Player Matchup

Chang'e
Chang'e
CoolGoose
Chang'e
Level 95
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 0L
1,747 Elo+
Party 1
Nemesis
Nemesis
KeezyC
Nemesis
Level 43
God Stats
2W - 0L
1,481 SR
Queue Stats
3W - 0L
1,747 Elo+
Party 1
Izanami
Izanami
Kibrald
Izanami
Level 81
God Stats
3W - 1L
1,814 SR
Queue Stats
5W - 2L
1,621 Elo+
Party 1
Achilles
Achilles
NeoConker
Achilles
Level 66
God Stats
2W - 0L
1,639 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 1
Cthulhu
Cthulhu
Semiton
Cthulhu
Level 64
God Stats
2W - 0L
1,885 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 1
Team Averages
Level 70
1,728 SR
1,706 Elo+

VS

Team Averages
Level 61
1,563 SR
1,559 Elo+
Cliodhna
Cliodhna
LaneOfTerror
Cliodhna
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 232L
1,550 Elo+
Party 2
King Arthur
King Arthur
Meropic
King Arthur
Level 29
God Stats
61W - 51L
1,598 SR
Queue Stats
231W - 211L
1,557 Elo+
Party 2
Hun Batz
Hun Batz
MomSexer420
Hun Batz
Level 107
God Stats
12W - 9L
1,556 SR
Queue Stats
80W - 88L
1,582 Elo+
Party 2
Sol
Sol
QueenOnyx
Sol
Level 8
God Stats
3W - 3L
1,588 SR
Queue Stats
7W - 6L
1,578 Elo+
Party 2
Bacchus
Bacchus
SpeedyOwl
Bacchus
Level 38
God Stats
8W - 3L
1,571 SR
Queue Stats
184W - 182L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoolGoose
Chang'e
16
1 / 4 / 7
10,556
503
12,563
15,532
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
KeezyC
Nemesis
15
1 / 3 / 6
9,879
470
7,094
15,663
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Kibrald
Izanami
18
6 / 5 / 7
11,413
543
15,600
15,648
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
NeoConker
Achilles
17
8 / 3 / 4
11,404
543
15,424
18,742
19,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Semiton
Cthulhu
15
5 / 1 / 11
11,112
529
10,202
15,888
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LaneOfTerror
Cliodhna
15
6 / 2 / 2
9,934
473
14,175
14,724
6,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
Meropic
King Arthur
15
5 / 6 / 4
10,066
479
15,522
24,188
18,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
MomSexer420
Hun Batz
16
3 / 5 / 3
10,059
479
6,164
16,116
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 6 / 7
9,749
464
7,351
13,316
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
SpeedyOwl
Bacchus
13
1 / 3 / 7
9,165
436
6,168
18,414
23,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
21
Kills
16
16
Deaths
22
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CoolGoose
Chang'e
1
4
7
1.13
W
Nemesis
KeezyC
Nemesis
1
3
6
1.33
W
Izanami
Kibrald
Izanami
6
5
7
1.9
L
Cliodhna
LaneOfTerror
Cliodhna
6
2
2
3.5
L
King Arthur
Meropic
King Arthur
5
6
4
1.17
L
Hun Batz
MomSexer420
Hun Batz
3
5
3
0.9
W
Achilles
NeoConker
Achilles
8
3
4
3.33
L
1
6
7
0.75
W
Cthulhu
Semiton
Cthulhu
5
1
11
10.5
L
Bacchus
SpeedyOwl
Bacchus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,883
Damage
49,380
81,473
Taken
86,758
61,338
Mitigated
57,626
27,587
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CoolGoose
Chang'e
12,563
64
4,673
7,332
15,532
6,536
0
1,058
14,474
71,933
0
W
Nemesis
KeezyC
Nemesis
7,094
2,649
0
4,505
15,663
8,229
1,373
1,945
13,718
0
66,932
W
Izanami
Kibrald
Izanami
15,600
7,971
0
4,084
15,648
7,060
2,523
4,019
11,629
0
95,486
L
Cliodhna
LaneOfTerror
Cliodhna
14,175
1,063
0
4,609
14,724
6,480
0
5,739
8,941
0
67,896
L
King Arthur
Meropic
King Arthur
15,522
3,089
0
2,823
24,188
18,110
136
5,412
18,133
0
52,707
L
Hun Batz
MomSexer420
Hun Batz
6,164
1,359
0
575
16,116
5,804
0
2,473
13,524
0
80,765
W
Achilles
NeoConker
Achilles
15,424
3,939
0
5,143
18,742
19,357
1,530
2,631
16,111
0
58,516
L
7,351
2,503
0
4,174
13,316
3,628
480
2,848
10,428
60,506
0
W
Cthulhu
Semiton
Cthulhu
10,202
1,180
454
1,396
15,888
20,156
208
3,866
11,623
25,824
3,551
L
Bacchus
SpeedyOwl
Bacchus
6,168
800
25
2,856
18,414
23,604
0
5,765
12,273
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,364
Gold Earned
48,973
515
Minions Killed
451
0
Camps Cleared
0
2,148,931
Distance Traveled
2,063,714
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,556
503
139
7
0
410,687
1
W
Nemesis
9,879
470
91
4
0
466,899
3
W
Izanami
11,413
543
153
7
0
383,734
4
L
Cliodhna
9,934
473
114
5
0
457,098
5
L
King Arthur
10,066
479
85
4
0
395,660
3
L
Hun Batz
10,059
479
128
6
0
425,221
1
W
Achilles
11,404
543
112
5
0
432,003
0
L
Sol
9,749
464
106
5
0
356,196
3
W
Cthulhu
11,112
529
20
1
0
455,608
2
L
Bacchus
9,165
436
18
1
0
429,539
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role