Player Matchup

King Arthur
King Arthur
Auzzie14
King Arthur
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 69L
1,416 Elo+
Party 2
Scylla
Scylla
BestWaifuwu
Scylla
Level 28
God Stats
18W - 32L
1,404 SR
Queue Stats
436W - 407L
1,502 Elo+
Party 1
Hercules
Hercules
Bushoti
Hercules
Level 160
God Stats
1W - 4L
1,298 SR
Queue Stats
403W - 365L
1,512 Elo+
Party 1
Izanami
Izanami
NoahhSenpai
Izanami
Level 48
God Stats
5W - 5L
1,301 SR
Queue Stats
377W - 344L
1,518 Elo+
Party 1
Ganesha
Ganesha
Prince_DeJeT
Ganesha
Level 28
God Stats
1W - 2L
1,629 SR
Queue Stats
22W - 40L
1,397 Elo+
Party 2
Team Averages
Level 64
1,427 SR
1,469 Elo+

VS

Team Averages
Level 92
1,627 SR
1,575 Elo+
Rama
Rama
HozYi
Rama
Level 65
God Stats
6W - 7L
1,538 SR
Queue Stats
108W - 85L
1,622 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Leksius
Tsukuyomi
Level 154
God Stats
14W - 11L
1,566 SR
Queue Stats
204W - 227L
1,470 Elo+
Solo
Shiva
Shiva
SrDumpling
Shiva
Level 29
God Stats
5W - 0L
1,789 SR
Queue Stats
107W - 89L
1,598 Elo+
Party 3
Fenrir
Fenrir
gabrieliny_1998
Fenrir
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
135W - 117L
1,582 Elo+
Party 3
Janus
Janus
iKaibil
Janus
Level 65
God Stats
14W - 9L
1,741 SR
Queue Stats
103W - 71L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Auzzie14
King Arthur
6
0 / 1 / 0
3,489
698
829
2,041
554
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
5
0 / 1 / 0
3,221
644
953
1,878
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Bushoti
Hercules
4
0 / 1 / 0
3,037
607
1,964
3,181
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NoahhSenpai
Izanami
4
0 / 2 / 0
2,978
596
1,454
2,834
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Prince_DeJeT
Ganesha
2
0 / 2 / 0
2,667
533
141
2,434
650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HozYi
Rama
6
4 / 0 / 1
3,979
796
2,715
2,194
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
Leksius
Tsukuyomi
5
1 / 0 / 0
3,268
654
1,387
3,026
689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
6
1 / 0 / 4
3,620
724
1,870
2,334
526
Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 0 / 0
3,424
685
685
2,833
1,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
iKaibil
Janus
6
0 / 0 / 0
3,278
656
1,168
1,393
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Auzzie14
King Arthur
0
1
0
0
L
Scylla
0
1
0
0
L
Hercules
Bushoti
Hercules
0
1
0
0
W
Rama
HozYi
Rama
4
0
1
4.5
W
Tsukuyomi
Leksius
Tsukuyomi
1
0
0
1
L
Izanami
NoahhSenpai
Izanami
0
2
0
0
L
Ganesha
Prince_DeJeT
Ganesha
0
2
0
0
W
Shiva
1
0
4
3
W
1
0
0
1
W
Janus
iKaibil
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,341
Damage
7,825
12,368
Taken
11,780
3,007
Mitigated
3,029
3,361
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Auzzie14
King Arthur
829
310
0
288
2,041
554
0
0
2,041
0
12,960
L
Scylla
953
43
0
310
1,878
389
0
439
1,381
11,365
0
L
Hercules
Bushoti
Hercules
1,964
830
0
1,470
3,181
999
0
585
2,510
0
8,333
W
Rama
HozYi
Rama
2,715
2,372
0
1,273
2,194
403
0
141
2,053
0
19,683
W
Tsukuyomi
Leksius
Tsukuyomi
1,387
554
0
951
3,026
689
0
328
2,626
0
8,824
L
Izanami
NoahhSenpai
Izanami
1,454
1,181
0
833
2,834
415
0
0
2,834
0
11,923
L
Ganesha
Prince_DeJeT
Ganesha
141
0
29
431
2,434
650
0
0
2,434
2,316
0
W
Shiva
1,870
371
313
663
2,334
526
0
0
2,334
0
9,339
W
685
271
0
1,260
2,833
1,121
0
0
2,833
0
10,930
W
Janus
iKaibil
Janus
1,168
137
0
243
1,393
290
0
477
840
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,392
Gold Earned
17,569
107
Minions Killed
132
0
Camps Cleared
0
444,018
Distance Traveled
500,356
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,489
698
30
6
0
102,378
1
L
Scylla
3,221
644
27
5
0
88,362
0
L
Hercules
3,037
607
22
4
0
110,597
1
W
Rama
3,979
796
34
7
0
87,904
0
W
Tsukuyomi
3,268
654
17
3
0
103,190
4
L
Izanami
2,978
596
28
6
0
80,005
1
L
Ganesha
2,667
533
0
0
0
62,676
0
W
Shiva
3,620
724
21
4
0
108,347
1
W
Fenrir
3,424
685
25
5
0
89,456
2
W
Janus
3,278
656
35
7
0
111,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role