,440
7,739
76,089
0
L
Cliodhna
joodiknight
Cliodhna
15,926
635
0
7,097
23,554
7,729
0
6,664
16,722
0
72,165
W
Hou Yi
josed3701
Hou Yi
21,540
11,513
0
4,470
18,137
7,055
5,357
1,061
17,038
0
54,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,697
Gold Earned
54,705
514
Minions Killed
484
0
Camps Cleared
0
2,257,461
Distance Traveled
1,876,462
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,188
425
84
4
0
317,002
3
W
Ymir
13,039
543
96
4
0
417,558
7
W
Ah Puch
11,712
488
97
4
0
421,758
1
W
Morgan Le Fay
12,864
536
98
4
0
442,994
0
W
Mercury
13,315
555
152
6
0
532,021
0
L
Artemis
10,579
441
70
3
0
301,747
4
L
Mercury
10,175
424
106
4
0
449,184
2
L
Anubis
12,421
518
117
5
0
351,363
5
L
Cliodhna
11,342
473
107
4
0
457,166
2
W
Hou Yi
13,767
574
71
3
0
443,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role