Player Matchup

Cerberus
Cerberus
CleverIce
Cerberus
Level 129
God Stats
1W - 1L
1,330 SR
Queue Stats
26W - 37L
1,398 Elo+
Party 3
Vulcan
Vulcan
CrispierFriend
Vulcan
Level 73
God Stats
3W - 5L
1,542 SR
Queue Stats
10W - 18L
1,291 Elo+
Party 3
Susano
Susano
MakiOze
Susano
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 82L
1,380 Elo+
Party 3
Chaac
Chaac
Nuub_1SH
Chaac
Level 143
God Stats
6W - 3L
1,512 SR
Queue Stats
145W - 158L
1,396 Elo+
Solo
Heimdallr
Heimdallr
WOLFshapedMAN
Heimdallr
Level 105
God Stats
6W - 2L
1,798 SR
Queue Stats
44W - 53L
1,426 Elo+
Party 3
Team Averages
Level 120
1,537 SR
1,378 Elo+

VS

Team Averages
Level 91
1,511 SR
1,504 Elo+
Hercules
Hercules
GreatSacredWood
Hercules
Level 108
God Stats
2W - 4L
1,509 SR
Queue Stats
62W - 80L
1,458 Elo+
Party 1
Agni
Agni
SaltyFingers763
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,499 Elo+
Party 2
Bastet
Bastet
Toilet Emoji
Bastet
Level 27
God Stats
32W - 22L
1,592 SR
Queue Stats
185W - 198L
1,509 Elo+
Party 2
Bacchus
Bacchus
gunnySGTadam
Bacchus
Level 147
God Stats
4W - 9L
1,455 SR
Queue Stats
174W - 202L
1,489 Elo+
Party 1
Izanami
Izanami
lllgungnirlll
Izanami
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 148L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CleverIce
Cerberus
15
1 / 1 / 13
8,732
794
6,407
11,809
9,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 5
8,831
803
10,291
7,991
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
MakiOze
Susano
17
8 / 2 / 5
9,678
880
8,911
8,973
3,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Nuub_1SH
Chaac
17
3 / 0 / 7
9,292
845
6,743
12,332
9,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
WOLFshapedMAN
Heimdallr
16
3 / 3 / 8
8,841
804
9,416
10,652
3,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 5 / 2
7,434
676
5,343
12,101
11,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 2 / 2
8,294
754
10,467
6,704
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
14
2 / 3 / 3
7,791
708
9,082
8,424
2,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
gunnySGTadam
Bacchus
14
3 / 5 / 2
8,664
788
5,894
14,280
13,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
16
1 / 4 / 5
8,409
764
8,615
12,137
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
19
Kills
8
8
Deaths
19
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CleverIce
Cerberus
1
1
13
7.5
W
4
2
5
3.25
L
Hercules
1
5
2
0.4
W
Susano
MakiOze
Susano
8
2
5
5.25
W
Chaac
Nuub_1SH
Chaac
3
0
7
6.5
L
1
2
2
1
L
Bastet
2
3
3
1.17
W
Heimdallr
WOLFshapedMAN
Heimdallr
3
3
8
2.33
L
Bacchus
gunnySGTadam
Bacchus
3
5
2
0.8
L
Izanami
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
39,401
51,757
Taken
53,646
28,754
Mitigated
34,057
11,319
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CleverIce
Cerberus
6,407
375
900
3,373
11,809
9,841
195
2,199
9,610
14,161
0
W
10,291
2,985
0
518
7,991
2,662
0
4,131
3,860
33,934
0
L
Hercules
5,343
2,626
0
2,764
12,101
11,515
179
4,936
7,017
0
12,490
W
Susano
MakiOze
Susano
8,911
1,105
0
1,067
8,973
3,199
1,821
2,595
6,378
0
31,147
W
Chaac
Nuub_1SH
Chaac
6,743
1,424
418
3,420
12,332
9,154
35
3,811
8,521
0
28,124
L
10,467
473
0
500
6,704
2,086
0
1,479
5,139
40,891
0
L
Bastet
9,082
1,104
0
1,301
8,424
2,762
0
1,748
6,622
0
18,042
W
Heimdallr
WOLFshapedMAN
Heimdallr
9,416
4,917
0
1,623
10,652
3,898
368
3,625
7,027
0
23,819
L
Bacchus
gunnySGTadam
Bacchus
5,894
635
1,185
1,306
14,280
13,494
0
4,769
9,304
17,310
0
L
Izanami
8,615
5,288
0
2,146
12,137
4,200
560
3,139
8,866
0
39,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
40,592
227
Minions Killed
204
0
Camps Cleared
0
1,195,223
Distance Traveled
1,128,640
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,732
794
31
3
0
207,877
1
W
Vulcan
8,831
803
54
5
0
242,459
0
L
Hercules
7,434
676
9
1
0
187,556
1
W
Susano
9,678
880
42
4
0
268,924
1
W
Chaac
9,292
845
51
5
0
266,722
2
L
Agni
8,294
754
77
7
0
218,794
0
L
Bastet
7,791
708
19
2
0
274,872
0
W
Heimdallr
8,841
804
49
4
0
209,241
0
L
Bacchus
8,664
788
16
1
0
240,517
1
L
Izanami
8,409
764
83
8
0
206,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role