Player Matchup

Horus
Horus
Gold V
Dp_games_92
Horus
Gold V
Level 119
God Stats
0W - 1L
1,788 SR
Queue Stats
46W - 57L
1,542 MMR
Solo
Loki
Loki
Gold I
FBI-Smelly
Loki
Gold I
Level 108
God Stats
2W - 2L
1,882 SR
Queue Stats
320W - 314L
1,677 MMR
Party 1
Charybdis
Charybdis
Gold III
ImmoralValkyrie_
Charybdis
Gold III
Level 95
God Stats
7W - 6L
1,500 SR
Queue Stats
675W - 679L
1,349 MMR
Party 1
Chaac
Chaac
Gold II
Synyster_Genos
Chaac
Gold II
Level 158
God Stats
2W - 6L
1,832 SR
Queue Stats
195W - 192L
1,598 MMR
Solo
Scylla
Scylla
Gold II
jOoRdAn JoOr
Scylla
Gold II
Level 119
God Stats
6W - 9L
1,279 SR
Queue Stats
424W - 410L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,656 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,612 SR
1,556 MMR
Bacchus
Bacchus
Silver I
Anguiano7
Bacchus
Silver I
Level 155
God Stats
18W - 13L
1,700 SR
Queue Stats
103W - 97L
1,581 MMR
Solo
Bellona
Bellona
Silver III
Colerz12373
Bellona
Silver III
Level 99
God Stats
2W - 0L
1,851 SR
Queue Stats
7W - 7L
1,407 MMR
Party 2
Arachne
Arachne
Gold IV
Xing Tians
Arachne
Gold IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,680 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Xx_ECU-KILLER_xX
Morgan Le Fay
Gold II
Level 116
God Stats
33W - 22L
1,727 SR
Queue Stats
166W - 166L
1,617 MMR
Solo
Cernunnos
Cernunnos
Silver I
x Spidey x Noob
Cernunnos
Silver I
Level 158
God Stats
2W - 6L
1,282 SR
Queue Stats
19W - 32L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,551
342
2,990
19,383
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 6 / 1
12,316
493
14,848
21,999
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
18
0 / 8 / 3
11,253
450
9,107
21,090
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 9 / 1
11,609
464
20,141
36,604
23,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
1 / 4 / 1
11,487
459
15,350
15,480
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BastetShivaCliodhnaFenrir

VS

Bans
GilgameshAtlasXing TianAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anguiano7
Bacchus
19
7 / 0 / 12
13,748
550
15,112
28,292
39,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Colerz12373
Bellona
20
3 / 5 / 10
14,740
590
23,365
31,105
35,861
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Xing Tians
Arachne
20
12 / 2 / 7
16,135
645
22,449
22,971
9,311
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Xx_ECU-KILLER_xX
Morgan Le Fay
20
9 / 2 / 4
15,072
603
16,661
18,853
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
x Spidey x Noob
Cernunnos
20
2 / 2 / 7
14,398
576
17,036
20,482
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
11
Kills
33
34
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anguiano7
Bacchus
7
0
12
13
W
Bellona
Colerz12373
Bellona
3
5
10
1.6
L
0
7
2
0.14
L
5
6
1
0.92
L
Charybdis
0
8
3
0.19
L
5
9
1
0.61
W
Arachne
Xing Tians
Arachne
12
2
7
7.75
W
Morgan Le Fay
Xx_ECU-KILLER_xX
Morgan Le Fay
9
2
4
5.5
L
Scylla
1
4
1
0.38
W
Cernunnos
x Spidey x Noob
Cernunnos
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,436
Damage
94,623
114,556
Taken
121,703
62,034
Mitigated
100,522
31,065
Healing
56,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anguiano7
Bacchus
15,112
1,318
2,513
10,664
28,292
39,853
1,572
6,126
22,166
42,143
3,646
W
Bellona
Colerz12373
Bellona
23,365
14,147
0
14,094
31,105
35,861
2,255
2,218
28,887
0
113,428
L
2,990
1,320
1,178
2,571
19,383
19,007
0
6,537
12,846
0
19,344
L
14,848
2,431
0
3,989
21,999
7,839
0
8,219
13,780
0
99,030
L
Charybdis
9,107
4,475
0
6,768
21,090
6,283
1,649
4,769
16,321
0
83,417
L
20,141
7,085
0
11,342
36,604
23,642
0
6,150
30,454
0
92,321
W
Arachne
Xing Tians
Arachne
22,449
17,108
0
10,544
22,971
9,311
2,913
3,734
19,237
0
144,883
W
Morgan Le Fay
Xx_ECU-KILLER_xX
Morgan Le Fay
16,661
959
254
7,136
18,853
7,958
2,160
3,667
15,186
129,681
0
L
Scylla
15,350
980
0
5,217
15,480
5,263
0
5,813
9,667
87,367
0
W
Cernunnos
x Spidey x Noob
Cernunnos
17,036
9,288
0
11,537
20,482
7,539
4,836
3,167
17,315
0
121,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,216
Gold Earned
74,093
690
Minions Killed
721
0
Camps Cleared
0
2,046,574
Distance Traveled
2,508,700
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,748
550
48
2
0
517,149
4
W
Bellona
14,740
590
144
6
0
488,422
0
L
Horus
8,551
342
50
2
0
377,097
3
L
Loki
12,316
493
158
6
0
498,874
0
L
Charybdis
11,253
450
145
6
0
358,589
1
L
Chaac
11,609
464
185
7
0
360,631
0
W
Arachne
16,135
645
191
8
0
566,071
3
W
Morgan Le Fay
15,072
603
162
6
0
488,738
5
L
Scylla
11,487
459
152
6
0
451,383
9
W
Cernunnos
14,398
576
176
7
0
448,320
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role